我在学校有一项任务是将水印bmp图像添加到其他bmp图像中。该任务称为alpha混合。我必须在特定坐标处插入水印,用户将在启动时通过程序参数设置,以及水印混合的alpha值。我几乎成功了,但是我的错误很小。这是代码:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define BMP_SIGNATURE_0 0x42
#define BMP_SIGNATURE_1 0x4D
#define BMP_DEPTH 24
#define BMP_HDR_SIZE 24
int isValidBmp(unsigned char *header)
{
if (header == NULL)
return -1;
if ((header[0] == BMP_SIGNATURE_0) && (header[1] == BMP_SIGNATURE_1))
{
if (header[28] != BMP_DEPTH)
return -1;
else
return 0;
}
else
return -1;
}
unsigned long getBmpWidth(unsigned char *header)
{
unsigned long width;
if (header == NULL)
return 0;
width = ((unsigned long)header[21] << 24) |
((unsigned long)header[20] << 16) |
((unsigned long)header[19] << 8) |
(unsigned long)header[18];
return width;
}
unsigned long getBmpHeight(unsigned char *header)
{
unsigned long height;
if (header == NULL)
return 0;
height = ((unsigned long)header[25] << 24) |
((unsigned long)header[24] << 16) |
((unsigned long)header[23] << 8) |
(unsigned long)header[22];
return height;
}
int main(int argc, char *argv[])
{
FILE *fIn, *fOut, *fWaterMark;
unsigned char *mIn, *mOut, *mWaterMark;
unsigned long fsize, zsize;
unsigned long fwidth, fheight, zwidth, zheight;;
fIn = fopen("D:\\Downloads\\image.bmp", "rb");
if (fIn == NULL)
{
printf("ERROR!\n\n");
return 1;
}
fseek(fIn, 0, SEEK_END);
fsize = ftell(fIn);
mIn = (unsigned char *)malloc(fsize);
fseek(fIn, 0, SEEK_SET);
fread(mIn, sizeof(unsigned char), fsize, fIn);
fclose(fIn);
if (isValidBmp(mIn) == -1)
{
printf("ERROR!\n\n");
free(mIn);
return 1;
}
fwidth = getBmpWidth(mIn);
fheight = getBmpHeight(mIn);
if ((fwidth == 0) || (fheight == 0))
{
printf("ERROR!\n\n");
free(mIn);
return 1;
}
fWaterMark = fopen("D:\\Downloads\\watermark.bmp", "rb");
if (fWaterMark == NULL)
{
free(mIn);
printf("ERROR!\n\n");
return 1;
}
fseek(fWaterMark, 0, SEEK_END);
zsize = ftell(fWaterMark);
mWaterMark = (unsigned char *)malloc(zsize);
fseek(fWaterMark, 0, SEEK_SET);
fread(mWaterMark, sizeof(unsigned char), zsize, fWaterMark);
fclose(fWaterMark);
if (isValidBmp(mWaterMark) == -1)
{
printf("ERROR!\n\n");
free(mIn);
free(mWaterMark);
return 1;
}
zwidth = getBmpWidth(mWaterMark);
zheight = getBmpHeight(mWaterMark);
if ((zwidth == 0) || (zheight == 0))
{
printf("ERROR!\n\n");
free(mIn);
free(mWaterMark);
return 1;
}
fOut = fopen("D:\\Downloads\\new_image.bmp", "wb");
if (fOut == NULL)
{
free(mIn);
free(mWaterMark);
printf("ERROR!\n\n");
return 1;
}
mOut = (unsigned char *)malloc(fsize);
fseek(fOut, 0, SEEK_SET);
double alpha = 0.5;
memcpy(mOut, mIn, fsize);
unsigned int index = BMP_HDR_SIZE;
unsigned int x = 200, y = 200;
for (unsigned int i = BMP_HDR_SIZE + x*y; i < x*y + zsize; i++)
{
unsigned char v = ((1 - alpha) * mIn[i]) + mWaterMark[index++];
mOut[i] = v;
}
fwrite(mOut, sizeof(unsigned char), fsize, fOut);
free(mIn);
free(mOut);
fclose(fOut);
return 0;
}
样本BMP图片:
答案 0 :(得分:3)
问题出在你的二维位图点阵列上。将循环更改为双循环。也:
另请注意,要重现您在评论中共享的图像,x必须为125且y必须为100.总而言之,此代码看起来像是有效的:
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <algorithm>
#define BMP_SIGNATURE_0 0x42
#define BMP_SIGNATURE_1 0x4D
#define BMP_DEPTH 24
#define BMP_HDR_SIZE 24
int isValidBmp(unsigned char *header)
{
if (header == NULL)
return -1;
if ((header[0] == BMP_SIGNATURE_0) && (header[1] == BMP_SIGNATURE_1))
{
if (header[28] != BMP_DEPTH)
return -1;
