我正试图通过按下按钮将列表框的选定元素移动到另一个列表框。但是,我不明白如何让按钮知道它正在获取哪些列表框并将数据发送到。
这是我的代码:
import tkinter as tk
from tkinter import ttk
class MoveItems(ttk.Button):
#the button should move things from the origin listbox to the destiny
#listbox
def __init__(self, parent, origin, destiny, label):
ttk.Button.__init__(self, parent, text = label)
self.parent = parent
self.origin = origin #is this correct?
self.destiny = destiny
self.command = self.moveToDestiny
def moveToDestiny(self):
selected_items = self.origin.curselection()
selected = [self.origin.get(i) for i in selected_items]
self.destiny.list_update(selected)
class ListOfThings(tk.Listbox):
#here are my listboxes
#list_update adds a list to the listbox
def __init__(self, parent, list_to_show):
tk.Listbox.__init__(self, parent, selectmode = tk.EXTENDED)
self.list_to_show = list_to_show
self.parent = parent
self.list_update(list_to_show)
def list_update(self, list):
for item in list:
self.insert(tk.END, item)
class SelectFromList(ttk.Frame):
def __init__(self, parent, *args, **kwargs):
tk.Frame.__init__(self, parent, *args, **kwargs)
self.parent = parent
list1 = ["A", "B", "C"]
list2 = ["D", "E", "F"]
self.leftList = ListOfThings(self, list1)
self.rightList = ListOfThings(self, list2)
self.moveRight = MoveItems(self, self.leftList, self.rightList, "-->")
self.leftList.pack(side = "left")
self.moveRight.pack(side = "left")
self.rightList.pack(side = "right")
if __name__ == "__main__":
root = tk.Tk()
SelectFromList(root).pack(side="top", fill="both", expand=True)
root.mainloop()
我不确定我的MoveItems按钮的__init__
是否真正跟踪起源和命运列表框。我试图打印selected
项目,但终端上没有任何内容。
答案 0 :(得分:2)
我认为self.command = self.moveToDestiny
不会做你想做的事。我们知道command
是Button的init
方法中参数的名称,但这并不一定意味着该值随后会存储在command
属性中。
在致电command
时尝试指定Button.__init__
。
class MoveItems(ttk.Button):
#the button should move things from the origin listbox to the destiny
#listbox
def __init__(self, parent, origin, destiny, label):
ttk.Button.__init__(self, parent, text = label, command=self.moveToDestiny)
现在,您的按钮应该成功地将项目添加到右侧的列表框中。
我敢打赌你也希望从左框中删除所选项目。您必须制作另一个从列表中移除项目的ListOfThings
方法。类似的东西:
def list_remove(self, items_to_remove):
items = self.get(0, tk.END)
remaining_items = [item for item in items if item not in items_to_remove]
self.delete(0, tk.END)
self.list_update(remaining_items)
(可能不是最好的方法,但这只是一个例子)
然后你可以在moveToDestiny
中调用它。
def moveToDestiny(self):
selected_items = self.origin.curselection()
selected = [self.origin.get(i) for i in selected_items]
self.destiny.list_update(selected)
self.origin.list_remove(selected)