如何集成AndroidManifest.xml?

时间:2015-04-18 05:30:23

标签: android unity3d manifest

所以我需要整合与Android功能的统一,比如连接到第三方应用程序。

所以我在eclipse工作后做了.apk构建,但是如何在2个AndroidManifest文件之间进行集成?

首先参考一个是,

<?xml version="1.0" encoding="utf-8"?>
 <manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mygame.plugin"
android:versionCode="1"
android:versionName="1.0" >

<uses-sdk
    android:minSdkVersion="8"
    android:targetSdkVersion="21" />

<application
    android:allowBackup="true"
    android:icon="@drawable/ic_launcher"
    android:label="@string/app_name" >
    <activity
        android:name=".MainActivity"
        android:label="@string/app_name" >
        <intent-filter>
            <action android:name="android.intent.action.MAIN" />

            <category android:name="android.intent.category.LAUNCHER" />
        </intent-filter>

          <intent-filter>
            <data android:scheme="ka67492508561297" />
            <action android:name="android.intent.action.VIEW" />
            <category android:name="android.intent.category.BROWSABLE" />
            <category android:name="android.intent.category.DEFAULT" />
          </intent-filter>                   
    </activity>
    <activity android:name="com.kakao.unity.plugin.ThirdPartyPostStoryActivity" android:windowSoftInputMode="stateAlwaysVisible" android:theme="@android:style/Theme.Translucent.NoTitleBar"/>
</application> 
  <uses-permission android:name="android.permission.INTERNET" />
  <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" /> 
  <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
  <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" /> 
<uses-permission android:name="android.permission.GET_ACCOUNTS" />

我的游戏目前使用的主要是

<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mygame.mygame1"
android:installLocation="preferExternal"
android:theme="@android:style/Theme.NoTitleBar"
android:versionCode="2"
android:versionName="1.01">
<supports-screens
    android:smallScreens="true"
    android:normalScreens="true"
    android:largeScreens="true"
    android:xlargeScreens="true"
    android:anyDensity="true"/>
<uses-sdk
    android:minSdkVersion="9"
    android:targetSdkVersion="22" />
<application
    android:allowBackup="true"
    android:icon="@drawable/app_icon"
    android:label="@string/app_name">
    <meta-data android:name="com.google.android.gms.version" android:value="@integer/google_play_services_version"/>
    <activity
        android:name=".MainActivity"
        android:label="@string/app_name" >
        <intent-filter>
            <action android:name="android.intent.action.MAIN" />

            <category android:name="android.intent.category.LAUNCHER" />
        </intent-filter>

          <intent-filter>
            <data android:scheme="ka7492508561297" />
            <action android:name="android.intent.action.VIEW" />
            <category android:name="android.intent.category.BROWSABLE" />
            <category android:name="android.intent.category.DEFAULT" />
          </intent-filter>                   
    </activity>

      <activity android:name="com.unity3d.player.UnityPlayerProxyActivity"
              android:launchMode="singleTask"
              android:label="@string/app_name"
              android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen"> 

        <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
    </activity>
    <activity android:name="com.unity3d.player.UnityPlayerActivity"
              android:launchMode="singleTask"
              android:label="@string/app_name"
              android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
    </activity>
    <activity android:name="com.unity3d.player.UnityPlayerNativeActivity"
              android:launchMode="singleTask"
              android:label="@string/app_name"
              android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">            
            <meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
    </activity>

    <activity android:name="org.onepf.openiab.UnityProxyActivity"
              android:launchMode="singleTask"
              android:label="@string/app_name"
              android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
    </activity>
     <activity android:name="com.google.android.gms.ads.AdActivity"
          android:label="@string/app_name"
          android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
    </activity>
    <activity android:name="com.ka.unity.plugin.ThirdPartyPostStoryActivity" android:windowSoftInputMode="stateAlwaysVisible" android:theme="@android:style/Theme.Translucent.NoTitleBar"/>
</application>
<uses-permission android:name="com.android.vending.BILLING"/> 
<uses-permission android:name="android.permission.INTERNET"/>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.READ_PHONE_STATE"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE"/> 
<uses-permission android:name="com.sec.android.iap.permission.BILLING"/>
<uses-permission android:name="org.onepf.openiab.permission.BILLING"/> 

所以我将参考文献1与上面的主文章合并, 但错误说,

[UnityException:无法启动活动! 清单中没有活动MAIN和类别LAUNCHER。尝试在设备上手动启动应用程序。]

我仍然可以制作.apk文件,并且可以在我的手机上运行,​​但是当触摸游戏按钮时应该启动连接时无法连接到第三方应用。

太奇怪了......我该怎么解决?

感谢。

0 个答案:

没有答案