我在UIViews和手动内存管理方面遇到了一个奇怪的问题。
我有一个视图( contentView ),它是视图控制器的主视图。
长按 contentView 后,另一个视图应该淡入(在它上面)。
当手势结束时,附加视图会淡出。
问题是:
当 contentView 收到长按时,我会创建辅助视图,将其添加到 contentView ,然后将其释放,这是常见做法在ARC之前的日子里。
它在iPhone上运行正常,但它在iPad上崩溃了!
崩溃的行是:
[ZPNowPlayingItemInfoView dealloc]
...当我从 contentView 中删除辅助视图时会触发。
有关为何会发生这种情况的任何线索?
如果我注释掉发布行(请参阅我在代码中的评论),它可以在两台设备上完美运行,但感觉不好。
以下是代码:
-(void)longPressDetected:(UILongPressGestureRecognizer*)longPressGR
{
//Content view of the view controller I'm in
UIView *contentView = MSHookIvar<UIView*>(self, "_contentView");
if (longPressGR.state == UIGestureRecognizerStateBegan) {
id item = MSHookIvar<MPAVItem*>(self, "_item");
ZPNowPlayingItemInfoView *infoView =
[[ZPNowPlayingItemInfoView alloc] initWithFrame:
CGRectMake(0,0,contentView.frame.size.width,contentView.frame.size.height)
item:item];
//infoView retain count: 1
[infoView setAlpha:0.f];
[contentView addSubview:infoView];
//infoView retain count: 3 (???)
//iPad goes berserk on this line
//Commented - Works both on iPhone and iPad
//Uncommented - Works only on iPhone
//[infoView release];
//infoView retain count: 2 (if release is uncommented)
[UIView animateWithDuration:0.35f animations:^{
[infoView setAlpha:1.0f];
} completion:^(BOOL finished) {
//infoView retain count: 3
}];
} else if (longPressGR.state == UIGestureRecognizerStateEnded) {
ZPNowPlayingItemInfoView* infoView = nil;
for (UIView *subview in contentView.subviews) {
if ([subview isKindOfClass:[ZPNowPlayingItemInfoView class]]) {
infoView = (ZPNowPlayingItemInfoView*)subview;
break;
}
}
[UIView animateWithDuration:0.35f animations:^{
[infoView setAlpha:0.f];
} completion: ^(BOOL finished){
[infoView removeFromSuperview];
}];
}
P.S。我需要使用手动内存管理。这是对越狱设备的调整。
堆栈跟踪:
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libobjc.A.dylib 0x195287bdc 0x19526c000 + 0x1bbdc // objc_msgSend + 0x1c
1 + Musix.dylib 0x10015b19c 0x100154000 + 0x719c // -[ZPNowPlayingItemInfoView dealloc] + 0x48
2 libsystem_blocks.dylib 0x19590d90c 0x19590c000 + 0x190c // _Block_release + 0xfc
3 UIKit 0x188ef8590 0x188eb0000 + 0x48590 // -[UIViewAnimationBlockDelegate dealloc] + 0x44
4 CoreFoundation 0x1845f1374 0x1845ec000 + 0x5374 // CFRelease + 0x208
5 CoreFoundation 0x184601004 0x1845ec000 + 0x15004 // -[__NSDictionaryI dealloc] + 0x8c
6 libobjc.A.dylib 0x19528d720 0x19526c000 + 0x21720 // (anonymous namespace)::AutoreleasePoolPage::pop(void*) + 0x230
7 CoreFoundation 0x1845f4f90 0x1845ec000 + 0x8f90 // _CFAutoreleasePoolPop + 0x18
8 CoreFoundation 0x1846c774c 0x1845ec000 + 0xdb74c // __CFRunLoopRun + 0x5d8
9 CoreFoundation 0x1845f51f0 0x1845ec000 + 0x91f0 // CFRunLoopRunSpecific + 0x188
10 GraphicsServices 0x18d7575a0 0x18d74c000 + 0xb5a0 // GSEventRunModal + 0xa4
11 UIKit 0x188f26780 0x188eb0000 + 0x76780 // UIApplicationMain + 0x5cc
12 Music (*) 0x10006ee28 0x100064000 + 0xae28 // 0x0000adac + 0x7c
13 libdyld.dylib 0x1958e2a04 0x1958e0000 + 0x2a04 // start + 0x0
ZPNowPlayingItemInfoView:
@interface ZPNowPlayingItemInfoView()
@property (nonatomic, retain) MPAVItem* item;
@property (nonatomic, retain) MPUSlantedTextPlaceholderArtworkView *artworkView;
@property (nonatomic, retain) UILabel *artistLabel;
@property (nonatomic, retain) UILabel *albumLabel;
@property (nonatomic, retain) UILabel *songLabel;
@end
ZPNowPlayingItemInfoView dealloc:
-(void)dealloc
{
[super dealloc];
[self.item release];
[self.artworkView release];
[self.artistLabel release];
[self.songLabel release];
}
答案 0 :(得分:2)
ZPNowPlayingItemInfoView
课程中存在一些问题。出现这个问题?仅在对象被取消分配时。当您对[infoView release]
发表评论时,您的对象永远不会被释放,并且问题不会出现 - 但您会遇到内存泄漏。
检查ZPNowPlayingItemInfoView
的作用,尤其是dealloc
方法。你确定你正确构建它吗? item
始终是有效对象吗?
在看到ZPNowPlayingItemInfoView dealloc
方法后,问题非常明显 - [super dealloc]
必须始终是最后一次调用,而不是第一次调用。取消分配对象后,访问其属性是未定义的操作。
答案 1 :(得分:0)
当评论出release
是一种有效的解决方法时,这表明您经常发布一次。它可能是你注释掉的那个版本。
removeFromSuperview
确实将保留计数减少了1.
我建议重新访问视图对象的整个生命周期。但这可能很棘手。每个保留需要具有恰好一个相应的释放或自动释放。使用其getter(self.myView = subview
)将视图分配给属性会保留该属性并将其他视图重新分配给属性(self.myView = someOhterview
)版本subview
。
相反,直接访问iVar(myView = subview
)不会保持释放/保留周期。
还有更多。添加视图并将其从数组,集合或字典中删除将相应地更改保留计数。
所以去深入了解一下。使用仪器观察保留计数。