我继承了一个大型代码库,并且我正在尝试在框架中实现一些新功能。基本上,为了以“正确”的方式做到这一点,我将不得不修改框架的整个结构。因为我不是那个设计框架的人,也不是一个心灵读者,这样做可能不会发生(虽然我真的很想从头开始重新设计它)。
所以为了做我想做的事,我正在尝试实现一种装饰模式。 This answer from maliger表明我在下面所做的事情是完全有效的。然而,单声道似乎不喜欢它;它抱怨我宣布T
HappyDecorator
请原谅过于简单化的例子,但它得到了重点。
public class HappyObject
{
public virtual void print()
{
Console.WriteLine ("I'm happy");
}
}
public class VeryHappyObject : HappyObject
{
public override void print()
{
Console.WriteLine ("I'm very happy");
}
public void LeapForJoy()
{
Console.WriteLine("Leaping For Joy!");
}
}
public class SuperHappyObject : VeryHappyObject
{
public override void print()
{
Console.WriteLine ("I'm super happy!");
}
public void DieOfLaughter()
{
Console.WriteLine("Me Dead!");
}
}
public class HappyDecorator<T> : T where T : HappyObject
{
public string SpecialFactor { get; set; }
public void printMe()
{
Console.WriteLine (SpecialFactor);
print();
}
}
class MainClass
{
public static void Main (string[] args)
{
HappyDecorator<HappyObject> obj = new HappyDecorator<HappyObject> ();
obj.SpecialFactor = Console.ReadLine();
obj.printMe();
}
}
答案 0 :(得分:3)
您正在将HappyDecorator键入T,但在该类中没有使用T的实例。
public class HappyDecorator<T> where T : HappyObject
{
private readonly T _instance;
public HappyDecorator(T instance)
{
_instance = instance;
}
public string SpecialFactor { get; set; }
public void printMe()
{
Console.WriteLine(SpecialFactor);
_instance.print();
}
}
另一种选择是使用泛型方法而不是泛型类来构造它。然而,它并不是真正的装饰者:
public class HappyDecorator
{
public string SpecialFactor { get; set; }
public void printMe<T>(T instance) where T : HappyObject
{
Console.WriteLine(SpecialFactor);
instance.print();
}
}
并致电:
HappyDecorator obj = new HappyDecorator();
obj.SpecialFactor = Console.ReadLine();
obj.printMe(new HappyObject());
答案 1 :(得分:0)
我认为这就是你要做的事情:
public interface IhappyObject
{
void Print();
}
public class HappyObject : IhappyObject
{
private IhappyObject obj;
public HappyObject(IhappyObject obj)
{
this.obj = obj;
}
public void Print()
{
obj.Print();
}
}
public class VeryHappyObject : IhappyObject
{
public void Print()
{
Console.WriteLine("I'm very happy");
}
}
public class SuperHappyObject : IhappyObject
{
public void Print()
{
Console.WriteLine("I'm super happy!");
}
}
static void Main(string[] args)
{
HappyObject obj = new HappyObject(new SuperHappyObject());
obj.Print();
}