我有一个名为id_item的结构,它有2个元素(id和tipo)。我需要这样,所以我可以立即取回每个项目的信息。然后我有另一个名为id_list的结构,它有一个id_item数组,插入的元素总数(count)和一个表示out位置(位置)的数字。
有一个名为id_init的函数用于初始化struct,id_insert用于插入元素,而id_getNext用于检索下一个元素。
我认为我在访问id_list中的id_item数组元素时遇到问题。该程序编译得很好但是当我运行它时我不能得到我想要的东西。代码和输出如下所示。
我的代码低于图书馆" .h"。
#define ID_SIZE 30
typedef struct {
uint8_t id;
uint8_t tipo;
} id_item;
typedef struct {
id_item modulo[ID_SIZE];
uint8_t position;
uint8_t count;
} id_list;
void id_init(id_list *list) {
uint8_t i;
for (i = 0; i < ID_SIZE; i++) {
list->modulo[i].id = 0x00;
list->modulo[i].tipo = 0x00;
}
list->position = 0;
list->count = 0;
}
uint8_t id_insert(id_list *list, uint8_t id, uint8_t tipo) {
if (list->count < ID_SIZE) {
list->modulo[list->count].id = id;
list->modulo[list->count].tipo = tipo;
list->count++;
return 0x06; /*ACK*/
}
else {
// Lista cheia
return 0x15; /*NAK*/
}
}
void id_getNext(id_list *list, id_item *modulo) {
uint8_t pos;
pos = list->position++;
if (list->position >= list->count)
list->position = 0x00;
modulo = &(list->modulo[pos]);
}
在主文件中,我确实包含了以前的库。在初始化之后,我在ID上插入了30个元素,其中元素id被假定为值o&#34; i&#34;和tipo总是整数&#34; 1&#34;主要代码是:
int main()
{
uint8_t i;
id_list IDs;
id_item item;
id_init(&IDs);
printf("count: %02d, Position: %02d\n", IDs.count, IDs.position);
for (i = 0; i < ID_SIZE; i++) {
printf("%d..\n", i);
printf("insert: %02X\n",id_insert(&IDs, i, 0x01));
}
printf("\n");
for (i = 0; i < ID_SIZE; i++) {
id_getNext(&IDs, &item);
printf("Position: %02d, ID: %d, Tipo: %02d\n", IDs.position, item.id, item.tipo);
}
return 0;
}
程序输出显示如下:
0..
insert: 06
1..
insert: 06
2..
insert: 06
3..
insert: 06
4..
insert: 06
5..
insert: 06
6..
insert: 06
7..
insert: 06
8..
insert: 06
9..
insert: 06
10..
insert: 06
11..
insert: 06
12..
insert: 06
13..
insert: 06
14..
insert: 06
15..
insert: 06
16..
insert: 06
17..
insert: 06
18..
insert: 06
19..
insert: 06
20..
insert: 06
21..
insert: 06
22..
insert: 06
23..
insert: 06
24..
insert: 06
25..
insert: 06
26..
insert: 06
27..
insert: 06
28..
insert: 06
29..
insert: 06
count: 30, Position: 00
Position: 01, ID: 0, Tipo: 64
Position: 02, ID: 0, Tipo: 64
Position: 03, ID: 0, Tipo: 64
Position: 04, ID: 0, Tipo: 64
Position: 05, ID: 0, Tipo: 64
Position: 06, ID: 0, Tipo: 64
Position: 07, ID: 0, Tipo: 64
Position: 08, ID: 0, Tipo: 64
Position: 09, ID: 0, Tipo: 64
Position: 10, ID: 0, Tipo: 64
Position: 11, ID: 0, Tipo: 64
Position: 12, ID: 0, Tipo: 64
Position: 13, ID: 0, Tipo: 64
Position: 14, ID: 0, Tipo: 64
Position: 15, ID: 0, Tipo: 64
Position: 16, ID: 0, Tipo: 64
Position: 17, ID: 0, Tipo: 64
Position: 18, ID: 0, Tipo: 64
Position: 19, ID: 0, Tipo: 64
Position: 20, ID: 0, Tipo: 64
Position: 21, ID: 0, Tipo: 64
Position: 22, ID: 0, Tipo: 64
Position: 23, ID: 0, Tipo: 64
Position: 24, ID: 0, Tipo: 64
Position: 25, ID: 0, Tipo: 64
Position: 26, ID: 0, Tipo: 64
Position: 27, ID: 0, Tipo: 64
Position: 28, ID: 0, Tipo: 64
Position: 29, ID: 0, Tipo: 64
Position: 00, ID: 0, Tipo: 64
Process returned 0 (0x0) execution time : 0.201 s
Press any key to continue.
预期输出将是每个id从1开始并且到29并且所有tipo都是1,但是所有id都是0并且所有tipo 64(我甚至不知道这64来自哪里)。
答案 0 :(得分:4)
下面
modulo = &(list->modulo[pos]);
你正在使本地指针指向list->modulo[pos]
的地址,当函数返回时,它不会影响传递的变量,事实上,在该行之后你无法改变因为你在这个陈述中覆盖它的地址,所以再传递变量。
应该是
*modulo = list->modulo[pos];
或者你的意思是
void id_getNext(id_list *list, id_item **modulo) {
uint8_t pos;
pos = list->position++;
if (list->position >= list->count)
list->position = 0x00;
*modulo = &(list->modulo[pos]);
}
和
int main()
{
uint8_t i;
id_list IDs;
id_item *item;
id_init(&IDs);
printf("count: %02d, Position: %02d\n", IDs.count, IDs.position);
for (i = 0; i < ID_SIZE; i++) {
printf("%d..\n", i);
printf("insert: %02X\n",id_insert(&IDs, i, 0x01));
}
printf("\n");
for (i = 0; i < ID_SIZE; i++) {
id_getNext(&IDs, &item);
printf("Position: %02d, ID: %d, Tipo: %02d\n", IDs.position, item->id, item->tipo);
}
return 0;
}
将更改指针,而不复制整个结构。