我正在学习javafx.scene.control.ContextMenu,现在我正面临一个问题:
如何从EventHandler获取点击的对象? event.source()和event.target()都返回MenuItem。
让我用一个例子来解释一下: 我应该在函数句柄内写什么?
TextField text = new TextField();
Label label1 = new Label("hello");
Label label2 = new Label("world");
Label label3 = new Label("java");
ContextMenu menu = new ContextMenu();
MenuItem item = new MenuItem("copy to text field");
menu.getItems().add(item);
item.setOnAction(new EventHandler(){
public void handle(Event event) {
//I want to copy the text of the Label I clicked to TextField
event.consume();
}
});
label1.setContextMenu(menu);
label2.setContextMenu(menu);
label3.setContextMenu(menu);
编辑:我希望有一些简单的解决方案(一个班轮),但如果没有,那么有很多复杂的方法可以做到。
答案 0 :(得分:2)
您可以创建自己的ContextMenu实例,并将操作父项添加到其中以供进一步参考:
public class Main extends Application {
TextField text = new TextField();
public static void main(String[] args) {
Application.launch(args);
}
@Override
public void start(Stage primaryStage) {
Label label1 = new Label("hello");
Label label2 = new Label("world");
Label label3 = new Label("java");
label1.setContextMenu(new MyContextMenu(label1));
label2.setContextMenu(new MyContextMenu(label2));
label3.setContextMenu(new MyContextMenu(label3));
HBox root = new HBox();
root.getChildren().addAll(text, label1, label2, label3);
Scene scene = new Scene(root, 300, 100);
primaryStage.setScene(scene);
primaryStage.show();
}
private class MyContextMenu extends ContextMenu {
public MyContextMenu(Label label) {
MenuItem item = new MenuItem("copy to text field");
item.setOnAction(event -> {
// I want to copy the text of the Label I clicked to TextField
text.setText(label.getText());
event.consume();
});
getItems().add(item);
}
}
}
答案 1 :(得分:1)
只需为每个标签创建一个不同的ContextMenu
实例:
TextField text = new TextField();
Label label1 = new Label("hello");
Label label2 = new Label("world");
Label label3 = new Label("java");
label1.setContextMenu(createContextMenu(label1, text));
label2.setContextMenu(createContextMenu(label2, text));
label3.setContextMenu(createContextMenu(label3, text));
// ...
private ContextMenu createContextMenu(Label label, TextField text) {
ContextMenu menu = new ContextMenu();
MenuItem item = new MenuItem("copy to text field");
menu.getItems().add(item);
item.setOnAction(new EventHandler(){
public void handle(Event event) {
text.setText(label.getText());
}
});
return menu ;
}
答案 2 :(得分:1)
我认为最简单的方法是将Node保存为上下文菜单的UserData。
EventHandler<? super ContextMenuEvent> eventHandle = e->menu.setUseData(e.getSource());
label1.setOnContextMenuRequested(eventHandle );
label2.setOnContextMenuRequested(eventHandle );
label3.setOnContextMenuRequested(eventHandle );
并付诸行动:
EventHandler<ActionEvent> menuItemEvent = e->{
Node node = (Node) ((MenuItem)e.getSource()).getParentPopup().getUserData();
...
};
答案 3 :(得分:0)
总结基本要求:掌握为之打开contextMenu的节点。根据ContextMenu的祖父母PopupWindow的api文档,应该很容易实现
...弹出窗口与指定的所有者节点相关联...
该弹出窗口的所有者节点。
所以MenuItem操作中的一般方法是
最后的示例仅在copyText中执行此操作,并验证它是否按预期工作……如果我们不是使用控件的contextMenuProperty来。控件无法正常工作的原因是ContextMenu违反了方法合同(可能是introduced by a bug fix围绕textInputControls中的自动隐藏行为):在将show(Window w, ..)
设置为任何内容的contextMenu后,它始终使用setShowRelativeToWindow(true)
控件(实现细节:Control.contextMenuProperty设置一个标志show(Node owner, ... )
,该标志触发错误行为)
现在我们该怎么做才能拥有ownerNode?有几种选择,但都不是很好的选择:
show(Node owner, ...)
