Java隧道HTTPS(SSL)请求

时间:2015-04-05 16:20:38

标签: java sockets ssl proxy tunnel

我正在编写一个java应用程序作为本地代理。来自http://www.nsftools.com/tips/jProxy.java的这段代码给了我很大的帮助。见下面的程序:

/* <!-- in case someone opens this in a browser... --> <pre> */
/*
 * This is a simple multi-threaded Java proxy server
 * for HTTP requests (HTTPS doesn't seem to work, because
 * the CONNECT requests aren't always handled properly).
 * I implemented the class as a thread so you can call it 
 * from other programs and kill it, if necessary (by using 
 * the closeSocket() method).
 *
 * We'll call this the 1.1 version of this class. All I 
 * changed was to separate the HTTP header elements with
 * \r\n instead of just \n, to comply with the official
 * HTTP specification.
 *  
 * This can be used either as a direct proxy to other
 * servers, or as a forwarding proxy to another proxy
 * server. This makes it useful if you want to monitor
 * traffic going to and from a proxy server (for example,
 * you can run this on your local machine and set the
 * fwdServer and fwdPort to a real proxy server, and then
 * tell your browser to use "localhost" as the proxy, and
 * you can watch the browser traffic going in and out).
 *
 * One limitation of this implementation is that it doesn't 
 * close the ProxyThread socket if the client disconnects
 * or the server never responds, so you could end up with
 * a bunch of loose threads running amuck and waiting for
 * connections. As a band-aid, you can set the server socket
 * to timeout after a certain amount of time (use the
 * setTimeout() method in the ProxyThread class), although
 * this can cause false timeouts if a remote server is simply
 * slow to respond.
 *
 * Another thing is that it doesn't limit the number of
 * socket threads it will create, so if you use this on a
 * really busy machine that processed a bunch of requests,
 * you may have problems. You should use thread pools if
 * you're going to try something like this in a "real"
 * application.
 *
 * Note that if you're using the "main" method to run this
 * by itself and you don't need the debug output, it will
 * run a bit faster if you pipe the std output to 'nul'.
 *
 * You may use this code as you wish, just don't pretend 
 * that you wrote it yourself, and don't hold me liable for 
 * anything that it does or doesn't do. If you're feeling 
 * especially honest, please include a link to nsftools.com
 * along with the code. Thanks, and good luck.
 *
 * Julian Robichaux -- http://www.nsftools.com
 */
import java.io.*;
import java.net.*;
import java.lang.reflect.Array;

public class jProxy extends Thread
{
    public static final int DEFAULT_PORT = 8080;

    private ServerSocket server = null;
    private int thisPort = DEFAULT_PORT;
    private String fwdServer = "";
    private int fwdPort = 0;
    private int ptTimeout = ProxyThread.DEFAULT_TIMEOUT;
    private int debugLevel = 0;
    private PrintStream debugOut = System.out;


    /* here's a main method, in case you want to run this by itself */
    public static void main (String args[])
    {
        int port = 0;
        String fwdProxyServer = "";
        int fwdProxyPort = 0;

        if (args.length == 0)
        {
            System.err.println("USAGE: java jProxy <port number> [<fwd proxy> <fwd port>]");
            System.err.println("  <port number>   the port this service listens on");
            System.err.println("  <fwd proxy>     optional proxy server to forward requests to");
            System.err.println("  <fwd port>      the port that the optional proxy server is on");
            System.err.println("\nHINT: if you don't want to see all the debug information flying by,");
            System.err.println("you can pipe the output to a file or to 'nul' using \">\". For example:");
            System.err.println("  to send output to the file prox.txt: java jProxy 8080 > prox.txt");
            System.err.println("  to make the output go away: java jProxy 8080 > nul");
            return;
        }

        // get the command-line parameters
        port = Integer.parseInt(args[0]);
        if (args.length > 2)
        {
            fwdProxyServer = args[1];
            fwdProxyPort = Integer.parseInt(args[2]);
        }

        // create and start the jProxy thread, using a 20 second timeout
        // value to keep the threads from piling up too much
        System.err.println("  **  Starting jProxy on port " + port + ". Press CTRL-C to end.  **\n");
        jProxy jp = new jProxy(port, fwdProxyServer, fwdProxyPort, 20);
        jp.setDebug(1, System.out);     // or set the debug level to 2 for tons of output
        jp.start();

        // run forever; if you were calling this class from another
        // program and you wanted to stop the jProxy thread at some
        // point, you could write a loop that waits for a certain
        // condition and then calls jProxy.closeSocket() to kill
        // the running jProxy thread
        while (true)
        {
            try { Thread.sleep(3000); } catch (Exception e) {}
        }

