我有一个名为StaticText
的{{1}}列表。我想从text_Ani[]
中删除其中一个(称为" sizer")。
我尝试了两个选项,每个选项都删除了对象,但留下了一个空白区域,我想删除它。
我尝试过的选项是:
GridBagSizer
和
sizer.Hide(self.text_Ani[id])
sizer.Remove(self.text_Ani[id])
其中sizer.Detach(self.text_Ani[id])
self.text_Ani[id].Destroy()
是主窗口的名称。
所有这些都接着是致电:
self
某些网站上建议的对self.panel.Layout()
和wx.LayoutAlgorithm().LayoutWindow(self, self.panel)
的额外通话似乎没有帮助。
总是留有空白。我如何摆脱空白?
编辑:这里的代码:
self.panel.Fit()
答案 0 :(得分:1)
该代码不小,但它可以运行。我认为你有一个空白的主要原因是你根本没有递减self.iw
。因此,您总是告诉您网格在不再存在的内容之后继续添加项目。我继续将self.iw-=3
添加到remove_region
方法的末尾来修复代码。我还在该方法中取消了一些内容,以使其更好地工作:
#!/usr/bin/python
import wx
import wx.lib.scrolledpanel
class region():
#variables associated with the entire class (not each object)
nreg=0
def __init__(self,Ani=999.0e29,AZ=9.99):
#Each region has a bunch of properties that will be extracted from the corresponding region arrays in the frame
self.Ani=Ani
self.AZ=AZ
self.Axmin=[]
self.Axmax=[]
self.Aymin=[]
self.Aymax=[]
# self.text_Ani
region.nreg+=1
class MainWindow(wx.Frame): #A "frame" is what we normally think of as a window, so we have called it MainWindow
def __init__(self, parent, title):
super( MainWindow, self).__init__(parent, title=title, size=(450, 350) )
self.dirname=""
self.filename=""
self.ibox=0
self.iv=0 #the vertical depth on the LHS
self.iw=0 #the vertical depth on the RHS
self.Aregion_objects=[]
self.test_vbox=wx.BoxSizer(wx.VERTICAL)
#Various lists containing the various properties a user can input, one list for each property of the region object
# self.Axmin=[]
# self.Axmax=[]
# self.Aymin=[]
# self.Aymax=[]
#
# self.Ani=[] #array of ion number densities
# self.AZ=[]
#For each property that the user can input (of a region), we need an array holding the various text controls:
self.text_Atitle=[]
self.text_Ani=[]
self.tc_Ani=[]
self.text_AZ=[]
self.tc_AZ=[]
self.text_Axmin=[]
self.tc_Axmin=[]
self.text_Axmax=[]
self.tc_Axmax=[]
self.text_Aymin=[]
self.tc_Aymin=[]
self.text_Aymax=[]
self.tc_Aymax=[]
#buttons
self.button_Aremove=[]
# self.text_=[]
# self.tc_=[]
self.sizer = wx.GridBagSizer(5, 1)
#also declare a sizer that will contain all the regions on the LHS (sizer2)
self.sizer2 = wx.GridBagSizer(1, 1)
#self.SetMinSize(self.GetSize()) #prevents the window from being made arbitrarily small
self.SetClientSize( (900,900) )
self.SetMinSize( (-1,-1) )
self.InitGUI()
self.Centre()
# self.SetupScrolling()
self.Show()
def InitGUI(self):
# MENUS
fileMenu = wx.Menu() # create menu for file
helpMenu = wx.Menu() # create a menu for help
# Items in the file menu
menuOpen = fileMenu.Append(wx.ID_OPEN, "&Open", " Open a configuration file") # open a file
menuSave = fileMenu.Append(wx.ID_SAVE, "&Save", " Save this configuration file") # save config
menuSaveAs = fileMenu.Append(wx.ID_SAVEAS, "&SaveAs", " Save this configuration file with a new name") # save config
# Items in the help menu
menuAbout = helpMenu.Append(wx.ID_ABOUT, "&About","") # add about menu item
# Make a new menubar, which we will put the menus into
menuBar = wx.MenuBar()
menuBar.Append(fileMenu, "&File") # Adding the "filemenu" to the MenuBar
menuBar.Append(helpMenu, "&Help")
# menuBar.Append(fileMenu, "&Save")
self.SetMenuBar(menuBar) # Adding the MenuBar to the Frame content.
