嘿那里,我正在编写一个模板容器类,过去几个小时一直在尝试为进入容器的额外数据分配新内存(...打砖墙......:|)
template <typename T>
void Container<T>::insert(T item, int index){
if ( index < 0){
cout<<"Invalid location to insert " << index << endl;
return;
}
if (index < sizeC){
//copying original array so that when an item is
//placed in the middleeverything else is shifted forward
T *arryCpy = 0;
int tmpSize = 0;
tmpSize = size();
arryCpy = new T[tmpSize];
int i = 0, j = 0;
for ( i = 0; i < tmpSize; i++){
for ( j = index; j < tmpSize; j++){
arryCpy[i] = elements[j];
}
}
//overwriting and placing item and location index
elements[index] = item;
//copying back everything else after the location at index
int k = 0, l = 0;
for ( k =(index+1), l=0; k < sizeC || l < (sizeC-index); k++,l++){
elements[k] = arryCpy[l];
}
delete[] arryCpy;
arryCpy = 0;
}
//seeing if the location is more than the current capacity
//and hence allocating more memory
if (index+1 > capacityC){
int new_capacity = 0;
int current_size = size();
new_capacity = ((index+1)-capacityC)+capacityC;
//variable for new capacity
T *tmparry2 = 0;
tmparry2 = new T[new_capacity];
int n = 0;
for (n = 0; n < current_size;n++){
tmparry2[n] = elements[n];
}
delete[] elements;
elements = 0;
//copying back what we had before
elements = new T[new_capacity];
int m = 0;
for (m = 0; m < current_size; m++){
elements[m] = tmparry2[m];
}
//placing item
elements[index] = item;
}
else{
elements[index] = item;
}
//increasing the current count
sizeC++;
我的测试条件是
集装箱cnt4(3);
并且当我点击第四个元素时(当我用于例如something.insert("random",3);
时)它崩溃并且上面不起作用。我哪里出错?
答案 0 :(得分:0)
有些事情对我来说没有多大意义:
if (index+1 > capacityC){
不应该是:
if (index >= capacityC){
此外,当你增长数组时,我不明白你为什么要进行两次复制。不应:
delete[] elements;
elements = 0;
是:
delete[] elements;
elements = tmparray2;
答案 1 :(得分:0)
请注意new T[n]
可能不是T
容器中您真正想要的,因为这已经创建了T
类型的n 对象。您真正想要的是保留内存,然后在稍后的某个时间点构建该内存中T
类型的对象。
T* data = static_cast<T*>(operator new[](n * sizeof(T)); // allocate memory
// ...
new(&data[size]) T(arguments); // construct T object in-place
++size;
为了破坏容器,你必须颠倒过程:逐个破坏对象,然后释放内存。
while (size) data[--size].~T(); // destruct T object in-place
operator delete[](data); // release memory