我想让facebook apprequest在画布上工作,但我收到了这个错误。
MissingMethodException: Method not found: 'UnityEngine.Screen.get_showCursor'.
at Facebook.AsyncRequestFriendSelectorGet.ShowDialog (.FBResult result) [0x00000] in <filename unknown>:0
at Facebook.AsyncRequestDialogGet.CheckAndShowDialog (.FBResult result) [0x00000] in <filename unknown>:0
at Facebook.AsyncRequestString+<Start>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1)
顺便说一句,它完全适用于统一编辑器。我知道目前的facebook sdk只支持Unity 4.0,但也许有一种解决方法。