以下代码生成半红半蓝的GIF图像。 我怎样才能得到半红半透明的东西?
我尝试使用IndexColorModel
构造函数将透明像素索引作为参数,并在调用IMAGE_TYPE_ARGB
构造函数时将图像类型更改为BufferedImage
,但是没有什么对我有用。
int pixels[] = new int[90000];
for (int x = 0; x < 300; x++) {
for (int y = 0; y < 300; y++) {
pixels[(300 * y) + x] = (x < y) ? 1 : 0;
}
}
Color oneColor = Color.red;
Color anotherColor = Color.blue;
byte[] redMap = {(byte) (oneColor.getRed()), (byte) (anotherColor.getRed())};
byte[] greenMap = {(byte) (oneColor.getGreen()), (byte) (anotherColor.getGreen())};
byte[] blueMap = {(byte) (oneColor.getBlue()), (byte) (anotherColor.getBlue())};
IndexColorModel colorModel = new IndexColorModel(1, 2, redMap, greenMap, blueMap);
MemoryImageSource mis = new MemoryImageSource(300, 300, colorModel, pixels, 0, 300);
Image image = Toolkit.getDefaultToolkit().createImage(mis);
BufferedImage bufferedImage = new BufferedImage(300, 300, BufferedImage.TYPE_INT_RGB);
bufferedImage.getGraphics().drawImage(image, 0, 0, null);
try {
ImageIO.write(bufferedImage, "gif", new File("example.gif"));
} catch (IOException e) {
e.printStackTrace();
}
答案 0 :(得分:0)
根据我的经验,我用alpha改变了颜色的透明度。例如,透明红色看起来像这样:
Color transparentred = new Color (255, 0, 0, alpha);
也许尝试为你的redMap,blueMap,greenMap
设置alpha答案 1 :(得分:0)
事实证明BufferedImage.TYPE_BYTE_INDEXED
更适合这种情况。这段代码可以解决问题:
Color oneColor = Color.blue;
Color anotherColor = Color.red;
byte[] redMap = {(byte) (oneColor.getRed()), (byte) (anotherColor.getRed())};
byte[] greenMap = {(byte) (oneColor.getGreen()), (byte) (anotherColor.getGreen())};
byte[] blueMap = {(byte) (oneColor.getBlue()), (byte) (anotherColor.getBlue())};
IndexColorModel colorModel = new IndexColorModel(1, 2, redMap, greenMap, blueMap, 0);
int transparency = colorModel.getTransparency();
int transparentPixel = colorModel.getTransparentPixel();
System.out.println("colorModel.getTransparency(): " + transparency);
System.out.println("colorModel.getTransparentPixel(): " + transparentPixel);
BufferedImage bufferedImage = new BufferedImage(300, 300, BufferedImage.TYPE_BYTE_INDEXED, colorModel);
WritableRaster writableRaster = bufferedImage.getRaster();
for (int x = 0; x < 300; x++) {
for (int y = 0; y < 300; y++) {
int[] fill = new int[1]; // A large block...
Arrays.fill(fill, (x < y) ? 0 : 1); // .. filled with one of the 7 first colors in the LUT.
writableRaster.setSamples(x, y, 1, 1, 0, fill);
}
}