我正在通过支持其横向模式来改善应用程序。我经常使用的一件事是Loaders,或者更具体地说是AsyncTaskLoaders。
使用加载程序允许您继续执行后台任务,即使由于方向更改而重新创建活动,而不是AsyncTask。
我想问一下装载机的生命周期:
答案 0 :(得分:2)
1.When do they get GC-ed ? Do I have to keep track of them, and if one has a bitmap inside, should I abandon it as soon as possible? Do they perhaps get GC-ed only after the activity is really destroyed (and not because of configuration changes) ?
由于loader lifecycle
与活动/片段生命周期相关联,因此可以安全地假设垃圾收集几乎同时发生。看一下#8的装载机生命周期。可能会给你一些想法。
2.I've noticed they have states of being stopped. Does this somehow allow me to pause them?
不,据我所知,装载者每次说话都没有onPause()
。
3.If #2 is true, How would I implement a loader that can be paused on some points of itself?
我真的没有回答这个问题。我想知道解决方案。
4.Can fragments also have Loaders? As I've noticed, it's only for activities.
当然片段可以有加载器。只需初始化loaderManager
方法中的onActivityCreated()
5.if #4 is false, what is the recommended way to use loaders in the design pattern of navigation-drawer that replaces fragments in the container?
4是真的。所以我猜这个问题无关紧要。
6.Can AsyncTaskLoader be interrupted like AsyncTask (or threads)? I've looked at its code and at the API, but I can't find it. I've also tried to find a workaround, but I didn't succeed.
我不确定你是什么意思打断装载机。但如果您的意思是与isCancelled()
方法类似,那么cancelLoad()
上会有一个名为AsyncTaskLoader
的方法。完整的流程就像cancelLoad()
- > cancel()
- > onCancelled()
我认为。
7.If #6 is false, is there an alternative? For example, if I know that the loader doesn't need to load something, I could just stop it right away. One way I can think of is to set a flag (maybe AtomicBoolean, just in case) that will tell it to stop, and check this value sometimes within. Problem is that I will need to add it even inside functions that it uses, while an easier way would be to call "Thread.sleep(0)" or something like that.
再次无关紧要?
9.Do AsyncTaskLoaders work together, at the same time, or are they like the default, current behavior of AsyncTask, which runs only on a single thread ?
在单个线程上运行。
8.Is there somewhere an explanation of the lifecycle of Loaders?
据我所知:
当创建活动/片段时,加载器开始 - > onStartLoading()
当活动变得不可见或片段被分离时,加载器停止 - > onStopLoading()
重新创建活动或片段时无回调。 LoaderManager
将结果存储在本地缓存中。
当活动/片段被破坏时 - >调用restartLoader()
或destroyLoader()
并重置加载程序。
我希望这会有所帮助。对于一些答案,我可能有点偏僻。我自己不断学习新事物。 欢呼声。