在我之前的许多人中,我很难在应用程序的启动之间成功保存访问令牌。这个应用程序实际上只会与一个特定的Dropbox帐户一起使用,不过我试图让它易于设置并且更具动态性。
当然,如果设置为空(初始运行),则用户可以正确登录并授权应用程序,然后返回应用程序按预期工作。然而,在后续运行中,当它从设置集合中获取令牌和秘密时,它会以失败的方式失败
收到回复[未经授权]:预计会看到[确定]。 HTTP 回复是[{“错误”:“无效签名。”}]。
我显然做错了什么,这是什么?谢谢!
以下代码!
using System;
using DropNet;
namespace DS_Uploader_DropBox {
class Program {
private const string AppKey = "my super secret app key";
private const string AppSecret = "my super secret app secret";
static void Main(string[] args) {
DropNetClient client;
DropNet.Models.UserLogin token;
string userToken = Settings.Default.userToken;
string userSecret = Settings.Default.userSecret;
bool needAccessToken = (String.IsNullOrEmpty(userToken) || string.IsNullOrEmpty(userSecret));
//needAccessToken = true;
if (needAccessToken) {
client = new DropNet.DropNetClient(AppKey, AppSecret);
client.UseSandbox = true;
client.GetToken();
// Auth with dropbox
var url = client.BuildAuthorizeUrl();
// Prompt for user to auth
Console.WriteLine("go auth here " + url);
Console.ReadLine();
// If the user authed, let's get that token
try {
token = client.GetAccessToken();
}
catch (Exception e) {
Console.WriteLine("Exception! " + e.Message);
return;
}
// save for later
userToken = token.Token;
userSecret = token.Secret;
Settings.Default.userToken = userToken;
Settings.Default.userSecret = userSecret;
Settings.Default.Save();
} else {
client = new DropNet.DropNetClient(AppKey, AppSecret, userToken, userSecret);
client.UseSandbox = true;
client.GetToken();
// get that token
try {
token = client.GetAccessToken();
} catch (Exception e) {
Console.WriteLine("Exception! " + e.Message);
return;
}
}
var acctInfo = client.AccountInfo();
Console.WriteLine(acctInfo.display_name);
Console.ReadLine();
}
}
}
有效的代码:
using System;
using DropNet;
namespace DS_Uploader_DropBox {
class Program {
private const string AppKey = "my super secret app key";
private const string AppSecret = "my super secret app secret";
static void Main(string[] args) {
DropNetClient client;
DropNet.Models.UserLogin token;
string userToken = Settings.Default.userToken;
string userSecret = Settings.Default.userSecret;
bool needAccessToken = (String.IsNullOrEmpty(userToken) || string.IsNullOrEmpty(userSecret));
//needAccessToken = true;
if (needAccessToken) {
client = new DropNet.DropNetClient(AppKey, AppSecret);
client.UseSandbox = true;
client.GetToken();
// Auth with dropbox
var url = client.BuildAuthorizeUrl();
// Prompt for user to auth
Console.WriteLine("go auth here " + url);
Console.ReadLine();
// If the user authed, let's get that token
try {
token = client.GetAccessToken();
}
catch (Exception e) {
Console.WriteLine("Exception! " + e.Message);
return;
}
// save for later
userToken = token.Token;
userSecret = token.Secret;
Settings.Default.userToken = userToken;
Settings.Default.userSecret = userSecret;
Settings.Default.Save();
} else {
client = new DropNet.DropNetClient(AppKey, AppSecret, userToken, userSecret);
client.UseSandbox = true;
}
var acctInfo = client.AccountInfo();
Console.WriteLine(acctInfo.display_name);
Console.ReadLine();
}
}
}
答案 0 :(得分:2)
在needAccessToken
为false的代码路径中,您再次调用GetToken
和GetAccessToken
,分别尝试获取新的请求令牌和新的访问令牌。这是不必要的,因为您已经拥有并检索了userToken
和userSecret
中的现有访问令牌。