在我的代码中我没有任何错误,没有任何警告,但是当我加载一个试图显示缩略图照片的布局时,位于Assets文件夹中我看不到我的图像(“25.png”)显示在我的布局中
我的Java文件是:
import android.app.Activity;
import android.os.Bundle;
import java.io.IOException;
import java.io.InputStream;
import android.graphics.drawable.Drawable;
import android.widget.ImageView;
public class Museum_Exhibit_Info extends Activity {
ImageView mImage;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.exhibit_info);
mImage = (ImageView)findViewById(R.id.mImage);
loadDataFromAsset();
}
public void loadDataFromAsset() {
// load image
try {
// get input stream
InputStream ims = getAssets().open("25.png");
// load image as Drawable
Drawable d = Drawable.createFromStream(ims, null);
// set image to ImageView
mImage.setImageDrawable(d);
}
catch(IOException ex) {
return;
}
}
}
我的xml文件是:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<ImageView
android:id="@+id/mImage"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:contentDescription="@string/assets_image_number_25"
/>
</LinearLayout>
我真的不明白这是什么问题。
我的Logcat是(从启动我的app..during运行时):
02-26 16:54:42.827: I/QCAR(2882): Configure Video Background : Video (640,480), Screen (1080,1920), mSize (1440,1920)
02-26 16:54:42.927: D/dalvikvm(2882): GC_EXPLICIT freed 536K, 17% free 22671K/27228K, paused 4ms+8ms, total 39ms
02-26 16:54:43.488: I/Choreographer(2882): Skipped 60 frames! The application may be doing too much work on its main thread.
02-26 16:54:43.498: E/BufferQueue(2882): [unnamed-2882-1] dequeueBuffer: min undequeued buffer count (2) exceeded (dequeued=11 undequeudCount=0)
02-26 16:54:43.498: E/BufferQueue(2882): [unnamed-2882-1] dequeueBuffer: min undequeued buffer count (2) exceeded (dequeued=10 undequeudCount=1)
02-26 16:54:43.728: I/Adreno-EGL(2882): <qeglDrvAPI_eglInitialize:381>: EGL 1.4 QUALCOMM build: (CL3869936)
02-26 16:54:43.728: I/Adreno-EGL(2882): OpenGL ES Shader Compiler Version: 17.01.11.SPL
02-26 16:54:43.728: I/Adreno-EGL(2882): Build Date: 01/17/14 Fri
02-26 16:54:43.728: I/Adreno-EGL(2882): Local Branch:
02-26 16:54:43.728: I/Adreno-EGL(2882): Remote Branch:
02-26 16:54:43.728: I/Adreno-EGL(2882): Local Patches:
02-26 16:54:43.728: I/Adreno-EGL(2882): Reconstruct Branch:
02-26 16:54:43.728: I/QCAR(2882): Creating OpenGL ES 2.0 context
02-26 16:54:43.838: D/QCAR(2882): GLRenderer::onSurfaceCreated
02-26 16:54:43.838: I/QCAR(2882): Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargetsRenderer_initRendering
02-26 16:54:43.858: D/QCAR(2882): GLRenderer::onSurfaceChanged
02-26 16:54:43.858: I/QCAR(2882): Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargetsRenderer_updateRendering
02-26 16:54:43.858: I/QCAR(2882): Configure Video Background : Video (640,480), Screen (1080,1920), mSize (1440,1920)
02-26 16:54:43.858: D/QCAR(2882): ImageTargets::updateRenderView
02-26 16:54:43.858: I/QCAR(2882): Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargetsRenderer_updateRendering
02-26 16:54:43.858: I/QCAR(2882): Configure Video Background : Video (640,480), Screen (1080,1920), mSize (1440,1920)
02-26 16:54:43.858: I/QCAR(2882): Java_com_qualcomm_QCARSamples_ImageTargets_ImageTargets_setProjectionMatrix
02-26 16:54:46.541: I/System.out(2882): Cursor size 1
答案 0 :(得分:1)
---&gt;问题解决了&lt; ---
我的资产照片位于资源子文件夹中,因此我更改了代码
InputStream ims = getAssets().open("25.png");
到
String filename = "My assets subfolder name/"+ "25.png";
InputStream ims = assetManager.open(filename);