我正在创建UIButton
的子类,在按钮层上有一个自定义子图层。
我在故事板中将此按钮设为System
类型,只需在UIButton
下的故事板中替换Identity inspector
我的子类中的类。
我使用System
类型按钮而不是自定义来获取titleLabel上的淡入淡出动画。
现在,我想淡化子图层以及titleLabel淡出时。
我尝试了begin/continue/endTrackingWithTouch:
方法但是当titleLabel发生变化时它没有改变。
class TAButton:UIButton {
let innerShadowLayer = CFInnerShadow() // Custom class of CAGradientLayer
override func beginTrackingWithTouch(touch: UITouch, withEvent event: UIEvent) -> Bool {
innerShadowLayer.opacity = 0.5
return super.beginTrackingWithTouch(touch, withEvent: event)
}
override func continueTrackingWithTouch(touch: UITouch, withEvent event: UIEvent) -> Bool {
let con = super.continueTrackingWithTouch(touch, withEvent: event)
println(con) // I expected this to change to false when titleLabel fades but I was wrong, its always true
return con
}
override func endTrackingWithTouch(touch: UITouch, withEvent event: UIEvent) {
innerShadowLayer.opacity = 1.0
super.endTrackingWithTouch(touch, withEvent: event)
}
func setup() {
self.setBackgroundGradient(UIColor(hex: 0x4A9BCB, alpha: 0.25), color2: UIColor(hex: 0xBAE5FF, alpha: 0.25)) // Custom function Im using
self.makeRoundSides() // Custom function Im using
innerShadowLayer.frame = self.bounds
innerShadowLayer.cornerRadius = self.layer.cornerRadius
innerShadowLayer.innerShadowRadius = 10
innerShadowLayer.innerShadowOpacity = 0.6
innerShadowLayer.innerShadowColor = UIColor(hex: 0x69FFF7, alpha: 1.0).CGColor
self.layer.addSublayer(innerShadowLayer)
}
override func layoutSubviews() {
super.layoutSubviews()
setup()
}
}
答案 0 :(得分:0)
如果我覆盖touchesBegan和touchesEnded,这似乎对我有用。
override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
super.touchesBegan(touches, withEvent: event)
innerShadowLayer.opacity = 0.5
}
override func touchesEnded(touches: NSSet, withEvent event: UIEvent) {
super.touchesEnded(touches, withEvent: event)
innerShadowLayer.opacity = 1.0
}