        // if we ever had a condition that stopped the loop above,
        // we'd want to do this to kill the running thread
        //jp.closeSocket();
        //return;
    }


    /* the proxy server just listens for connections and creates
     * a new thread for each connection attempt (the ProxyThread
     * class really does all the work)
     */
    public jProxy (int port)
    {
        thisPort = port;
    }

    public jProxy (int port, String proxyServer, int proxyPort)
    {
        thisPort = port;
        fwdServer = proxyServer;
        fwdPort = proxyPort;
    }

    public jProxy (int port, String proxyServer, int proxyPort, int timeout)
    {
        thisPort = port;
        fwdServer = proxyServer;
        fwdPort = proxyPort;
        ptTimeout = timeout;
    }


    /* allow the user to decide whether or not to send debug
     * output to the console or some other PrintStream
     */
    public void setDebug (int level, PrintStream out)
    {
        debugLevel = level;
        debugOut = out;
    }


    /* get the port that we're supposed to be listening on
     */
    public int getPort ()
    {
        return thisPort;
    }


    /* return whether or not the socket is currently open
     */
    public boolean isRunning ()
    {
        if (server == null)
            return false;
        else
            return true;
    }


    /* closeSocket will close the open ServerSocket; use this
     * to halt a running jProxy thread
     */
    public void closeSocket ()
    {
        try {
            // close the open server socket
            server.close();
            // send it a message to make it stop waiting immediately
            // (not really necessary)
            /*Socket s = new Socket("localhost", thisPort);
            OutputStream os = s.getOutputStream();
            os.write((byte)0);
            os.close();
            s.close();*/
        }  catch(Exception e)  { 
            if (debugLevel > 0)
                debugOut.println(e);
        }

        server = null;
    }


    public void run()
    {
        try {
            // create a server socket, and loop forever listening for
            // client connections
            server = new ServerSocket(thisPort);
            if (debugLevel > 0)
                debugOut.println("Started jProxy on port " + thisPort);

            while (true)
            {
                Socket client = server.accept();
                ProxyThread t = new ProxyThread(client, fwdServer, fwdPort);
                t.setDebug(debugLevel, debugOut);
                t.setTimeout(ptTimeout);
                t.start();
            }
        }  catch (Exception e)  {
            if (debugLevel > 0)
                debugOut.println("jProxy Thread error: " + e);
        }

        closeSocket();
    }

}


/* 
 * The ProxyThread will take an HTTP request from the client
 * socket and send it to either the server that the client is
 * trying to contact, or another proxy server
 */
class ProxyThread extends Thread
{
    private Socket pSocket;
    private String fwdServer = "";
    private int fwdPort = 0;
    private int debugLevel = 0;
    private PrintStream debugOut = System.out;

    // the socketTimeout is used to time out the connection to
    // the remote server after a certain period of inactivity;
    // the value is in milliseconds -- use zero if you don't want 
    // a timeout
    public static final int DEFAULT_TIMEOUT = 20 * 1000;
    private int socketTimeout = DEFAULT_TIMEOUT;


    public ProxyThread(Socket s)
    {
        pSocket = s;
    }

    public ProxyThread(Socket s, String proxy, int port)
    {
        pSocket = s;
        fwdServer = proxy;
        fwdPort = port;
    }


    public void setTimeout (int timeout)
    {
        // assume that the user will pass the timeout value
        // in seconds (because that's just more intuitive)
        socketTimeout = timeout * 1000;
    }


    public void setDebug (int level, PrintStream out)
    {
        debugLevel = level;
        debugOut = out;
    }


    public void run()
    {
        try
        {
            long startTime = System.currentTimeMillis();

            // client streams (make sure you're using streams that use
            // byte arrays, so things like GIF and JPEG files and file
            // downloads will transfer properly)
            BufferedInputStream clientIn = new BufferedInputStream(pSocket.getInputStream());
            BufferedOutputStream clientOut = new BufferedOutputStream(pSocket.getOutputStream());

            // the socket to the remote server
            Socket server = null;

            // other variables
            byte[] request = null;
            byte[] response = null;
            int requestLength = 0;
            int responseLength = 0;
            int pos = -1;
            StringBuffer host = new StringBuffer("");
            String hostName = "";
            int hostPort = 80;

            // get the header info (the web browser won't disconnect after
            // it's sent a request, so make sure the waitForDisconnect
            // parameter is false)
            request = getHTTPData(clientIn, host, false);
            requestLength = Array.getLength(request);

