在
class vertex{
// ...
};
我尝试将此公共属性设置为私有。
vector<edge> edges;
但是这里
void addedge(int from, int to, int length=-1) {
vertices[from].edges.push_back(edge(to, length));
}
在这里
edge &e = vertices[u].edges[i];
我无法理解如何使用像其他情况一样的方法来访问边缘。
完整代码:
#define MAX_VER 1000
#define INFINITE 9999
#include <vector>
#include <queue>
#include <iostream>
using namespace std;
class edge{
private:
int to;
int length;
public:
edge(int to, int length) : to(to), length(length) {}
int getTo(){return to;};
void setTo(int t){to=t;};
int getL(){return length;};
void setL(int l){length=l;};
};
class vertex{
private:
//vector<edge> edges;
int dis;
int prev;
public:
vector<edge> edges;
vector<edge> get_edges(){return edges;}
int getDis(){return dis;};
void setDis(int d){dis=d;};
int getPrev(){return prev;};
void setPrev(int p){prev=p;};
};
class graph{
private:
vertex vertices[MAX_VER];
public:
void reset() {
for (int i=0; i < MAX_VER; i++) {
vertices[i].get_edges().clear();
vertices[i].setDis(INFINITE);
vertices[i].setPrev(-1);
}
}
void addedge(int from, int to, int length=-1) {
vertices[from].edges.push_back(edge(to, length));
}
typedef pair<int, int> pp;
void dijkstra(int source) {
priority_queue<pp, vector<pp>, greater<pp> > q;
vertices[source].setDis(0);
q.push(make_pair(0, source));
while (!q.empty()) {
int u = q.top().second;
int dis = q.top().first;
q.pop();
if (dis > vertices[u].getDis())
continue;
for (int i = 0; i < vertices[u].get_edges().size(); i++) {
edge &e = vertices[u].edges[i];
if (dis + e.getL() < vertices[e.getTo()].getDis()) {
vertices[e.getTo()].setDis(dis + e.getL());
vertices[e.getTo()].setPrev(u);
q.push(make_pair(vertices[e.getTo()].getDis(), e.getTo()));
}
}
}
cout << "Distance from vertex 2 to 4 is: " << vertices[4].getDis() << endl;
}
};
int main() {
graph g;
g.reset();
g.addedge(0, 1, 5);
g.addedge(0, 2, 9);
g.addedge(0, 3, 4);
g.addedge(0, 4, 6);
g.addedge(1, 2, 2);
g.addedge(1, 3, 5);
g.addedge(1, 4, 7);
g.addedge(2, 3, 1);
g.addedge(2, 4, 8);
g.addedge(3, 4, 3);
g.dijkstra(2);
return 0;
}
答案 0 :(得分:1)
edges
应成为私人会员,可通过公共get
功能访问。你已经定义了这样的东西(get_edges()
),但它没有正确定义:
class vertex
{
//...
public:
vector<edge> edges;
vector<edge> get_edges(){return edges;}
//...
};
您通过值返回成员,这意味着,每次调用此函数时,都会创建edges
的新副本并返回该副本!
您应该通过引用返回它并为const
和non-const
对象提供版本:
class vertex
{
//...
public:
vector<edge> edges;
vector<edge>& get_edges() { return edges; }
const vector<edge>& get_edges() const { return edges; }
//...
};
此外,edges
仅由班级graph
使用。那么这可能足以宣告这两个类之间的友谊吗?
以这种方式更改vertex
课程:
class vertex
{
friend class graph; //declare friend
private:
int dis;
int prev;
vector<edge> edges; //make 'edges' private
public:
vector<edge>& get_edges() { return edges; }
const vector<edge>& get_edges() const { return edges; }
};
从现在开始,graph
类将可以访问vertex
类的所有私有和受保护成员,因为它已被声明为其朋友。在简单的情况下,这是最快且侵扰性较小的解决方案(但仅在需要编写的附加代码方面)。