,并将给定的所有者保留在自定义属性中public class ContextMenuOwnerSO extends Application {
private Parent createContent() {
TextField text = new TextField();
// the general approach to grab a property from the Node
// that the ContextMenu was opened on
EventHandler<ActionEvent> copyText = e -> {
MenuItem source = (MenuItem) e.getTarget();
ContextMenu popup = source.getParentPopup();
String ownerText = "<not available>";
if (popup != null) {
Node ownerNode = popup.getOwnerNode();
if (ownerNode instanceof Labeled) {
ownerText = ((Label) ownerNode).getText();
} else if (ownerNode instanceof Text) {
ownerText = ((Text) ownerNode).getText();
}
}
text.setText(ownerText);
};
MenuItem printOwner = new MenuItem("copy to text field");
printOwner.setOnAction(copyText);
// verify with manual managing of contextMenu
Text textNode = new Text("I DON'T HAVE a contextMenu property");
Label textNode2 = new Label("I'm NOT USING the contextMenu property");
ContextMenu nodeMenu = new ContextMenu();
nodeMenu.getItems().addAll(printOwner);
EventHandler<ContextMenuEvent> openRequest = e -> {
nodeMenu.show((Node) e.getSource(), Side.BOTTOM, 0, 0);
e.consume();
};
textNode.setOnContextMenuRequested(openRequest);
textNode2.setOnContextMenuRequested(openRequest);
Label label1 = new Label("I'm USING the contextMenu property");
ContextMenu menu = new ContextMenu() {
// force menu to have an owner node: this being the case, it is not hidden
// on mouse events inside its owner
//@Override
//public void show(Node anchor, double screenX, double screenY) {
// ReadOnlyObjectWrapper<Node> owner =
// (ReadOnlyObjectWrapper<Node>)
// FXUtils.invokeGetFieldValue(PopupWindow.class, this, "ownerNode");
// owner.set(anchor);
// super.show(anchor, screenX, screenY);
//}
};
MenuItem item = new MenuItem("copy to text field");
menu.getItems().add(item);
item.setOnAction(copyText);
label1.setContextMenu(menu);
// same effect as forcing the owner node
// has to be done after the last setting of contextMenuProperty
// setting to true was introduced as fix for
// https://bugs.openjdk.java.net/browse/JDK-8114638
//FXUtils.invokeGetMethodValue(ContextMenu.class, menu, "setShowRelativeToWindow", Boolean.TYPE, false);
VBox content = new VBox(10, textNode, textNode2, text, label1);
return content;
}
@Override
public void start(Stage stage) throws Exception {
stage.setScene(new Scene(createContent(), 400, 200));
stage.setTitle(FXUtils.version());
stage.show();
}
public static void main(String[] args) {
launch(args);
}
@SuppressWarnings("unused")
private static final Logger LOG = Logger
.getLogger(ContextMenuOwnerSO.class.getName());
}
,然后将超级ownerNode反射性地设置为给定前两个引入了额外的耦合,后一个(除了肮脏的反射通道之外)可能会重新引入自动隐藏的问题(“固定”行为本身就是肮脏的..违反了“保持开放-如果拥有者”单击的“保证”
最后,举例说明:
INFO: Sensor CFamily [cpp]
ERROR: The only way to get an accurate analysis of C/C++/Objective-C files is by using the SonarSource build-wrapper
and setting the property "sonar.cfamily.build-wrapper-output", but it was not specified.
If you don't want to analyze C/C++/Objective-C files, then prevent them from being analyzed by setting the following properties:
sonar.c.file.suffixes=-
sonar.cpp.file.suffixes=-
sonar.objc.file.suffixes=-
答案 4 :(得分:0)
我知道距被问到已经有一段时间了,但是当我想用JavaFX上下文菜单解决类似的问题时,我遇到了这个问题,Oleksandr Potomkin的回答给了我一个解决方法的想法。 / p>
我想要实现的是一个正常运行的ContextMenu(用于多个字段),当我单击MenuItem时,将允许我访问打开上下文菜单(或被Accelerator调用)的控件。
我在设置Accelerator时也遇到了问题-如果我专注于表单,则可以使用,但是如果我专注于所需的控件,则无法使用。应该是相反的方式
我所做的是创建了一个类,该类将初始化ContextMenu(在其构造函数中)并共享一种方法将该上下文菜单链接至所需控件:
public class FieldContextMenu {
ContextMenu menu;
MenuItem menuCopy;
public FieldContextMenu() {
menu = new ContextMenu();
menuCopy = new MenuItem("Copy");
menuCopy.setAccelerator(KeyCombination.keyCombination("Ctrl+C"));
menuCopy.setOnAction(event -> System.out.println(((TextField) menu.getUserData()).getText()));
menu.getItems().addAll(menuCopy);
}
public void link(Control ctrl) {
ctrl.setContextMenu(menu);
// onKeyPressed so KeyCombination work while focused on this control
ctrl.setOnKeyPressed(event -> {
if(event.isControlDown() && event.getCode() == KeyCode.C) {
menu.setUserData(ctrl);
menuCopy.fire();
}
});
// setting this control in menus UserData when ContextMenu is activated in this control
ctrl.setOnContextMenuRequested(e -> menu.setUserData(ctrl));
}
}
这是我在FXML Controller中使用它的方式:
public class ExampleController {
@FXML private AnchorPane rootPane;
@FXML private TextField textField1;
@FXML private TextField textField2;
@FXML protected void initialize() {
// consume roots keyPressed event so the accelerator wouldn't "run" when outside of the control
rootPane.setOnKeyPressed(event -> {
if(event.isControlDown()) event.consume();
});
FieldContextMenu contextMenu = new FieldContextMenu();
contextMenu.link(textField1);
contextMenu.link(textField2);
}
}
我的操作方式是仅一次初始化ContextMenu =减少内存使用量(如果我想的没错的话)。