# MENU EVENTS - attach a function to the menuOpen
self.Bind(wx.EVT_MENU, self.OnOpen, menuOpen)
self.Bind(wx.EVT_MENU, self.save_all, menuSave)
self.Bind(wx.EVT_MENU, self.save_as, menuSaveAs)
self.Bind(wx.EVT_MENU, self.OnAbout, menuAbout)
screenSize = wx.DisplaySize()
screenWidth = screenSize[0]
screenHeight = screenSize[1]
# self.panel = wx.self.panel(self)
# self.panel = wx.lib.scrolledself.panel.Scrolledself.panel(self,-1, size=(screenWidth,400), pos=(0,0), style=wx.SIMPLE_BORDER)
# self.panel = wx.lib.scrolledself.panel.Scrolledself.panel(self, size=(425,400))
self.panel = wx.lib.scrolledpanel.ScrolledPanel(self)
# self.panel.Layout()
self.panel.SetupScrolling()
font_title = wx.Font(10, wx.DECORATIVE, wx.NORMAL, wx.BOLD)
#self.panel.SetBackgroundColour('#4f5049')
#a sizer is a way of laying out widgets, it is not a window in itself.
# This is why we create widgets in the self.panel (by using "self.panel" as the parent), then afterwards add the widget to the sizer.
sizer = self.sizer #wx.GridBagSizer(5, 1)
#also declare a sizer that will contain all the regions on the LHS (sizer2)
sizer2 = self.sizer2 #wx.GridBagSizer(1, 1)
# sizer = wx.BoxSizer()
#make a horizontal box dividing the page into left and RHS. We will put the gridbagsizer into the
#LHS and the target picture into the RHS of the hbox
hbox = wx.BoxSizer(wx.HORIZONTAL)
hbox.Add(sizer,2) #add the box to the current window (self)
#add the sizer to the box
# sizer.Add(hbox,pos=(0,0),border=1)
######### Target View
# sb = wx.StaticBox(self.panel, label="Optional Attributes")
# sizer = wx.StaticBoxSizer(sb, wx.HORIZONTAL)
#make a vertical box that will contain the stuff on the RHS
vbox_RHS = wx.BoxSizer(wx.VERTICAL)
hbox.Add(vbox_RHS,2) #add the vbox into the hbox, so it now takes up the 2nd position in the hbox (the gridbagsizer took the first)
text_view = wx.StaticText(self.panel, label="Target View")
text_view.SetFont(font_title)
vbox_RHS.Add(text_view, flag=wx.TOP|wx.LEFT|wx.BOTTOM,border=15)
self.iw+=1
button_redraw = wx.Button(self.panel, label="Redraw")
self.Bind(wx.EVT_BUTTON, self.redraw_pic, button_redraw)
vbox_RHS.Add(button_redraw)
self.iw+=1
button_add = wx.Button(self.panel, label="Add Region")
self.Bind(wx.EVT_BUTTON, self.add_region, button_add)
# self.Bind(wx.EVT_BUTTON, lambda evt, temp="blah": self.add_region(evt, temp) )
vbox_RHS.Add(button_add)
self.iw+=1
vbox_RHS.Add(sizer2)
button_check = wx.Button(self.panel, label="Check")
self.Bind(wx.EVT_BUTTON, self.check_all, button_check)
sizer.Add(button_check, pos=(self.iv, 0))
self.iv+=1
sizer.AddGrowableCol(2)
self.panel.SetSizer(hbox)
# GUI EVENTS
def checkBtnClick(self, e):
self.tc_info.SetValue("blahh")
# MENU ITEM EVENTS
def OnAbout(self, e):
dlg = wx.MessageDialog(self, "A small text editor", "My test editor", wx.OK) # create a dialog (dlg) box to display the message, and ok button
dlg.ShowModal() # show the dialog box, modal means cannot do anything on the program until clicks ok or cancel
dlg.Destroy() # destroy the dialog box when its not needed
def OnExit(self, e):
self.Close(True) # on menu item select, close the app frame.
