有人可以指出以下
的更高效版本 b:=make([]byte,0,sizeTotal)
b=append(b,size...)
b=append(b,contentType...)
b=append(b,lenCallbackid...)
b=append(b,lenTarget...)
b=append(b,lenAction...)
b=append(b,lenContent...)
b=append(b,callbackid...)
b=append(b,target...)
b=append(b,action...)
b=append(b,content...)
除了大小sizeTotal
Update
:
代码:
type Message struct {
size uint32
contentType uint8
callbackId string
target string
action string
content string
}
var res []byte
var b []byte = make([]byte,0,4096)
func (m *Message)ToByte()[]byte{
callbackIdIntLen:=len(m.callbackId)
targetIntLen := len(m.target)
actionIntLen := len(m.action)
contentIntLen := len(m.content)
lenCallbackid:=make([]byte,4)
binary.LittleEndian.PutUint32(lenCallbackid, uint32(callbackIdIntLen))
callbackid := []byte(m.callbackId)
lenTarget := make([]byte,4)
binary.LittleEndian.PutUint32(lenTarget, uint32(targetIntLen))
target:=[]byte(m.target)
lenAction := make([]byte,4)
binary.LittleEndian.PutUint32(lenAction, uint32(actionIntLen))
action := []byte(m.action)
lenContent:= make([]byte,4)
binary.LittleEndian.PutUint32(lenContent, uint32(contentIntLen))
content := []byte(m.content)
sizeTotal:= 21+callbackIdIntLen+targetIntLen+actionIntLen+contentIntLen
size := make([]byte,4)
binary.LittleEndian.PutUint32(size, uint32(sizeTotal))
b=b[:0]
b=append(b,size...)
b=append(b,byte(m.contentType))
b=append(b,lenCallbackid...)
b=append(b,lenTarget...)
b=append(b,lenAction...)
b=append(b,lenContent...)
b=append(b,callbackid...)
b=append(b,target...)
b=append(b,action...)
b=append(b,content...)
res = b
return b
}
func FromByte(bytes []byte)(*Message){
size :=binary.LittleEndian.Uint32(bytes[0:4])
contentType :=bytes[4:5][0]
lenCallbackid:=binary.LittleEndian.Uint32(bytes[5:9])
lenTarget :=binary.LittleEndian.Uint32(bytes[9:13])
lenAction :=binary.LittleEndian.Uint32(bytes[13:17])
lenContent :=binary.LittleEndian.Uint32(bytes[17:21])
callbackid := string(bytes[21:21+lenCallbackid])
target:= string(bytes[21+lenCallbackid:21+lenCallbackid+lenTarget])
action:= string(bytes[21+lenCallbackid+lenTarget:21+lenCallbackid+lenTarget+lenAction])
content:=string(bytes[size-lenContent:size])
return &Message{size,contentType,callbackid,target,action,content}
}
Benchs
:
func BenchmarkMessageToByte(b *testing.B) {
m:=NewMessage(uint8(3),"agsdggsdasagdsdgsgddggds","sometarSFAFFget","somFSAFSAFFSeaction","somfasfsasfafsejsonzhit")
for n := 0; n < b.N; n++ {
m.ToByte()
}
}
func BenchmarkMessageFromByte(b *testing.B) {
m:=NewMessage(uint8(1),"sagdsgaasdg","soSASFASFASAFSFASFAGmetarget","adsgdgsagdssgdsgd","agsdsdgsagdsdgasdg").ToByte()
for n := 0; n < b.N; n++ {
FromByte(m)
}
}
func BenchmarkStringToByte(b *testing.B) {
for n := 0; n < b.N; n++ {
_ = []byte("abcdefghijklmnoqrstuvwxyz")
}
}
func BenchmarkStringFromByte(b *testing.B) {
s:=[]byte("abcdefghijklmnoqrstuvwxyz")
for n := 0; n < b.N; n++ {
_ = string(s)
}
}
func BenchmarkUintToByte(b *testing.B) {
for n := 0; n < b.N; n++ {
i:=make([]byte,4)
binary.LittleEndian.PutUint32(i, uint32(99))
}
}
func BenchmarkUintFromByte(b *testing.B) {
i:=make([]byte,4)
binary.LittleEndian.PutUint32(i, uint32(99))
for n := 0; n < b.N; n++ {
binary.LittleEndian.Uint32(i)
}
}
替补结果:
BenchmarkMessageToByte 10000000 280 ns/op
BenchmarkMessageFromByte 10000000 293 ns/op
BenchmarkStringToByte 50000000 55.1 ns/op
BenchmarkStringFromByte 50000000 49.7 ns/op
BenchmarkUintToByte 1000000000 2.14 ns/op
BenchmarkUintFromByte 2000000000 1.71 ns/op
答案 0 :(得分:3)
如果已经分配了内存,则在Go中,x = append(x,a ...)的序列相当有效。
在您的示例中,初始分配(make)可能比附加序列花费更多。这取决于字段的大小。考虑以下基准:
package main
import (
"testing"
)
const sizeTotal = 25
var res []byte // To enforce heap allocation
func BenchmarkWithAlloc(b *testing.B) {
a := []byte("abcde")
for i := 0; i < b.N; i++ {
x := make([]byte, 0, sizeTotal)
x = append(x, a...)
x = append(x, a...)
x = append(x, a...)
x = append(x, a...)
x = append(x, a...)
res = x // Make sure x escapes, and is therefore heap allocated
}
}
func BenchmarkWithoutAlloc(b *testing.B) {
a := []byte("abcde")
x := make([]byte, 0, sizeTotal)
for i := 0; i < b.N; i++ {
x = x[:0]
x = append(x, a...)
x = append(x, a...)
x = append(x, a...)
x = append(x, a...)
x = append(x, a...)
res = x
}
}
在我的方框中,结果是:
testing: warning: no tests to run
PASS
BenchmarkWithAlloc 10000000 116 ns/op 32 B/op 1 allocs/op
BenchmarkWithoutAlloc 50000000 24.0 ns/op 0 B/op 0 allocs/op
系统地重新分配缓冲区(即使是一个小缓冲区)使这个基准测试至少慢5倍。
因此,您最好希望优化此代码,以确保不为您构建的每个数据包重新分配缓冲区。相反,您应该保留缓冲区,并将其重复用于每个编组操作。
您可以重置切片,同时使用以下语句保留其基础缓冲区:
x = x[:0]
答案 1 :(得分:2)
我仔细观察了它并做了以下基准测试。
package append
import "testing"
func BenchmarkAppend(b *testing.B) {
as := 1000
a := make([]byte, as)
s := make([]byte, 0, b.N*as)
for i := 0; i < b.N; i++ {
s = append(s, a...)
}
}
func BenchmarkCopy(b *testing.B) {
as := 1000
a := make([]byte, as)
s := make([]byte, 0, b.N*as)
for i := 0; i < b.N; i++ {
copy(s[i*as:(i+1)*as], a)
}
}
结果
grzesiek@klapacjusz ~/g/s/t/append> go test -bench . -benchmem
testing: warning: no tests to run
PASS
BenchmarkAppend 10000000 202 ns/op 1000 B/op 0 allocs/op
BenchmarkCopy 10000000 201 ns/op 1000 B/op 0 allocs/op
ok test/append 4.564s
如果totalSize
足够大,那么您的代码不会进行内存分配。它仅复制需要复制的字节数。这很好。