else
return 0;
}
else
return -1;
}
unsigned long getBmpWidth(unsigned char *header)
{
unsigned long width;
if (header == NULL)
return 0;
width = ((unsigned long)header[21] << 24) |
((unsigned long)header[20] << 16) |
((unsigned long)header[19] << 8) |
(unsigned long)header[18];
return width;
}
unsigned long getBmpHeight(unsigned char *header)
{
unsigned long height;
if (header == NULL)
return 0;
height = ((unsigned long)header[25] << 24) |
((unsigned long)header[24] << 16) |
((unsigned long)header[23] << 8) |
(unsigned long)header[22];
return height;
}
unsigned long getPixelOffset(unsigned char *header)
{
unsigned long offset;
if (header == NULL)
return 0;
offset = ((unsigned long)header[13] << 24) |
((unsigned long)header[12] << 16) |
((unsigned long)header[11] << 8) |
(unsigned long)header[10];
return offset;
}
int main(int argc, char *argv[])
{
FILE *fIn, *fOut, *fWaterMark;
unsigned char *mIn, *mOut, *mWaterMark;
unsigned long fsize, zsize;
unsigned long fwidth, fheight, zwidth, zheight;
unsigned long foffset, frow, zoffset, zrow;
fIn = fopen("srcso.bmp", "rb");
if (fIn == NULL)
{
printf("ERROR 1!\n\n");
return 1;
}
fseek(fIn, 0, SEEK_END);
fsize = ftell(fIn);
mIn = (unsigned char *)malloc(fsize);
fseek(fIn, 0, SEEK_SET);
fread(mIn, sizeof(unsigned char), fsize, fIn);
fclose(fIn);
if (isValidBmp(mIn) == -1)
{
printf("ERROR 2!\n\n");
free(mIn);
return 1;
}
fwidth = getBmpWidth(mIn);
fheight = getBmpHeight(mIn);
foffset = getPixelOffset(mIn);
frow = (BMP_DEPTH * fwidth + 31) / 32 * 4;
if ((fwidth == 0) || (fheight == 0))
{
printf("ERROR 3!\n\n");
free(mIn);
return 1;
}
fWaterMark = fopen("wmso.bmp", "rb");
if (fWaterMark == NULL)
{
free(mIn);
printf("ERROR 4!\n\n");
return 1;
}
fseek(fWaterMark, 0, SEEK_END);
zsize = ftell(fWaterMark);
mWaterMark = (unsigned char *)malloc(zsize);
fseek(fWaterMark, 0, SEEK_SET);
fread(mWaterMark, sizeof(unsigned char), zsize, fWaterMark);
fclose(fWaterMark);
if (isValidBmp(mWaterMark) == -1)
{
printf("ERROR 5!\n\n");
free(mIn);
free(mWaterMark);
return 1;
}
zwidth = getBmpWidth(mWaterMark);
zheight = getBmpHeight(mWaterMark);
zoffset = getPixelOffset(mWaterMark);
zrow = (BMP_DEPTH * zwidth + 31) / 32 * 4;
if ((zwidth == 0) || (zheight == 0))
{
printf("ERROR 6!\n\n");
free(mIn);
free(mWaterMark);
return 1;
}
fOut = fopen("new_image.bmp", "wb");
if (fOut == NULL)
{
free(mIn);
free(mWaterMark);
printf("ERROR 7!\n\n");
return 1;
}
mOut = (unsigned char *)malloc(fsize);
fseek(fOut, 0, SEEK_SET);
double alpha = 0.5;
std::copy(mIn, mIn + fsize, mOut);
::free(mIn);
mIn = 0;
unsigned int index = BMP_HDR_SIZE;
unsigned int x = 200, y = 200;
unsigned int trueY = fheight - y - zheight;
for (unsigned int j = 0; j < zheight; ++j) {
for (unsigned int i = 0; i < zwidth*3; ++i) {
const size_t offset = foffset + (j + trueY) * frow + i + x*3;
unsigned char * const offOut = mOut + offset;
unsigned char * const offWM = mWaterMark + zoffset + j * zrow + i;
*offOut *= 1 - alpha;
*offWM *= 1 - alpha;
if ((unsigned int)*offOut + (unsigned int)*offWM < 265)
*offOut += *offWM;
else
*offOut = 255;
}
}
fwrite(mOut, sizeof(unsigned char), fsize, fOut);
fclose(fOut);
::free(mWaterMark);
::free(mOut);
return 0;
}
注意,如果你的alpha小于.5,你会得到奇怪的颜色伪影,因为算法可能会说红色但是保持蓝色和绿色正常使蓝色和绿色看起来比它们应该更亮。从技术上讲,当像素设置发生其他情况时,它应该通过向它们添加更多来影响其他两个像素,以弥补这种影响。