我尝试解决动态创建的对象以通过方法获取值。 我动态地创建了对象,并使用了一个包含对象名的ArrayList。 我的ArrayList被称为arraylist,List的值由users-input(Scanner)创建。值为f.e。(“Mike”,“Nick”,“John”)。
我的班级“玩家”:
public class Player {
String playerName = "Player";
int counter1 = 20;
int counter2 = 50;
public String get_playerName(){
return playerName;
}
public int get_counter1(){
return counter1;
}
public int get_counter2(){
return counter2;
}
public Player(String Name){
playerName = Name;
}
}
这是我动态创建对象的地方:
int playersCount = arraylist.size(); //Size of ArrayList with Players names
//create Players dynamicly
for(int i = 0; i < playersCount; i++){
Player playerName = new Player(arraylist.get(i));
}
我如何从玩家级获得特定的玩家价值(fe:让我们说,约翰正在移动中,如果通过get_counter1()得到他的反击1) 如何处理特定的Player-Object?
非常感谢大家回答!
迈克尔
答案 0 :(得分:2)
您需要将玩家存储在地图中,该地图将玩家名称映射到玩家对象。
HashMap<String, Player> mp = new HashMap<String, Player>();
for(int i = 0; i < playersCount; i++){
Player player = new Player(arraylist.get(i));
mp.put(arraylist.get(i), player);
}
// ...
Player p = mp.get("John");
// now use the player John i.e. the p object
答案 1 :(得分:1)
听起来您需要HashMap<String,Player>
来存储对您创建的Players
的引用。
int playersCount = arraylist.size(); //Size of ArrayList with Players names
Map<String,Player> players = new HashMap<>();
//create Players dynamicly
for(int i = 0; i < playersCount; i++){
Player player = new Player(arraylist.get(i));
players.put (arraylist.get(i), player);
}
players
变量应该是创建玩家的类的成员,而不是本地变量。
然后您可以使用以下内容检索播放器:
Player player = players.get("John");
答案 2 :(得分:0)
如果您只有List<Player>
且使用的是Java 8,则可以使用流API按名称(或任何其他属性)进行查找。这比使用Map
慢,但您可以更灵活地搜索/映射/等等您的收藏。
Optional<Player> optPlayer = arraylist
.stream()
.filter(p -> "John".equals(p.get_playerName()))
.findFirst();
if(optPlayer.isPresent()) {
//player found
Player p = optPlayer.get();
}