我有一个序列化结构,通过socket发送。我需要以块的形式读取它,因为它的一个字段包含剩余数据的大小:我需要读取前几个字节,找出长度并阅读其余部分。这就是我所拥有的:
boost::asio::streambuf buffer;
boost::system::error_code err_code;
// here I need to read only first 16 bytes
boost::asio::read(socket, buffer, err_code);
std::istream is(&buffer);
boost::archive::binary_iarchive ia(is);
ia >> my_struct;
我看过
boost::asio::async_read(s, boost::asio::buffer(data, size), handler);
但它只能读取数据到boost :: asio :: buffer。我想知道我是否可以使用boost :: asio :: streambuf做同样的事情?提前谢谢。
答案 0 :(得分:18)
boost::asio::read()
和boost::asio::async_read()
都有重载接受boost::asio::basic_streambuf
的实例作为其缓冲区:
read(SyncReadStream&, basic_streambuf&);
read(SyncReadStream&, basic_streambuf&, CompletionCondition);
read(SyncReadStream&, basic_streambuf&, boost::system::error_code&);
read(SyncReadStream&, basic_streambuf&, CompletionCondition,
boost::system::error_code&);
async_read(AsyncReadStream&, basic_streambuf&, ReadHandler);
async_read(AsyncReadStream&, basic_streambuf&, CompletionCondition,
ReadHandler);
当调用不接受CompletionCondition的重载时,它相当于使用boost::asio::transfer_all()
的CompletionCondition调用其关联的重载,导致操作读取streambuf.max_size()
个字节。
要将已知数量的字节读入streambuf,请使用:
boost::asio::transfer_exactly(n)
CompletionCondition,用于限制从合成操作传输的字节数:
std::size_t n = // ...
boost::asio::read(socket, streambuf,
boost::asio::transfer_exactly(n), error);
显式创建一个用作缓冲区的输出序列,然后将读取的字节提交到streambuf的输入序列中:
std::size_t n = // ...
std::size_t bytes_transferred = boost::asio::read(socket,
streambuf.prepare(n), // creates a boost::asio::buffer
error);
streambuf.commit(bytes_transferred);
以下是这两种方法的完整示例demonstrating:
#include <iostream>
#include <boost/asio.hpp>
#include <boost/bind.hpp>
// This example is not interested in the handlers, so provide a noop function
// that will be passed to bind to meet the handler concept requirements.
void noop() {}
std::string make_string(boost::asio::streambuf& streambuf)
{
return {boost::asio::buffers_begin(streambuf.data()),
boost::asio::buffers_end(streambuf.data())};
}
int main()
{
using boost::asio::ip::tcp;
boost::asio::io_service io_service;
// Create all I/O objects.
tcp::acceptor acceptor(io_service, tcp::endpoint(tcp::v4(), 0));
tcp::socket server_socket(io_service);
tcp::socket client_socket(io_service);
// Connect client and server sockets.
acceptor.async_accept(server_socket, boost::bind(&noop));
client_socket.async_connect(acceptor.local_endpoint(), boost::bind(&noop));
io_service.run();
// Write to server.
boost::asio::streambuf write_buffer;
std::ostream output(&write_buffer);
output << "abc";
std::cout << "Writing: " << make_string(write_buffer) << std::endl;
auto bytes_transferred = boost::asio::write(server_socket, write_buffer);
// Read from client.
boost::asio::streambuf read_buffer;
bytes_transferred = boost::asio::read(client_socket, read_buffer,
boost::asio::transfer_exactly(bytes_transferred));
std::cout << "Read: " << make_string(read_buffer) << std::endl;
read_buffer.consume(bytes_transferred); // Remove data that was read.
// Write to server.
output << "def";
std::cout << "Writing: " << make_string(write_buffer) << std::endl;
bytes_transferred = boost::asio::write(server_socket, write_buffer);
// Read from client.
bytes_transferred = boost::asio::read(client_socket,
read_buffer.prepare(bytes_transferred));
read_buffer.commit(bytes_transferred);
std::cout << "Read: " << make_string(read_buffer) << std::endl;
read_buffer.consume(bytes_transferred); // Remove data that was read.
}
输出:
Writing: abc
Read: abc
Writing: def
Read: def