我正在尝试理解绑定和事件在python中是如何工作的。例如,我创建了3个瓷砖,并希望能够更改其中一个瓷砖的颜色,但无法理解或找出我出错的地方。我一直在说:
AttributeError: 'int' object has no attribute 'bind'.
以下是代码并提前致谢:
import tkinter
def main():
root = tkinter.Tk()
title = tkinter.Label(root, text="Test Window")
title.pack()
canvas= tkinter.Canvas(root, background='green', width = 300, height = 300)
tile1=canvas.create_rectangle(0, 0, 100, 100, fill = 'magenta')
tile2=canvas.create_rectangle(100,0, 200,100, fill = 'blue')
tile3=canvas.create_rectangle(200,0, 300,100, fill = 'blue')
canvas.pack()
def change_square(event):
event.configure(background = 'blue')
tile1.bind("<Button-1>", change_square(tile1))
root.mainloop()
if __name__ == '__main__':
main()
答案 0 :(得分:2)
itemconfigure
会改变颜色:
def main():
root = tkinter.Tk()
title = tkinter.Label(root, text="Test Window")
title.pack()
canvas = tkinter.Canvas(root, background='green', width=300, height=300)
s1 = canvas.create_rectangle(0, 0, 100, 100, fill='magenta')
s2 = canvas.create_rectangle(100, 0, 200, 100, fill='blue')
s3 = canvas.create_rectangle(200, 0, 300, 100, fill='blue')
canvas.pack()
def change_square(event):
canvas.itemconfigure(s1, fill="blue")
canvas.bind("<Button-1>", change_square)
root.mainloop()
如果您想将中间值更改为黑色,请使用:
canvas.itemconfigure(s2, fill="black")`
等等。
如果你想根据你点击它来改变颜色,这应该起作用:
def change_square(event):
x = canvas.canvasx(event.x)
y = canvas.canvasy(event.y)
sq = canvas.find_closest(x,y)[0]
canvas.itemconfigure(sq, fill="black")
canvas.bind("<Button-1>", change_square)
root.mainloop()