KeyListener没有响应

时间:2015-04-19 11:24:22

标签: java swing jframe jpanel keylistener

我编写了一些代码,使用我的数字JPanelWallPlayerRoad制作迷宫并填充Gate。我想通过按键 W A S D 来移动播放器。

框架被绘制但玩家没有移动:

Sprite[][] spr = fr.read();
int x1 = fr.row;
int y1 = fr.col;
fr.close();
GameFrame gf = new GameFrame(spr, x1, y1);


x1 = (x1 * 20) + 30;
y1 = (y1 * 20);

JFrame frame = new JFrame();
frame.setTitle("Lab");
frame.setSize(new Dimension(y1, x1));
frame.setPreferredSize(new Dimension(y1, x1));
frame.addKeyListener(gf);
frame.setFocusable(true);
frame.add(gf);
frame.pack();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setLocationRelativeTo(null);
frame.setVisible(true);
frame.setResizable(false);

public void paint(Graphics g) {
    int a13 = 5;
    int a14 = 5;
    Player pl = new Player();
    super.paintComponent(g);


    for (int i = 0; i < i1; i++) {
        for (int i0 = 0; i0 < i2; i0++) {
            Sprite currentSpr1 = sprites[i][i0];
            X = currentSpr1.setXCoord(i);
            Y = currentSpr1.setYCoord(i0);
            H = currentSpr1.setHeight();
            W = currentSpr1.setWidth();

            if (currentSpr1 == pl) {
                addKeyListener(this);

            }
            currentSpr1.YourPaint(g, X, Y, H, W);
        }
    }



    public void keyPressed(KeyEvent e) {
        int c = e.getKeyCode();

        if (c == KeyEvent.VK_W) {
            Y = Y - 20;
            System.out.print("lol");
            repaint();


        }

        if (c == KeyEvent.VK_S) {
            Y = Y + 20;
            //repaint();
        }
        if (c == KeyEvent.VK_D) {
            X = X + 20;
            //repaint();
        }
        if (c == KeyEvent.VK_A) {
            X = X - 20;
            //repaint();
        }

        //if (sprite instanceof Wall){

        //}*/

    }

1 个答案:

答案 0 :(得分:0)

嗯,您的代码有点难以理解,但首先是:

在您的keyPressed方法中,您需要递增X或Y,但在您的更新方法中,您需要重置X和Y,因此这将无效。

那是什么样的gf?是上面的课吗?你应该添加&#34;这个&#34;作为一个keylistener。