我使用优秀的websocketpp库在C ++应用程序中提供Websockets(和HTTP)服务器。我还需要在同一个应用程序中的HTTP客户端连接到REST API。我也一直在websocketpp尝试这个,但到目前为止我没有成功。以下初步尝试为我提供了这个日志输出:
[2015-03-06 18:01:18] [connect] Successful connection
[2015-03-06 18:01:18] [error] Server handshake response error: websocketpp.processor:20 (Invalid HTTP status.)
[2015-03-06 18:01:18] [disconnect] Failed: Invalid HTTP status.
这表明我的http_
处理程序方法可能需要更多内容。任何意见,将不胜感激。 websocketpp文档和示例似乎不包括简单的HTTP客户端。
#define _WEBSOCKETPP_CPP11_STL_
#include <websocketpp/config/asio_client.hpp>
#include <websocketpp/client.hpp>
#include <websocketpp/common/thread.hpp>
namespace {
using namespace websocketpp;
typedef client<websocketpp::config::asio_client> client;
class Client {
public:
Client(void){
client_.init_asio();
client_.set_http_handler(bind(&Client::http_,this,_1));
}
std::string get(const std::string& url) {
websocketpp::lib::error_code error;
client::connection_ptr con = client_.get_connection(url,error);
if(error) std::runtime_error("Unable to connnect.\n url: "+url+"\n message: "+error.message());
client_.connect(con);
websocketpp::lib::thread asio_thread(&client::run, &client_);
asio_thread.join();
return data_;
}
private:
void http_(connection_hdl hdl){
std::cout<<"Connected\n";
data_ = "http payload";
}
client client_;
std::string data_;
};
}
int main(void){
Client client;
client.get("http://google.com/");
}
答案 0 :(得分:5)
WebSocket ++的HTTP处理功能是一种便利功能,旨在允许WebSocket服务器以有限的容量提供HTTP响应。 WebSocket ++不适合用作通用HTTP库,也不包含扮演(非WebSocket)HTTP客户端角色的能力。
为HTTP客户端功能使用单独的库(例如cpp-netlib)是一个很好的解决方案。
答案 1 :(得分:2)
如果您正在尝试在C ++中同时执行WebSocket和HTTP,那么有一个名为Beast的伟大库,其中包含这些东西!它的开源并建立在Boost.Asio上: https://github.com/vinniefalco/Beast/
以下是一些示例代码:
使用HTTP从网站请求根页并打印响应:
#include <beast/http.hpp>
#include <boost/asio.hpp>
#include <iostream>
#include <string>
int main()
{
// Normal boost::asio setup
std::string const host = "boost.org";
boost::asio::io_service ios;
boost::asio::ip::tcp::resolver r(ios);
boost::asio::ip::tcp::socket sock(ios);
boost::asio::connect(sock,
r.resolve(boost::asio::ip::tcp::resolver::query{host, "http"}));
// Send HTTP request using beast
beast::http::request_v1<beast::http::empty_body> req;
req.method = "GET";
req.url = "/";
req.version = 11;
req.headers.replace("Host", host + ":" + std::to_string(sock.remote_endpoint().port()));
req.headers.replace("User-Agent", "Beast");
beast::http::prepare(req);
beast::http::write(sock, req);
// Receive and print HTTP response using beast
beast::streambuf sb;
beast::http::response_v1<beast::http::streambuf_body> resp;
beast::http::read(sock, sb, resp);
std::cout << resp;
}
建立WebSocket连接,发送消息并收到回复:
#include <beast/to_string.hpp>
#include <beast/websocket.hpp>
#include <boost/asio.hpp>
#include <iostream>
#include <string>
int main()
{
// Normal boost::asio setup
std::string const host = "echo.websocket.org";
boost::asio::io_service ios;
boost::asio::ip::tcp::resolver r(ios);
boost::asio::ip::tcp::socket sock(ios);
boost::asio::connect(sock,
r.resolve(boost::asio::ip::tcp::resolver::query{host, "80"}));
// WebSocket connect and send message using beast
beast::websocket::stream<boost::asio::ip::tcp::socket&> ws(sock);
ws.handshake(host, "/");
ws.write(boost::asio::buffer("Hello, world!"));
// Receive WebSocket message, print and close using beast
beast::streambuf sb;
beast::websocket::opcode op;
ws.read(op, sb);
ws.close(beast::websocket::close_code::normal);
std::cout << to_string(sb.data()) << "\n";
}
答案 2 :(得分:-2)
我不知道如何阻止websocketpp
客户端要求Upgrade: connection
,所以我最终使用cpp-netlib代替HTTP客户端。