位图太大而无法上传到纹理中(5312x2988,max = 4096x4096) - 如何解决此问题?

时间:2015-03-15 16:40:19

标签: android bitmap

这是我开始的教程。

http://www.androidhive.info/2014/12/android-uploading-camera-image-video-to-server-with-progress-bar/

基本上,我上传了一张图片,并希望将其显示在自定义图片查看器中。

我已经调整了我的php.ini,接受大量上传。

memory_limit = 128M
post_max_size = 1G 
file_uploads = On
upload_max_filesize = 1G
max_file_uploads = 20 

这是我从logcat

获得的错误

03-15 01:06:36.843:W / OpenGLRenderer(14403):位图​​太大而无法上传到纹理中(5312x2988,max = 4096x4096)

好的,问题是,当我尝试显示6M,8M,9M或12MEGAPIXEL的图片时,一切都很好。当我尝试显示16Megapixels照片时,它不会显示。

好的,但教程中的图像查看器会显示图像。但我正在使用不同的类来显示图像。图像查看器似乎显示了您的SdCard图像。 FeedImageView允许您显示保存在服务器上的图片。

public class FeedImageView extends ImageView {

    public interface ResponseObserver {
        public void onError();

        public void onSuccess();
    }

    private ResponseObserver mObserver;

    public void setResponseObserver(ResponseObserver observer) {
        mObserver = observer;
    }

    /**
     * The URL of the network image to load
     */
    private String mUrl;

    /**
     * Resource ID of the image to be used as a placeholder until the network
     * image is loaded.
     */
    private int mDefaultImageId;

    /**
     * Resource ID of the image to be used if the network response fails.
     */
    private int mErrorImageId;

    /**
     * Local copy of the ImageLoader.
     */
    private ImageLoader mImageLoader;

    /**
     * Current ImageContainer. (either in-flight or finished)
     */
    private ImageContainer mImageContainer;

    public FeedImageView(Context context) {
        this(context, null);
    }

    public FeedImageView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public FeedImageView(Context context, AttributeSet attrs, int defStyle) {
        super(context, attrs, defStyle);
    }

    /**
     * Sets URL of the image that should be loaded into this view. Note that
     * calling this will immediately either set the cached image (if available)
     * or the default image specified by
     * {@link VolleyImageView#setDefaultImageResId(int)} on the view.
     * 
     * NOTE: If applicable, {@link VolleyImageView#setDefaultImageResId(int)}
     * and {@link VolleyImageView#setErrorImageResId(int)} should be called
     * prior to calling this function.
     * 
     * @param url
     *            The URL that should be loaded into this ImageView.
     * @param imageLoader
     *            ImageLoader that will be used to make the request.
     */
    public void setImageUrl(String url, ImageLoader imageLoader) {
        mUrl = url;
        mImageLoader = imageLoader;
        // The URL has potentially changed. See if we need to load it.
        loadImageIfNecessary(false);
    }

    /**
     * Sets the default image resource ID to be used for this view until the
     * attempt to load it completes.
     */
    public void setDefaultImageResId(int defaultImage) {
        mDefaultImageId = defaultImage;
    }

    /**
     * Sets the error image resource ID to be used for this view in the event
     * that the image requested fails to load.
     */
    public void setErrorImageResId(int errorImage) {
        mErrorImageId = errorImage;
    }

    /**
     * Loads the image for the view if it isn't already loaded.
     * 
     * @param isInLayoutPass
     *            True if this was invoked from a layout pass, false otherwise.
     */
    private void loadImageIfNecessary(final boolean isInLayoutPass) {
        final int width = getWidth();
        int height = getHeight();

        boolean isFullyWrapContent = getLayoutParams() != null
                && getLayoutParams().height == LayoutParams.WRAP_CONTENT
                && getLayoutParams().width == LayoutParams.WRAP_CONTENT;
        // if the view's bounds aren't known yet, and this is not a
        // wrap-content/wrap-content
        // view, hold off on loading the image.
        if (width == 0 && height == 0 && !isFullyWrapContent) {
            return;
        }

        // if the URL to be loaded in this view is empty, cancel any old
        // requests and clear the
        // currently loaded image.
        if (TextUtils.isEmpty(mUrl)) {
            if (mImageContainer != null) {
                mImageContainer.cancelRequest();
                mImageContainer = null;
            }
            setDefaultImageOrNull();
            return;
        }

