我一直在序列化几个自定义NSObject类而没有问题。现在我想序列化我的NavigationController堆栈。每个viewController只需要保存几个属性即可重建导航树。我在viewControllers中实现了NSCoding协议,并成功将它们编码为NSData并保存到磁盘。
当我尝试加载堆栈时,生成的数组具有正确数量的对象,但是当我尝试设置viewController数组时,我一直收到EXC_BAD_ACCESS错误。我只是以错误的方式解决这个问题吗?
//AppDelegate.m
-(void) loadDataFromDisk {
NSString *libraryPath = [NSSearchPathForDirectoriesInDomains(NSLibraryDirectory, NSUserDomainMask, YES) objectAtIndex:0];
NSString *programDataPath = [libraryPath stringByAppendingPathComponent:@"programData.dat"];
NSData *programData = [[NSData alloc] initWithContentsOfFile:programDataPath];
NSKeyedUnarchiver *decoder = [[NSKeyedUnarchiver alloc] initForReadingWithData:programData];
//stack is a mutable array declared in header
//stack = [decoder decodeObjectForKey:@"stack"];
stack = [[decoder decodeObjectForKey:@"stack"]retain]; //retain fixes? Seems to work
[decoder release];
}
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
// Override point for customization after app launch
[window addSubview:[navigationController view]];
[window makeKeyAndVisible];
NSLog(@"%@",self.navigationController.viewControllers);
if ([stack count] > 1) {
self.navigationController.viewControllers = stack;
[stack release]; //retained earlier
}
return YES;
}
答案 0 :(得分:0)
我必须在从磁盘加载后获得viewController堆栈。显然,如果您没有立即将数据分配给保留属性,它就会消失。