            // separate the host name from the host port, if necessary
            // (like if it's "servername:8000")
            hostName = host.toString();
            pos = hostName.indexOf(":");
            if (pos > 0)
            {
                try { hostPort = Integer.parseInt(hostName.substring(pos + 1)); 
                    }  catch (Exception e)  { }
                hostName = hostName.substring(0, pos);
            }

            // either forward this request to another proxy server or
            // send it straight to the Host
            try
            {
                if ((fwdServer.length() > 0) && (fwdPort > 0))
                {
                    server = new Socket(fwdServer, fwdPort);
                }  else  {
                    server = new Socket(hostName, hostPort);
                }
            }  catch (Exception e)  {
                // tell the client there was an error
                String errMsg = "HTTP/1.0 500\nContent Type: text/plain\n\n" + 
                                "Error connecting to the server:\n" + e + "\n";
                clientOut.write(errMsg.getBytes(), 0, errMsg.length());
            }

            if (server != null)
            {
                server.setSoTimeout(socketTimeout);
                BufferedInputStream serverIn = new BufferedInputStream(server.getInputStream());
                BufferedOutputStream serverOut = new BufferedOutputStream(server.getOutputStream());

                // send the request out
                serverOut.write(request, 0, requestLength);
                serverOut.flush();

                // and get the response; if we're not at a debug level that
                // requires us to return the data in the response, just stream
                // it back to the client to save ourselves from having to
                // create and destroy an unnecessary byte array. Also, we
                // should set the waitForDisconnect parameter to 'true',
                // because some servers (like Google) don't always set the
                // Content-Length header field, so we have to listen until
                // they decide to disconnect (or the connection times out).
                if (debugLevel > 1)
                {
                    response = getHTTPData(serverIn, true);
                    responseLength = Array.getLength(response);
                }  else  {
                    responseLength = streamHTTPData(serverIn, clientOut, true);
                }

                serverIn.close();
                serverOut.close();
            }

            // send the response back to the client, if we haven't already
            if (debugLevel > 1)
                clientOut.write(response, 0, responseLength);

            // if the user wants debug info, send them debug info; however,
            // keep in mind that because we're using threads, the output won't
            // necessarily be synchronous
            if (debugLevel > 0)
            {
                long endTime = System.currentTimeMillis();
                debugOut.println("Request from " + pSocket.getInetAddress().getHostAddress() + 
                                    " on Port " + pSocket.getLocalPort() + 
                                    " to host " + hostName + ":" + hostPort + 
                                    "\n  (" + requestLength + " bytes sent, " + 
                                    responseLength + " bytes returned, " + 
                                    Long.toString(endTime - startTime) + " ms elapsed)");
                debugOut.flush();
            }
            if (debugLevel > 1)
            {
                debugOut.println("REQUEST:\n" + (new String(request)));
                debugOut.println("RESPONSE:\n" + (new String(response)));
                debugOut.flush();
            }

            // close all the client streams so we can listen again
            clientOut.close();
            clientIn.close();
            pSocket.close();
        }  catch (Exception e)  {
            if (debugLevel > 0)
                debugOut.println("Error in ProxyThread: " + e);
            //e.printStackTrace();
        }

    }


    private byte[] getHTTPData (InputStream in, boolean waitForDisconnect)
    {
        // get the HTTP data from an InputStream, and return it as
        // a byte array
        // the waitForDisconnect parameter tells us what to do in case
        // the HTTP header doesn't specify the Content-Length of the
        // transmission
        StringBuffer foo = new StringBuffer("");
        return getHTTPData(in, foo, waitForDisconnect);
    }


    private byte[] getHTTPData (InputStream in, StringBuffer host, boolean waitForDisconnect)
    {
        // get the HTTP data from an InputStream, and return it as
        // a byte array, and also return the Host entry in the header,
        // if it's specified -- note that we have to use a StringBuffer
        // for the 'host' variable, because a String won't return any
        // information when it's used as a parameter like that
        ByteArrayOutputStream bs = new ByteArrayOutputStream();
        streamHTTPData(in, bs, host, waitForDisconnect);
        return bs.toByteArray();
    }


    private int streamHTTPData (InputStream in, OutputStream out, boolean waitForDisconnect)
    {
        StringBuffer foo = new StringBuffer("");
        return streamHTTPData(in, out, foo, waitForDisconnect);
    }

