使用超过3000次迭代的循环:
for (Element e2 : elinks2) {
AllAuthors allauthor = new AllAuthors();
allauthor.setUrl_base(href.substring(0, href.length() - 1));
allauthor.setAuthor_fio(e2.text().trim());
allauthor.setLetters(e.attr("href"));
Realm realm_2 = null;
try {
realm_2 = Realm.getInstance(new File(func.getFolder("db")), getResources().getString(R.string.app_name_db) + ".realm");
realm_2.beginTransaction();
realm_2.copyToRealmOrUpdate(allauthor);
realm_2.commitTransaction();
} finally {
if(realm_2 != null) {
realm_2.close();
}
}
}
添加(或更新)约1000条记录后出现错误
Out of memory in io_realm_internal_SharedGroup.cpp line 164
在网上发誓
realm_2.commitTransaction();
有什么建议吗?
AllAuthors.class:
@RealmClass
public class AllAuthors extends RealmObject {
@PrimaryKey
private String url_base;
private String author_fio;
private String letters;
....Standard getters & setters generated....
}
答案 0 :(得分:2)
您持续打开和关闭Realm,同时进行大量小型交易。虽然该模式效率非常低,但它本身不应该导致内存不足。但是如果你在后台线程中运行它,对于每个事务,Realm必须维护原始数据的差异,直到所有线程上的Realms都可以更新(这发生在Looper事件或调用Realm.refresh() )。我建议对下面的重构,这既快又省内存更少:
Realm realm_2 = Realm.getInstance(new File(func.getFolder("db")), getResources().getString(R.string.app_name_db) + ".realm");
realm_2.beginTransaction();
for (Element e2 : elinks2) {
AllAuthors allauthor = new AllAuthors();
allauthor.setUrl_base(href.substring(0, href.length() - 1));
allauthor.setAuthor_fio(e2.text().trim());
allauthor.setLetters(e.attr("href"));
realm_2.copyToRealmOrUpdate(allauthor);
}
realm_2.commitTransaction();
realm_2.close();