我目前正在通过我的网站创建一个支持视频录制的项目。
我创建一个画布,然后将录制的帧推送到它。问题是,当我录制视频后播放视频时播放速度太快。一段10秒长的视频播放时间为2秒。我已经检查了playbackRate被设置为1.我将录制内容保存到数据库中并将其加速,因此它与浏览器videoplayer无关。
我对AngularJS和javascript相对较新,所以我很抱歉,如果我留下了重要的东西。
我试过来回改变很多值,但我似乎无法找到问题的原因。有什么想法吗?
以下是视频录制的代码:
scope.startRecording = function () {
if (mediaStream) {
var video = $('.video-capture')[0];
var canvas = document.createElement('canvas');
canvas.height = video.videoHeight;
canvas.width = video.videoWidth;
ctx = canvas.getContext('2d');
var CANVAS_WIDTH = canvas.width;
var CANVAS_HEIGHT = canvas.height;
function drawVideoFrame(time) {
videoRecorder = requestAnimationFrame(drawVideoFrame);
ctx.drawImage(video, 0, 0, CANVAS_WIDTH, CANVAS_HEIGHT);
recordedFrames.push(canvas.toDataURL('image/webp', 1));
}
videoRecorder = requestAnimationFrame(drawVideoFrame); // Note: not using vendor prefixes!
scope.recording = true;
}
};
scope.stopRecording = function () {
cancelAnimationFrame(videoRecorder); // Note: not using vendor prefixes!
// 2nd param: framerate for the video file.
scope.video.files = Whammy.fromImageArray(recordedFrames, 1000 / 30);
recordedVideoBlob = Whammy.fromImageArray(recordedFrames, 1000 / 30);
scope.videoMode = 'viewRecording';
scope.recording = false;
};
答案 0 :(得分:0)
我猜罪魁祸首是requestAnimationFrame
,留在它自己的身上,你无法分辨它一直在调用回调,它可以高达60fps。
还在看你的代码,我不知道你是如何得出结论帧率= 1000/30
我的建议(至少对你的情况而言)是$interval
,
你可以这样做:
scope.frameRate = 10, videoInterval; // the amount I consider ideal for client-side video recording.
scope.startRecording = function () {
if (mediaStream) {
var video = $('.video-capture')[0];
var canvas = document.createElement('canvas');
canvas.height = video.videoHeight;
canvas.width = video.videoWidth;
ctx = canvas.getContext('2d');
var CANVAS_WIDTH = canvas.width;
var CANVAS_HEIGHT = canvas.height;
function drawVideoFrame() {
ctx.drawImage(video, 0, 0, CANVAS_WIDTH, CANVAS_HEIGHT);
recordedFrames.push(canvas.toDataURL('image/webp', 1));
}
videoInterval = $interval(drawVideoFrame, 1000/scope.frameRate);
scope.recording = true;
}
};
scope.stopRecording = function () {
$interval.cancel(videoInterval);
// 2nd param: framerate for the video file.
scope.video.files = Whammy.fromImageArray(recordedFrames, scope.frameRate);
recordedVideoBlob = Whammy.fromImageArray(recordedFrames, scope.frameRate); // you can chage this to some file copy method, so leave out the duplicate processing of images into video.
scope.videoMode = 'viewRecording';
scope.recording = false;
};