    private int streamHTTPData (InputStream in, OutputStream out, 
                                    StringBuffer host, boolean waitForDisconnect)
    {
        // get the HTTP data from an InputStream, and send it to
        // the designated OutputStream
        StringBuffer header = new StringBuffer("");
        String data = "";
        int responseCode = 200;
        int contentLength = 0;
        int pos = -1;
        int byteCount = 0;

        try
        {
            // get the first line of the header, so we know the response code
            data = readLine(in);
            if (data != null)
            {
                header.append(data + "\r\n");
                pos = data.indexOf(" ");
                if ((data.toLowerCase().startsWith("http")) && 
                    (pos >= 0) && (data.indexOf(" ", pos+1) >= 0))
                {
                    String rcString = data.substring(pos+1, data.indexOf(" ", pos+1));
                    try
                    {
                        responseCode = Integer.parseInt(rcString);
                    }  catch (Exception e)  {
                        if (debugLevel > 0)
                            debugOut.println("Error parsing response code " + rcString);
                    }
                }
            }

            // get the rest of the header info
            while ((data = readLine(in)) != null)
            {
                // the header ends at the first blank line
                if (data.length() == 0)
                    break;
                header.append(data + "\r\n");

                // check for the Host header
                pos = data.toLowerCase().indexOf("host:");
                if (pos >= 0)
                {
                    host.setLength(0);
                    host.append(data.substring(pos + 5).trim());
                }

                // check for the Content-Length header
                pos = data.toLowerCase().indexOf("content-length:");
                if (pos >= 0)
                    contentLength = Integer.parseInt(data.substring(pos + 15).trim());
            }

            // add a blank line to terminate the header info
            header.append("\r\n");

            // convert the header to a byte array, and write it to our stream
            out.write(header.toString().getBytes(), 0, header.length());

            // if the header indicated that this was not a 200 response,
            // just return what we've got if there is no Content-Length,
            // because we may not be getting anything else
            if ((responseCode != 200) && (contentLength == 0))
            {
                out.flush();
                return header.length();
            }

            // get the body, if any; we try to use the Content-Length header to
            // determine how much data we're supposed to be getting, because 
            // sometimes the client/server won't disconnect after sending us
            // information...
            if (contentLength > 0)
                waitForDisconnect = false;

            if ((contentLength > 0) || (waitForDisconnect))
            {
                try {
                    byte[] buf = new byte[4096];
                    int bytesIn = 0;
                    while ( ((byteCount < contentLength) || (waitForDisconnect)) 
                            && ((bytesIn = in.read(buf)) >= 0) )
                    {
                        out.write(buf, 0, bytesIn);
                        byteCount += bytesIn;
                    }
                }  catch (Exception e)  {
                    String errMsg = "Error getting HTTP body: " + e;
                    if (debugLevel > 0)
                        debugOut.println(errMsg);
                    //bs.write(errMsg.getBytes(), 0, errMsg.length());
                }
            }
        }  catch (Exception e)  {
            if (debugLevel > 0)
                debugOut.println("Error getting HTTP data: " + e);
        }

        //flush the OutputStream and return
        try  {  out.flush();  }  catch (Exception e)  {}
        return (header.length() + byteCount);
    }


    private String readLine (InputStream in)
    {
        // reads a line of text from an InputStream
        StringBuffer data = new StringBuffer("");
        int c;

        try
        {
            // if we have nothing to read, just return null
            in.mark(1);
            if (in.read() == -1)
                return null;
            else
                in.reset();

            while ((c = in.read()) >= 0)
            {
                // check for an end-of-line character
                if ((c == 0) || (c == 10) || (c == 13))
                    break;
                else
                    data.append((char)c);
            }

            // deal with the case where the end-of-line terminator is \r\n
            if (c == 13)
            {
                in.mark(1);
                if (in.read() != 10)
                    in.reset();
            }
        }  catch (Exception e)  {
            if (debugLevel > 0)
                debugOut.println("Error getting header: " + e);
        }

        // and return what we have
        return data.toString();
    }

}

问题是安全网站,例如&#34; https://www.google.com&#34;不工作。我试图一遍又一遍地调整代码,但都无济于事。我已经解决了这里回答的问题和更多的网站,但我似乎无法让它工作。我会发布链接,但我不能因为我还没有获得声誉。

有人请帮助我了解支持安全网站(HTTPS)需要做些什么。

提前致谢。

PS:对不起,如果我没有以正确的方式提出问题。我是新手。干杯...

1 个答案:

答案 0 :(得分:0)

https的默认端口为443。如果URL中未指定端口,则使用此方法,例如您提供的Google网站的情况。请记住调整代码。