我正在使用swift实现IOS的用户位置。这是我的代码。
import UIKit
import CoreLocation
class localizationViewController: UIViewController, CLLocationManagerDelegate {
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
self.locationManager.delegate = self
self.locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.locationManager.distanceFilter = 500
self.locationManager.requestWhenInUseAuthorization()
self.locationManager.startUpdatingLocation()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func locationManager(manager: CLLocationManager!, didUpdateLocations locations: [AnyObject]!) {
CLGeocoder().reverseGeocodeLocation(manager.location, completionHandler: { (placemarks, error) -> Void in
if (error != nil) {
println("Error: " + error.localizedDescription)
return
}
if placemarks.count > 0 {
let pm = placemarks[0] as CLPlacemark
self.displayLocationInfo(pm)
} else {
println("Error with data")
}
})
}
func displayLocationInfo(placemark: CLPlacemark) {
self.locationManager.stopUpdatingLocation()
var city = placemark.locality
var department = placemark.administrativeArea
var country = placemark.country
var latitude = placemark.location.coordinate.latitude
var longitude = placemark.location.coordinate.longitude
var date = placemark.location.timestamp
println(city)
println(department)
println(country)
println(latitude)
println(longitude)
println(date)
}
func locationManager(manager: CLLocationManager!, didFailWithError error: NSError!) {
println("Error: " + error.localizedDescription)
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
@IBAction func actionLocation(sender: UISwitch) {
println("get location request")
}
}
我正确获取位置信息,但始终更新3到4次。我正在读,如果你设置distanceFilter这会停止但是,它不适合我。如何配置我的didUpdateLocations以便每个请求只获取一个位置?如何在action元素中运行此函数(每个示例的switct或按钮)?最后一个问题,因为可能原因在于,在第一个位置请求中,应用程序并未将Accuary的vaules视为distancefilter ...谢谢。
答案 0 :(得分:1)
您可以将self.locationManager.startUpdatingLocation()
放入actionLocation()
功能,以便在按下按钮后开始获取新位置。
distanceFilter
用于指定以米为单位的最小更新距离。如果将值设置为500,则每移动500米只会更新一次。默认情况下,使用kCLDistanceFilterNone
。通过kCLDistanceFilterNone
通知所有动作。
您可以在地理编码器之前使用Bool值,并在displayLocationInfo
方法之后或之内更改Bool值
if updating == false {
updating = true
CLGeocoder().reverseGeocodeLocation(locations.last as CLLocation, completionHandler: { (placemarkers, error:NSError!) -> Void in
.....
self.displayLocationInfo(pm)
self.updating = false
})
}
在您的func locationManager(manager: CLLocationManager!, didUpdateLocations locations: [AnyObject]!)
中,您应该println(locations.count)
检查它返回的位置数。如果返回的位置不止一个,则通常使用最后一个位置。
因此,您应该将CLGeocoder().reverseGeocodeLocation(manager.location, completionHandler: { (placemarks, error) -> Void in
更改为使用locations.last
,这样您就可以改为CLGeocoder().reverseGeocodeLocation(locations.last as CLLocation, completionHandler: { (placemarkers, error:NSError!) -> Void in
。