我必须在ActivityA中正常建立套接字并准备发送数据, 但是现在我也希望能够使用相同的套接字连接来传输ActivityB中的数据。我在互联网上寻找信息,似乎可以使用singleton.I研究了几天,我还是不知道如何开始,甚至找到一些练习的例子,但仍然不知道如何使用我原来的程序。
我想首先在ActivityA和SERVER之间建立连接,并将值传递给SERVER,然后按下按钮切换到ActivityB,并将值传送给SERVER
给我一些建议或教学网站,以便我可以继续学习,非常感谢
建立套接字方法:
public class MainActivity extends Activity {
Button Btn_Wifi,Btn_Power,Btn_Flame;
Boolean connected=false;
Boolean powerstatus=false;
DataOutputStream dataOutputStream = null;
DataInputStream dataInputStream = null ;
Socket socket = null;
@Override
protected void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mainView();
setListensers();
setButtonStatus();
}
private void mainView(){
Btn_Wifi = (Button) findViewById(R.id.Btn_Wifi);
Btn_Power = (Button) findViewById(R.id.Btn_Power);
Btn_Flame = (Button) findViewById(R.id.Btn_Flame);
}
private void setListensers(){
Btn_Wifi.setOnClickListener(BtnWifiOnClickListener);
Btn_Power.setOnClickListener(BtnPowerOnClickListener);
Btn_Flame.setOnClickListener(BtnFlameOnClickListener);
}
private void setButtonStatus(){
Btn_Power.setEnabled(false);
Btn_Flame.setEnabled(false);
}
Button.OnClickListener BtnWifiOnClickListener = new Button.OnClickListener(){
@Override
public void onClick(View view) {
if(!connected){
try {
socket = new Socket("IP", PORT);
dataOutputStream = new DataOutputStream(socket.getOutputStream());//and stream
changeConnectionStatus(true);//change the connection status
}catch (UnknownHostException e) {
changeConnectionStatus(false);
}catch (IOException e) {
changeConnectionStatus(false);
}
}else{
try {//try to close the socket
socket.close();
changeConnectionStatus(false);//change the connection status
} catch (UnknownHostException e) {//catch and
changeConnectionStatus(false);
} catch (IOException e) {//catch and
changeConnectionStatus(false);
}
}
}
};
Button.OnClickListener BtnPowerOnClickListener = new Button.OnClickListener(){
@Override
public void onClick(View view) {
if(!powerstatus){
try {
byte[] pon ={(byte) 0x10,(byte) 0x10};
dataOutputStream.write(pon);
dataOutputStream.flush();
PowerStatus(true);
}catch(Exception obj){
PowerStatus(false);
}
}else{
try {
byte[] poff ={(byte) 0x11,(byte) 0x11};
dataOutputStream.write(poff); //writeBytes(String str)
dataOutputStream.flush();
PowerStatus(false);
}catch(Exception obj){
PowerStatus(true);
}
PowerStatus(false);
}
}
};
Button.OnClickListener BtnFlameOnClickListener = new Button.OnClickListener(){
@Override
public void onClick(View view) {
Intent intent = new Intent();
intent.setClass(MainActivity.this, FlameActivity.class);
startActivity(intent);
}
};
public void changeConnectionStatus(Boolean isConnected) {
connected=isConnected;//change variable
if(isConnected){//if connection established
Btn_Wifi.setText("CONNECTED");
Btn_Power.setEnabled(true);
}else{
Btn_Wifi.setText("NOT WIFI");
Btn_Power.setText("POWER OFF");
Btn_Power.setEnabled(false);
PowerStatus(false);
}
}
public void PowerStatus(Boolean isPowerOn) {
powerstatus=isPowerOn;//change variable
if(isPowerOn){//if connection established
Btn_Power.setText("POWER ON");
Btn_Flame.setText("SET FLAME");
Btn_Flame.setEnabled(true);
}else{
Btn_Power.setText("POWER OFF");
Btn_Flame.setText("CANT SET FLAME");
Btn_Flame.setEnabled(false);
}
}
}
答案 0 :(得分:1)
你当然可以通过声明来实现它,
即:在MainActivity中创建套接字连接,static YourSocketClass objSocket // which creates connection
并在另一个名为“static YourSocketClass objSocket // which creates connection
”的活动中使用它。
通过声明静态,您可以访问它。
MainActivity.objSocket.yourMethod(any_param)
MainActivity.objSocket.yourMethod(any_param)
public static CommunicationClient objCommunicationClient;
public boolean setConnection(final String ipAddress, final Context context,
final boolean isFromSearch) {