我有2个Raspberry Pis,一个发送器和一个接收器,它使用USB WiFi加密狗充当接入点。我在发送方上有Qt 5.4.0代码,它使用USB / FTDI XBee SB6 WiFi单元将TCP数据包作为客户端成功连接到接收点后发送到接收方Pi。
代码正在通过XBee正确地将TCP数据包发送到接收器Pi,因为我可以在接收器上使用Netcat程序并观察数据包是否成功到达端口0x2616(9750):
>> sudo nc -l 10.10.10.1 9750
>> HELLOHELLOHELLO
当我尝试使用QTCPSocket使用以下Qt代码替换接收器Pi上的Netcat时,它永远不会在套接字上接收任何数据。我的意思是' readyRead()'槽永远不会被调用。我将它作为sudo运行,发送方Pi正在执行与Netcat捕获输出时完全相同的传输。到底是怎么回事?我是否将QTCPSocket错误连接到本地端口?我怎样才能使它工作?谢谢!
#include "tcpreceiver.h"
// Debug
#include <QDebug>
#define API_DEBUG true
#include <QApplication>
TcpReceiver::TcpReceiver(QObject *parent) :
QObject(parent)
{
// Debug
qDebug() << "Setting up a TCP Socket...";
// Create a socket
m_Socket = new QTcpSocket(this);
// Bind to the 2616 port
m_Socket->connectToHost("10.10.10.1", 0x2616);
//m_Socket->connectToHost( QHostAddress::Any, 0x2616 );
qDebug() << "Socket is valid: " << m_Socket->isValid();
//qDebug() << "Socket value: " << m_Socket->
// Get notified that data is incoming to the socket
connect(m_Socket, SIGNAL(readyRead()), this, SLOT(readyRead()));
// Init to Zero
m_NumberTCPPacketsReceived = 0;
}
void TcpReceiver::readyRead() {
qDebug() << "Received data...";
// When data comes in
QByteArray buffer;
buffer.resize(m_Socket->bytesAvailable());
// Cap buffer size
int lenToRead = buffer.size();
if ( buffer.size() > NOMINAL_AUDIO_BUFFER_SIZE ) {
lenToRead = NOMINAL_AUDIO_BUFFER_SIZE;
}
// Read the data from the TCP Port
m_Socket->read(buffer.data(), lenToRead);
...
// Count up
m_NumberTCPPacketsReceived++;
}
答案 0 :(得分:1)
以下是您的操作方法:
#include "tcpreceiver.h"
// Debug
#include <QDebug>
#include <QHostAddress>
TcpReceiver::TcpReceiver(QObject *parent) :
QObject(parent)
{
// Create a server
qDebug() << "Creating a TCP Server...";
// Create the server
m_Server = new QTcpServer(this);
// Listen on the proper port
m_Server->listen( QHostAddress::Any, 0x2616 );
// Hook up signal and slots
connect(m_Server, SIGNAL(newConnection()), this, SLOT(gotNewConnection()));
connect(m_Server, SIGNAL(acceptError(QAbstractSocket::SocketError)), this, SLOT(error()));
}
void TcpReceiver::gotNewConnection() {
qDebug() << "Got a new TCP Connection";
// Get the socket
m_Socket = m_Server->nextPendingConnection();
if(m_Socket->state() == QTcpSocket::ConnectedState)
{
qDebug() << "Socket was connected at: " << m_Socket->peerAddress();
}
// Hook up some signals / slots
connect(m_Socket, SIGNAL(disconnected()),this, SLOT(disconnected()));
connect(m_Socket, SIGNAL(readyRead()),this, SLOT(readyRead()));
}
void TcpReceiver::disconnected() {
qDebug() << "Socket Disconnected...";
// Cleanup
m_Socket->deleteLater();
}
void TcpReceiver::error() {
qDebug() << "Error: " << m_Server->errorString();
}
void TcpReceiver::readyRead() {
qDebug() << "Received data...";
// Now read data
QByteArray buffer;
if (m_Socket->canReadLine()) {
buffer = m_Socket->readLine();
qDebug() << "Got Data: " << buffer;
}
}