我在Swift中编写一个函数,从vImage_CGImageFormat
创建一个CGImage
,如下所示:
vImage_CGImageFormat(
bitsPerComponent: UInt32(CGImageGetBitsPerComponent(image)),
bitsPerPixel: UInt32(CGImageGetBitsPerPixel(image)),
colorSpace: CGImageGetColorSpace(image),
bitmapInfo: CGImageGetBitmapInfo(image),
version: UInt32(0),
decode: CGImageGetDecode(image),
renderingIntent: CGImageGetRenderingIntent(image))
然而,这不会编译。这是因为CGImageGetColorSpace(image)
返回CGColorSpace!
,而上述构造函数只需Unmanaged<CGColorSpace>
colorSpace
参数。
还有其他办法吗?也许将CGColorSpace
转换为Unmanaged<CGColorSpace>
?
答案 0 :(得分:3)
这应该有效:
vImage_CGImageFormat(
// ...
colorSpace: Unmanaged.passUnretained(CGImageGetColorSpace(image)),
//...
)
来自struct Unmanaged<T>
API文档:
/// Create an unmanaged reference without performing an unbalanced
/// retain.
///
/// This is useful when passing a reference to an API which Swift
/// does not know the ownership rules for, but you know that the
/// API expects you to pass the object at +0.
///
/// ::
///
/// CFArraySetValueAtIndex(.passUnretained(array), i,
/// .passUnretained(object))
static func passUnretained(value: T) -> Unmanaged<T>
Swift 3的更新:
vImage_CGImageFormat(
// ...
colorSpace: Unmanaged.passUnretained(image.colorSpace!),
//...
)