我写了这个无辜的javascript代码,它允许用户创建两个标记并绘制它们之间的路径。它不起作用,相反,它给出了一个奇怪的错误:
Uncaught TypeError: Cannot read property 'ya' of undefined
有人可以告诉我这里有什么问题:
// called upon a click
GEvent.addListener(map, "click", function(overlay,point) {
if (isCreateHeadPoint) {
// add the head marker
headMarker = new GMarker(point,{icon:redIcon,title:'Head'});
map.addOverlay(headMarker);
isCreateHeadPoint = false;
} else {
// add the tail marker
tailMarker = new GMarker(point,{icon:greenIcon,title:'Tail'});
map.addOverlay(tailMarker);
isCreateHeadPoint = true;
// create a path from head to tail
direction.load("from:" + headMarker.getPoint().lat()+ ", " + headMarker.getPoint().lng()+ " to:" + tailMarker.getPoint().lat() + "," + tailMarker.getPoint().lng(), { getPolyline: true, getSteps: true });
// display the path
map.addOverlay(direction.getPolyline());
}
});
答案 0 :(得分:7)
关注from your solution,您可能根本不需要使用map.addOverlay(direction.getPolyline())
。在以下示例中,折线会自动添加到地图中:
<!DOCTYPE html>
<html>
<head>
<meta http-equiv="content-type" content="text/html; charset=UTF-8"/>
<title>Google Maps GDirections</title>
<script src="http://maps.google.com/maps?file=api&v=2&sensor=false"
type="text/javascript"></script>
</head>
<body onunload="GUnload()">
<div id="map" style="width: 400px; height: 300px"></div>
<script type="text/javascript">
var map = new GMap2(document.getElementById("map"));
var directions = new GDirections(map);
var isCreateHeadPoint = true;
var headMarker, tailMarker;
map.setCenter(new GLatLng(51.50, -0.12), 12);
GEvent.addListener(map, "click", function(overlay,point) {
if (isCreateHeadPoint) {
// add the head marker
headMarker = new GMarker(point);
map.addOverlay(headMarker);
isCreateHeadPoint = false;
}
else {
// add the tail marker
tailMarker = new GMarker(point);
map.addOverlay(tailMarker);
isCreateHeadPoint = true;
// create a path from head to tail
directions.load("from:" + headMarker.getPoint().lat()+ ", " +
headMarker.getPoint().lng() +
" to:" + tailMarker.getPoint().lat() + "," +
tailMarker.getPoint().lng(),
{ getPolyline: true, getSteps: true });
}
});
</script>
</body>
</html>
截图:
答案 1 :(得分:0)
哦,我得到了......出于一些奇怪的原因,我认为direction.load()是一个阻塞调用。以下作品:
// called upon a click
GEvent.addListener(map, "click", function(overlay,point) {
if (isCreateHeadPoint) {
// add the head marker
headMarker = new GMarker(point,{icon:redIcon,title:'Head'});
map.addOverlay(headMarker);
isCreateHeadPoint = false;
} else {
// add the tail marker
tailMarker = new GMarker(point,{icon:greenIcon,title:'Tail'});
map.addOverlay(tailMarker);
isCreateHeadPoint = true;
// create a path from head to tail
direction.load("from:" + headMarker.getPoint().lat()+ ", " + headMarker.getPoint().lng()+ " to:" + tailMarker.getPoint().lat() + "," + tailMarker.getPoint().lng(), { getPolyline: true, getSteps: true });
}
});
// called when the direction.load() returns
GEvent.addListener(direction,"load", function() {
// display the path
map.addOverlay(direction.getPolyline());
});