基本上我创建Rows然后是Cell然后我用LinkButton填充Cells,它从XML节点获取Text值。
代码:
private void linkBTN_Click(object sender, EventArgs e)
{
LinkButton btn = (LinkButton)sender;
string text = btn.Text.ToString();
XmlDocument clickDoc = new XmlDocument();
clickDoc.Load(Server.MapPath("~/ProductShow.xml"));
XmlNodeList btnNode = clickDoc.SelectNodes("products/" + text.ToString() + "/*");
int count = btnNode.Count;
foreach (XmlNode node in btnNode)
{
TableRow row = new TableRow();
TableCell cell = new TableCell();
cell.CssClass = "Cell";
LinkButton linkbtn = new LinkButton();
linkbtn.Text = node.InnerText;
linkbtn.Attributes.Add("runat", "server");
Image img = new Image();
cell.Controls.Add(linkbtn);
cell.Controls.Add(new LiteralControl("<br/>"));
cell.Controls.Add(img);
row.Cells.Add(cell);
MainTable.Rows.Add(row);
}
}
我的问题是我想为每一行创建4个单元格,我的代码为每一行创建1个单元格,直到节点结束
答案 0 :(得分:0)
您需要另一个循环来为每行添加更多列
foreach (XmlNode node in btnNode)
{
TableRow row = new TableRow();
for (int i = 0; i < 4; i++){
TableCell cell = new TableCell();
cell.CssClass = "Cell";
LinkButton linkbtn = new LinkButton();
linkbtn.Text = node.InnerText;
linkbtn.Attributes.Add("runat", "server");
Image img = new Image();
cell.Controls.Add(linkbtn);
cell.Controls.Add(new LiteralControl("<br/>"));
cell.Controls.Add(img);
row.Cells.Add(cell);
}
MainTable.Rows.Add(row);
}