RECV缓冲区为空,但返回值> 1

时间:2015-03-27 19:36:18

标签: c client-server server send recv

我正在尝试创建一个简单的服务器,以便两个客户端可以相互通信。主服务器代码接受两个客户端连接,然后分叉使用execl在两个客户端之间生成个人服务器的进程,以便主服务器可以继续查找新连接。一切似乎工作正常,直到个人服务器试图联系客户,他们都收到胡言乱语,如果有人知道可能导致这种情况,请告诉我。

接受两个客户端后的主服务器:

if(fork() == 0){
        close(listener);
        int nBytes;
        char* playerOne[20];
        char* playerTwo[20];

        //Creates strings to hold file descriptor information for execl
        char connAscii[sizeof(int)];
        char connAscii2[sizeof(int)];
        snprintf(connAscii,sizeof(conn), "%d", conn);
        snprintf(connAscii2,sizeof(conn2), "%d", conn2);
        fprintf(stderr, "Int conn: %d, asciiConn: %s, backToInt: %d\n", conn, connAscii, atoi(connAscii));
        char *argf[2];
        argf[0] = connAscii; 
        argf[1] = connAscii2;
        fprintf(stderr, "that is to say %s and %s\n", argf[0], argf[1]);

        //Send Handle Request to Connection 1
        nBytes = send(conn, handleRequest, sizeof(handleRequest),0);
        if(nBytes == -1){
            perror("send");
            exit(1);
        }
        //Receive Handle from Connection 1
        nBytes = recv(conn, playerOne, 20, 0);
        if(nBytes == -1){
            perror("recv");
            exit(1);
        }
        //Send Handle Request to Connection 2
        nBytes = send(conn2, handleRequest, sizeof(handleRequest),0);
        if(nBytes == -1){
            perror("send");
            exit(1);
        }
        //Receive Handle from Connection 2
        nBytes = recv(conn2, playerTwo, 20, 0);
        if(nBytes == -1){
            perror("recv");
            exit(1);
        }
        //Send Handle for Connection 2 to Connection 1
        nBytes = send(conn, playerTwo, sizeof(playerTwo),0);
        if(nBytes == -1){
            perror("send");
            exit(1);
        }
        //Send Handle for Connection 1 to Connection 2
        nBytes = send(conn2, playerOne, sizeof(playerOne),0);
        if(nBytes == -1){
            perror("send");
            exit(1);
        }

        //Passes file descriptors to privateServer
        execl("privateServer","privateServer", connAscii, connAscii2, (char *)0); 
}

execl:

调用的个人服务器
char greet[] = {"Hello players, please wait for match setup."};
int main(int argc, char *argv[]) {
    int conn1 = atoi(argv[1]);
    int conn2 = atoi(argv[2]);
    int sent;
    fprintf(stderr, "Attempting connection with %d\n", conn1);
    sent = send(conn1, greet,sizeof(greet),0);
    if(sent == -1){
        perror("send");
        exit(1);
    }

    sent = send(conn2, greet,sizeof(greet),0);
    if(sent == -1){
        perror("send");
        exit(1);
    }
    fprintf(stderr,"Hopefully they got it\n");
    return 0;
    }

客户端:通过char读取recv buff char导致乱码并打印整个缓冲区并不显示任何内容,但numbytes == 61。

char *buff = (char*)malloc(100);
memset(&buff[0],0,sizeof(buff));
numbytes = recv(sockfd, buff, 99, 0);  //should be from private server
if (numbytes == -1) {
        perror("recv");
        exit(1);
    }
buff[numbytes] = '\0';
int i;
for(i = 0; i < numbytes; i++){
    fprintf(stderr, "%c", buff[i]);
}
printf("From match server: %.*s (%d bytes)\n", numbytes, buff, numbytes);   

1 个答案:

答案 0 :(得分:1)

有几个错误:

char* playerOne[20];
char* playerTwo[20];

你想要一个字符数组,而不是一个指向字符的指针数组

更改为

char playerOne[20];
char playerTwo[20];

在这里:

char *buff = (char*)malloc(100);
memset(&buff[0],0,sizeof(buff));

sizeof(buff)是指向char的指针的大小,更改为

memset(&buff[0],0,100);

正如@ user3629249所指出的,不要使用像100这样的幻数

#define MAX_BUFF 100
char *buff = malloc(MAX_BUFF);
memset(&buff[0],0,MAX_BUFF);

但是如果你是以null结尾字符串,则不需要memset