代码:Java Sphere类
import javax.swing.*;
import java.awt.*;
import java.awt.geom.Ellipse2D;
public class Sphere extends JPanel {
private boolean flashinglights = false;
private int x = 168;
private int y = 75;
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
if (flashinglights) { //This is the flash option. Here it should change between grey and orange
g2.setColor(Color.ORANGE);
Ellipse2D.Double ball = new Ellipse2D.Double(x, y, 50, 50);
g2.draw(ball);
g2.fill(ball);
} else {
g2.setColor(Color.gray); //This should stay grey as it does now.
Ellipse2D.Double ball = new Ellipse2D.Double(x, y, 50, 50);
g2.draw(ball);
g2.fill(ball);
}
}
public void chooseflashinglights(){ //Ignore these methods
flashinglights = false;
}
public void choosesteady(){
flashinglights = true;
}
public void flickerorange(int d) { y = y + d; }
public void flickergrey(int d) { y = y + d; }
public static void main(String[] args) {
JFrame scFrame = new AnimationViewer();
scFrame.setTitle("Circle");
scFrame.setSize(400, 400);
scFrame.setDefaultCloseOperation((JFrame.EXIT_ON_CLOSE));
scFrame.setVisible(true);
}
}
动画查看器类:
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class AnimationViewer extends JFrame {
JButton jbtFlash = new JButton("Flash");
JButton jbtSteady = new JButton("Steady");
JPanel bPanel = new JPanel();
Sphere sphPanel = new Sphere();
Timer timer;
public AnimationViewer() {
this.add(bPanel, BorderLayout.SOUTH);
bPanel.add(jbtFlash);
bPanel.setLayout(new GridLayout(1,2));
bPanel.add(jbtSteady);
this.add(sphPanel, BorderLayout.CENTER);
jbtSteady.addActionListener(new SteadyLights());
jbtFlash.addActionListener(new FlashingLights());
timer = new Timer(100, new TimerListener());
timer.start();
}
class TimerListener implements ActionListener {
public void actionPerformed(ActionEvent e) {
sphPanel.flickerorange(0);
sphPanel.flickergrey(0);
repaint();
}
}
class FlashingLights implements ActionListener{
public void actionPerformed(ActionEvent e){
sphPanel.chooseflashinglights();
}
}
class SteadyLights implements ActionListener{
public void actionPerformed(ActionEvent e){
sphPanel.choosesteady();
}
}
}
所以现在屏幕上会出现一个球体。下面显示了两个按钮。闪光和稳定。在稳定按钮上,它必须保持一种颜色(橙色),而不是。
现在在Flash上,它必须每100毫秒从橙色变为灰色。
我知道它必须与Action侦听器有关,但我究竟该如何实现呢?
答案 0 :(得分:2)
你有很多额外的代码。我会这样做的。在paintComponent方法中写入闪烁逻辑。然后只创建一个计时器。在tick上每隔100ms调用paintComponent方法。在闪光灯按钮上单击启动计时器,在稳定按钮上单击停止计时器并调用paintComponent一次。
球类:
public class Sphere extends JPanel {
private boolean flashinglights = false;
private int x = 168;
private int y = 75;
private Color[] colors = new Color[] {Color.ORANGE, Color.GRAY };
private int colorIndex = 0;
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
if (!flashinglights) {
g2.setColor(Color.ORANGE);
Ellipse2D.Double ball = new Ellipse2D.Double(x, y, 50, 50);
g2.draw(ball);
g2.fill(ball);
} else {
if(colorIndex > colors.length - 1)
colorIndex = 0;
g2.setColor(colors[colorIndex++]);
Ellipse2D.Double ball = new Ellipse2D.Double(x, y, 50, 50);
g2.draw(ball);
g2.fill(ball);
}
}
public void chooseflashinglights(){ //Ignore these methods
flashinglights = true;
}
public void choosesteady(){
flashinglights = false;
}
public static void main(String[] args) {
JFrame scFrame = new AnimationViewer();
scFrame.setTitle("Circle");
scFrame.setSize(400, 400);
scFrame.setDefaultCloseOperation((JFrame.EXIT_ON_CLOSE));
scFrame.setVisible(true);
}
}
AnimationViewer类:
public class AnimationViewer extends JFrame {
JButton jbtFlash = new JButton("Flash");
JButton jbtSteady = new JButton("Steady");
JPanel bPanel = new JPanel();
Sphere sphPanel = new Sphere();
Timer timer;
public AnimationViewer() {
this.add(bPanel, BorderLayout.SOUTH);
bPanel.add(jbtFlash);
bPanel.setLayout(new GridLayout(1,2));
bPanel.add(jbtSteady);
this.add(sphPanel, BorderLayout.CENTER);
timer = new Timer(100, new TimerListener());
jbtSteady.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
sphPanel.choosesteady();
timer.stop();
sphPanel.repaint();
}
});
jbtFlash.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
sphPanel.chooseflashinglights();
timer.start();
}
});
}
class TimerListener implements ActionListener {
public void actionPerformed(ActionEvent e) {
sphPanel.repaint();
}
}
}
答案 1 :(得分:0)
我会做一些不同的事情。
g.setColor(...)
的颜色。