键盘输入辅助

时间:2015-04-07 08:21:57

标签: python pygame

我希望代码是这样的,如果我按某个键,手电筒颜色

pygame.draw.ellipse(gameDisplay, yellow,[375+lead_x,-43+lead_y,105,led])

变得更亮,如浅黄色。请协助。这是完整的代码。

import pygame
pygame.init()
white = (34,34,34)
black=(0,0,0)
red=(255,0,0)
led=45
silver=(110,108,108)
yellow=(193,206,104)
yellow2=(213,230,100)
gameDisplay = pygame.display.set_mode((800,600))
pygame.display.set_caption('Slither')

gameExit=False

myfont = pygame.font.SysFont("monospace", 15)
lead_x = 300
lead_y = 300
background_color=black
while not gameExit:
    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            gameExit = True
        if event.type == pygame.KEYDOWN:
            if event.key == pygame.K_LEFT:
                lead_x -= 10
                print("LEFT")

            if event.key == pygame.K_RIGHT:
                lead_x +=10
                print("RIGHT")
            if event.key == pygame.K_UP:
                 lead_y -=10
                 print("UP")
            if event.key == pygame.K_DOWN:
                 lead_y +=10
                 print("DOWN")
            if event.key == pygame.K_a:
                gameDisplay.fill(red)
                led +=10
            if led == 95:
                background_color=red
                print("YOU FOUND ME.NOW YOU WILL D I E")
                background_color=red

    gameDisplay.fill(background_color)
    pygame.draw.ellipse(gameDisplay, black,[-295+300,-54+300,75,100])
    pygame.draw.ellipse(gameDisplay, red,[-285+300,-35+300,20,34])
    pygame.draw.ellipse(gameDisplay, red,[-255+300,-35+300,20,34])
    pygame.draw.rect(gameDisplay, silver,[470+lead_x,-35+lead_y,75,30])
    pygame.draw.ellipse(gameDisplay, yellow,[375+lead_x,-43+lead_y,105,led])


    pygame.display.update()

pygame.quit()
quit()

1 个答案:

答案 0 :(得分:2)

问题在于 PyGame支持RGBA color values r ed, g reen, b lue和一个一个颜色的lpha值),但不幸的是 PyGames绘制函数没有透明地绘制(根据domcumanetaion)。

要避免此问题,您可以

  1. 创建新表面
  2. 使用.set_alpha()
  3. 为其更改Alpha值
  4. 将“手电筒”椭圆绘制到新表面
  5. 通过调用支持Alpha透明度的.blit()方法将此表面滑动到主屏幕表面
  6. 这是更新的程序:

    # ... your code
    
    alpha = 0
    
    while not gameExit:
        for event in pygame.event.get():
            if event.type == pygame.QUIT:
                gameExit = True
    
            if event.type == pygame.KEYDOWN:
                #...  your original code 
    
                if event.key == pygame.K_SPACE:
                   #change alpha value
                   alpha += 10
    
        gameDisplay.fill(background_color)
    
        pygame.draw.ellipse(gameDisplay, black,[-295+300,-54+300,75,100])
        pygame.draw.ellipse(gameDisplay, red,[-285+300,-35+300,20,34])
        pygame.draw.ellipse(gameDisplay, red,[-255+300,-35+300,20,34])
    
    
        alphaSurface = pygame.Surface((105,led)) # 1.
    
        alphaSurface.set_alpha(alpha) # 2.
        alphaSurface.fill(background_color)
    
        pygame.draw.ellipse(alphaSurface, yellow,[0,0,105,led]) # 3.
        gameDisplay.blit(alphaSurface, (375+lead_x,-43+lead_y)) # 4.
    
    
        pygame.draw.rect(gameDisplay, silver,[470+lead_x,-35+lead_y,75,30])
    
        pygame.display.update()
    
    pygame.quit()
    quit()
    

    请注意,我们需要更改主循环的alphaSurface曲面每次迭代的背景颜色和大小以获得预期结果,这可能会减慢我们的游戏速度。

    您还可以考虑使用pygame.HWSURFACE标记创建硬件加速曲面。有关详细信息,请参阅PyGame documentation about surfaces