        // if there was an old request in this view, check if it needs to be
        // canceled.
        if (mImageContainer != null && mImageContainer.getRequestUrl() != null) {
            if (mImageContainer.getRequestUrl().equals(mUrl)) {
                // if the request is from the same URL, return.
                return;
            } else {
                // if there is a pre-existing request, cancel it if it's
                // fetching a different URL.
                mImageContainer.cancelRequest();
                setDefaultImageOrNull();
            }
        }

        // The pre-existing content of this view didn't match the current URL.
        // Load the new image
        // from the network.
        ImageContainer newContainer = mImageLoader.get(mUrl,
                new ImageListener() {
                    @Override
                    public void onErrorResponse(VolleyError error) {
                        if (mErrorImageId != 0) {
                            setImageResource(mErrorImageId);
                        }

                        if (mObserver != null) {
                            mObserver.onError();
                        }
                    }

                    @Override
                    public void onResponse(final ImageContainer response,
                            boolean isImmediate) {
                        // If this was an immediate response that was delivered
                        // inside of a layout
                        // pass do not set the image immediately as it will
                        // trigger a requestLayout
                        // inside of a layout. Instead, defer setting the image
                        // by posting back to
                        // the main thread.
                        if (isImmediate && isInLayoutPass) {
                            post(new Runnable() {
                                @Override
                                public void run() {
                                    onResponse(response, false);
                                }
                            });
                            return;
                        }

                        int bWidth = 0, bHeight = 0;
                        if (response.getBitmap() != null) {

                            setImageBitmap(response.getBitmap());
                            bWidth = response.getBitmap().getWidth();
                            bHeight = response.getBitmap().getHeight();
                            adjustImageAspect(bWidth, bHeight);

                        } else if (mDefaultImageId != 0) {
                            setImageResource(mDefaultImageId);
                        }

                        if (mObserver != null) {
                            mObserver.onSuccess();

                        }
                    }
                });

        // update the ImageContainer to be the new bitmap container.
        mImageContainer = newContainer;

    }

    private void setDefaultImageOrNull() {
        if (mDefaultImageId != 0) {
            setImageResource(mDefaultImageId);
        } else {
            setImageBitmap(null);
        }
    }

    @Override
    protected void onLayout(boolean changed, int left, int top, int right,
            int bottom) {
        super.onLayout(changed, left, top, right, bottom);
        loadImageIfNecessary(true);
    }

    @Override
    protected void onDetachedFromWindow() {
        if (mImageContainer != null) {
            // If the view was bound to an image request, cancel it and clear
            // out the image from the view.
            mImageContainer.cancelRequest();
            setImageBitmap(null);
            // also clear out the container so we can reload the image if
            // necessary.
            mImageContainer = null;
        }
        super.onDetachedFromWindow();
    }

    @Override
    protected void drawableStateChanged() {
        super.drawableStateChanged();
        invalidate();
    }

    /*
     * Adjusting imageview height
     */
    private void adjustImageAspect(int bWidth, int bHeight) {
        LinearLayout.LayoutParams params = (LayoutParams) getLayoutParams();

        if (bWidth == 0 || bHeight == 0)
            return;

        int swidth = getWidth();
        int new_height = 0;
        new_height = swidth * bHeight / bWidth;
        params.width = swidth;
        params.height = new_height;
        setLayoutParams(params);
    }
}

如何让FeedImageView类中的图片显示为1600万像素,就像常规

一样
private ImageView imgPreview; 
教程使用的

类?

2 个答案:

答案 0 :(得分:7)

设置

机器人:硬件加速= “假”

&安培;

机器人:largeHeap = “真”

在清单文件的应用程序标记内。

现在看起来这样可行。当我使用这些参数设置滚动图片时,动画有点不稳定。

 <application
 android:name="com.clxxxii.givenchy"
        android:allowBackup="true"
        android:hardwareAccelerated="false"
        android:icon="@drawable/givenchy"
        android:label="@string/app_name"
        android:largeHeap="true"
        android:theme="@style/CustomActionBarTheme" >

答案 1 :(得分:0)

为了在图像视图上显示图像,我更喜欢调整图像大小并加载图像。

您可以通过参考下面提到的链接调整图像大小,这也将解决纹理问题

http://developer.android.com/training/displaying-bitmaps/index.html