def OnOpen(self, e):
self.file_open()
e.Skip()
def OnSave(self, e):
self.file_save()
e.Skip()
def file_open(self):
with wx.FileDialog(self, "Choose a file to open", self.dirname, "", "*.*", wx.OPEN) as dlg:
if dlg.ShowModal() == wx.ID_OK:
directory, filename = dlg.GetDirectory(), dlg.GetFilename()
self.tc_info.LoadFile( '/'.join((directory, filename)) )
self.SetTitle(filename)
def check_all(self, e):
self.read_all()
print "Warnings:\n\n",qmes
#----------------------------------------------------------------------
def redraw_pic(self, event):
#blah
print "Redraw called"
def save_all(self,event):
print "save_all called"
if(self.filename==""):
print "No filename chosen yet so defaulting to save as"
self.save_as(event)
return
else:
self.write_file()
def write_file(self):
#using this: http://learnpythonthehardway.org/book/ex16.html
print "write_file called"
target = open(self.filename, 'w')
print "opened target: self.filename="+self.filename
line1="hi"
target.write(line1)
target.close()
def save_as(self, event):
print "save_as called"
saveFileDialog = wx.FileDialog(self, "Save As", "", "","Python files (*.py)|*.py",wx.FD_SAVE | wx.FD_OVERWRITE_PROMPT)
saveFileDialog.ShowModal()
saveFileDialog.GetPath()
saveFileDialog.Destroy()
self.filename=saveFileDialog.GetPath()
print "saveFileDialog.GetPath()="+saveFileDialog.GetPath()
self.write_file()
def read_all(self):
print "nppc=",self.nppc
print "t_FWHM=",self.t_FWHM
# def add_region(self,e):
# #blah
# print "add called"
def remove_region(self,event,id):
print "remove_region called with id="+str(id)
print "remove: event.GetId()=",event.GetId()
sizer=self.sizer2
btn = event.GetEventObject()
sizer.Hide(self.text_Atitle[id])
sizer.Detach(self.text_Atitle[id])
self.text_Atitle[id].Destroy()
sizer.Hide(btn)
sizer.Remove(btn)
sizer.Hide(self.text_Ani[id])
sizer.Detach(self.text_Ani[id])
self.text_Ani[id].Destroy()
sizer.Hide(self.tc_Ani[id])
sizer.Detach(self.tc_Ani[id])
self.tc_Ani[id].Destroy()
# wx.LayoutAlgorithm().LayoutWindow(self, self.panel)
sizer.Layout()
# self.panel.Fit()
event.Skip()
self.iw-=3
def add_region(self,event):
print "add_region called"
# i=self.ibox
i=region.nreg
sizer=self.sizer2
reg=region(Ani=0.0,AZ=0.0)
self.Aregion_objects.append(reg)
print "add_region:iw=",self.iw
font_title = wx.Font(10, wx.DECORATIVE, wx.NORMAL, wx.BOLD)
text_title = wx.StaticText(self.panel, label="Region "+str(i))
text_title.SetFont(font_title)
self.text_Atitle.append( text_title )
sizer.Add(self.text_Atitle[i], pos=(self.iw, 0), flag=wx.TOP|wx.LEFT|wx.BOTTOM,border=15)
self.iw+=1
new_button = wx.Button(self.panel, label="Remove")
self.button_Aremove.append( new_button )
# self.Bind(wx.EVT_BUTTON, self.remove_region, button_remove)
sizer.Add(self.button_Aremove[i], pos=(self.iw, 0))
new_button.Bind( wx.EVT_BUTTON, lambda evt, temp=i: self.remove_region(evt, temp) )
self.iw+=1
#--------------------------------------------------------------------------------------------
#append a new entry onto the array text_Ani which is just the title for the ni of this region
new_text=wx.StaticText(self.panel, label="ni" )
self.text_Ani.append( new_text )
#set the properties of this new entry in the array text_Ani
self.text_Ani[i].SetToolTip(wx.ToolTip("Ion number density in per-cubic-metre, e.g. 6.0e28"))
#add the text to the sizer
sizer.Add(self.text_Ani[i], pos=(self.iw, 0), flag=wx.LEFT, border=10)
#also make of course a new text entry box (text control), by adding a new one onto the array
new_tc=wx.TextCtrl(self.panel)
self.tc_Ani.append( new_tc )
#add the text box (tc) to the sizer
sizer.Add(self.tc_Ani[i], pos=(self.iw, 1), span=(1, 3), flag=wx.TOP)
self.iw+=1 #increase the integer that gives the current vertical depth in sizer2
#Make sure to tell the panel to update its scrollbar, now that the panel contents have increased in size:
self.panel.SetupScrolling()
#Finally need this call to check if the panel has changed:
self.panel.Layout()
event.Skip()
if __name__ == '__main__':
app = wx.App()
MainWindow(None, title="")
app.MainLoop()