我正在尝试在AVSampleBufferDisplayLayer上循环播放视频。我可以毫无问题地让它玩一次。但是,当我尝试循环它时,它不会继续播放。
根据AVFoundation to reproduce a video loop的答案,没有办法倒回AVAssetReader,所以我重新创建它。 (我确实看到Looping a video with AVFoundation AVPlayer?的答案,但AVPlayer是更全功能。我正在读取文件,但仍想要AVSampleBufferDisplayLayer。)
一个假设是我需要停止一些H264标题,但我不知道这是否有帮助(以及如何)。另一个原因是它与CMTimebase有关,但我尝试了几件事无济于事。
以下代码,基于Apple关于直接访问视频编码的WWDC演讲:
- (void)viewDidLoad {
[super viewDidLoad];
NSString *filepath = [[NSBundle mainBundle] pathForResource:@"sample-mp4" ofType:@"mp4"];
NSURL *fileURL = [NSURL fileURLWithPath:filepath];
AVAsset *asset = [AVURLAsset URLAssetWithURL:fileURL options:nil];
UIView *view = self.view;
self.videoLayer = [[AVSampleBufferDisplayLayer alloc] init];
self.videoLayer.bounds = view.bounds;
self.videoLayer.position = CGPointMake(CGRectGetMidX(view.bounds), CGRectGetMidY(view.bounds));
self.videoLayer.videoGravity = AVLayerVideoGravityResizeAspect;
self.videoLayer.backgroundColor = [[UIColor greenColor] CGColor];
CMTimebaseRef controlTimebase;
CMTimebaseCreateWithMasterClock( CFAllocatorGetDefault(), CMClockGetHostTimeClock(), &controlTimebase );
self.videoLayer.controlTimebase = controlTimebase;
CMTimebaseSetTime(self.videoLayer.controlTimebase, CMTimeMake(5, 1));
CMTimebaseSetRate(self.videoLayer.controlTimebase, 1.0);
[[view layer] addSublayer:_videoLayer];
dispatch_queue_t assetQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0); //??? right queue?
__block AVAssetReader *assetReaderVideo = [self createAssetReader:asset];
__block AVAssetReaderTrackOutput *outVideo = [assetReaderVideo outputs][0];
if( [assetReaderVideo startReading] )
{
[_videoLayer requestMediaDataWhenReadyOnQueue: assetQueue usingBlock: ^{
while( [_videoLayer isReadyForMoreMediaData] )
{
CMSampleBufferRef sampleVideo;
if ( ([assetReaderVideo status] == AVAssetReaderStatusReading) && ( sampleVideo = [outVideo copyNextSampleBuffer]) ) {
[_videoLayer enqueueSampleBuffer:sampleVideo];
CFRelease(sampleVideo);
CMTimeShow(CMTimebaseGetTime(_videoLayer.controlTimebase));
}
else {
[_videoLayer stopRequestingMediaData];
//CMTimebaseSetTime(_videoLayer.controlTimebase, CMTimeMake(5, 1));
//CMTimebaseSetRate(self.videoLayer.controlTimebase, 1.0);
//CMTimeShow(CMTimebaseGetTime(_videoLayer.controlTimebase));
assetReaderVideo = [self createAssetReader:asset];
outVideo = [assetReaderVideo outputs][0];
[assetReaderVideo startReading];
//sampleVideo = [outVideo copyNextSampleBuffer];
//[_videoLayer enqueueSampleBuffer:sampleVideo];
}
}
}];
}
}
-(AVAssetReader *)createAssetReader:(AVAsset*)asset {
NSError *error=nil;
AVAssetReader *assetReaderVideo = [[AVAssetReader alloc] initWithAsset:asset error:&error];
NSArray *videoTracks = [asset tracksWithMediaType:AVMediaTypeVideo];
AVAssetReaderTrackOutput *outVideo = [AVAssetReaderTrackOutput assetReaderTrackOutputWithTrack:videoTracks[0] outputSettings:nil]; //dic];
[outVideo res]
[assetReaderVideo addOutput:outVideo];
return assetReaderVideo;
}
非常感谢。
答案 0 :(得分:0)
尝试使用swift进行循环,然后使用swift文件桥接objective-c文件。谷歌有许多桥接和循环的答案,所以只需用swift谷歌。