我的问题是示例代码。 如何限制开发人员传递真实参数。我尝试了一些关于泛型的东西,但我无法修复。
这里重要的是我想在编译时限制。所以我知道如何在运行时阻止。
namespace TheLiving
{
public interface IFood
{
int Protein { get; set; }
int Carbohydrate { get; set; }
}
public interface IMeat : IFood
{
int Nitrogen { get; set; }
}
public interface IVegetable : IFood
{
int Vitamin { get; set; }
}
public class Veal : IMeat
{
public int Protein { get; set; }
public int Carbohydrate { get; set; }
public int Nitrogen { get; set; }
}
public class Spinach : IVegetable
{
public int Protein { get; set; }
public int Carbohydrate { get; set; }
public int Vitamin { get; set; }
}
public interface IEating
{
void Eat(IFood food);
}
public class Lion : IEating
{
public int Protein { get; set; }
public int Carbohydrate { get; set; }
public int Nitrogen { get; set; }
//But lion is eating only Meat. So any developer can pass vegatable to lion for eating.
//May be god is not a good developer. So i want restrict him on Compile Time!! for passing only Meat. :)
//The important thing here is i want restrict on Compile Time not RunTime!!!
public void Eat(IFood food)
{
Protein = food.Protein;
Carbohydrate = food.Carbohydrate;
//Nitrogen = ?? //So i know that i can cast and validate food but i want ensure this on DesignTime!!
}
}
public class Sheep : IEating
{
public int Protein { get; set; }
public int Carbohydrate { get; set; }
public int Vitamin { get; set; }
public void Eat(IFood food)
{
Protein = food.Protein;
Carbohydrate = food.Carbohydrate;
//Vitamin = food.??
}
}
}
答案 0 :(得分:5)
我认为您必须拥有IHerbivore
,ICarnivore
和IOmnivore
的接口才能在设计时使用此接口。
public interface IHerbivore
{
void Eat(IVegetable food);
}
public interface ICarnivore
{
void Eat(IMeat food);
}
public interface IOmnivore : IHerbivore, ICarnivore
{
}
那么你的狮子可以是ICarnivore
,只能吃肉
答案 1 :(得分:0)
替代方案,您可以更改界面...
public interface IEating
{
bool Eat(IFood food); //return wheater the eater eats the food or not
}
像狮子一样实施狮子:
public class Lion : IEating
{
public int Protein { get; set; }
public int Carbohydrate { get; set; }
public int Nitrogen { get; set; }
public bool Eat(IFood food)
{
IMeat meat = food as IMeat;
if (meat != null)
{
Protein = meat.Protein;
Carbohydrate = meat.Carbohydrate;
Nitrogen = meat.Nitrogen;
return true;
}
return false;
}
}
答案 2 :(得分:0)
public interface IEating<in T> where T : IFood {
void Eat(T food);
}
public class Lion : IEating<IMeat>, IEating<IFood> {
public int Protein { get; set; }
public int Carbohydrate { get; set; }
public int Nitrogen { get; set; }
public void Eat(IMeat food) {
Protein = food.Protein;
Carbohydrate = food.Carbohydrate;
Nitrogen = food.Nitrogen;
}
public void Eat(IFood food) {
var meat = food as IMeat;
if (meat == null) return;
Eat(meat);
}
}
public class Sheep : IEating<IVegetable>, IEating<IFood> {
public int Protein { get; set; }
public int Carbohydrate { get; set; }
public int Vitamin { get; set; }
public void Eat(IVegetable food) {
Protein = food.Protein;
Carbohydrate = food.Carbohydrate;
Vitamin = food.Vitamin;
}
public void Eat(IFood food) {
var vegetable = food as IVegetable;
if (vegetable == null) return;
Eat(vegetable);
}
}
答案 3 :(得分:0)
MS Code Contracts怎么样?我发誓它的Visual Studio集成在编译时添加至少警告。