所以我试图找出如何使我的船舶对象旋转并同时向后/向前移动。我做了一些研究,它说我应该使用布尔值使KeyListener同时接受多于1个键。但是当我尝试它时,它不允许我同时做两件事。它取代了我用新的密钥保留的旧密钥。这是我的代码......
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
public class ControlledObject extends SimpleSpaceObject implements KeyListener{
public ControlledObject(Point[] inShape, Point inOffset, double inRotation) {
super(inShape, inOffset, inRotation);
}
boolean KeyHeld = false;
public void PressedW(boolean keyW)
{
double RotateX = Math.cos(Math.toRadians(super.shape.getRotation()));
double RotateY = Math.sin(Math.toRadians(super.shape.getRotation()));
if(keyW)
super.shape.move(2*RotateX,2*RotateY);
else
super.shape.move(0,0);
}
public void PressedD(boolean keyD)
{
if(keyD)
super.shape.rotate(5);
else
super.shape.rotate(0);
}
public void PressedA(boolean keyA)
{
if(keyA)
super.shape.rotate(-5);
else
super.shape.rotate(0);
}
public void PressedS(boolean keyS)
{
double RotateX = Math.cos(Math.toRadians(super.shape.getRotation()));
double RotateY = Math.sin(Math.toRadians(super.shape.getRotation()));
if(keyS)
super.shape.move(-2*RotateX,-2*RotateY);
else
super.shape.move(0, 0);
}
@Override
public void keyPressed(KeyEvent e) {
KeyHeld = true;
if(e.getKeyChar() == 'w')
PressedW(KeyHeld);
if(e.getKeyChar() == 'd')
PressedD(KeyHeld);
if(e.getKeyChar() == 'a')
PressedA(KeyHeld);
if(e.getKeyChar() == 's')
PressedS(KeyHeld);
}
@Override
public void keyReleased(KeyEvent e) {
KeyHeld = false;
PressedW(KeyHeld);
PressedD(KeyHeld);
PressedA(KeyHeld);
PressedS(KeyHeld);
}
@Override
public void keyTyped(KeyEvent e) {
}
}
我知道代码并不完美,但我试图一次完成一件事。