我正试图在eclipse中运行我的第一个3D程序。 我发现了一个似乎有效的代码,但是我的库得到了链接错误:
Exception in thread "main" java.lang.UnsatisfiedLinkError: no J3D in java.library.path
这是一个打印屏幕,我想我正确地添加了库但我不确定。
这里的代码只是为了以防万一,再次它不是我的,我想看看它是如何工作的:
import java.applet.Applet;
import java.awt.BorderLayout;
import java.awt.Frame;
import javax.media.j3d.BranchGroup;
import javax.media.j3d.Canvas3D;
import javax.media.j3d.Transform3D;
import javax.media.j3d.TransformGroup;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.geometry.ColorCube;
import com.sun.j3d.utils.universe.SimpleUniverse;
// HelloJava3Db renders a single, rotated cube.
public class main_view extends Applet {
/**
*
*/
private static final long serialVersionUID = 1L;
public BranchGroup createSceneGraph() {
// Create the root of the branch graph
BranchGroup objRoot = new BranchGroup();
// rotate object has composited transformation matrix
Transform3D rotate = new Transform3D();
Transform3D tempRotate = new Transform3D();
rotate.rotX(Math.PI/4.0d);
tempRotate.rotY(Math.PI/5.0d);
rotate.mul(tempRotate);
TransformGroup objRotate = new TransformGroup(rotate);
objRoot.addChild(objRotate);
objRotate.addChild(new ColorCube(0.4));
// Let Java 3D perform optimizations on this scene graph.
objRoot.compile();
return objRoot;
} // end of CreateSceneGraph method of HelloJava3Db
// Create a simple scene and attach it to the virtual universe
public main_view() {
setLayout(new BorderLayout());
Canvas3D canvas3D = new Canvas3D(null);
add("Center", canvas3D);
BranchGroup scene = createSceneGraph();
// SimpleUniverse is a Convenience Utility class
SimpleUniverse simpleU = new SimpleUniverse(canvas3D);
// This will move the ViewPlatform back a bit so the
// objects in the scene can be viewed.
simpleU.getViewingPlatform().setNominalViewingTransform();
simpleU.addBranchGraph(scene);
} // end of HelloJava3Db (constructor)
// The following allows this to be run as an application
// as well as an applet
public static void main(String[] args) {
Frame frame = new MainFrame(new main_view(), 256, 256);
} // end of main (method of HelloJava3Db)
} // end of class HelloJava3Db