// The output for cubic yards is always 0.00
#include <iostream>
using namespace std;
class Road
{
public:
void set_road_width(double width);
void set_road_length(double length);
void set_road_depth(double depth);
double asphalt_required();
private:
double roadDepth;
double roadWidth;
double roadLength;
double roadAsphalt;
};
int main()
{
Road width, length, depth, asphalt, output;
double inputWidth = 0.0, inputLength = 0.0, inputDepth = 0.0;
cout << "Enter the width of the road in miles: ";
cin >> inputWidth;
cout << endl;
cout << "Enter the length of the road in miles: ";
cin >> inputLength;
cout << endl;
cout << "Enter the depth of the road in inches: ";
cin >> inputDepth;
cout << endl;
width.set_road_width(inputWidth);
length.set_road_length(inputLength);
depth.set_road_depth(inputDepth);
asphalt.asphalt_required();
cout.setf(ios::fixed);
cout.setf(ios::showpoint);
cout.precision(2);
cout << "The width of the road is: " << inputWidth << " mile(s)" << endl;
cout << "The length of the road is: " << inputLength << " mile(s)" << endl;
cout << "The depth of the road is: " << inputDepth << " inch(es)" << endl;
cout << "Asphalt required: " << output.asphalt_required() << " cubic yard(s)" << endl;
return 0;
}
void Road::set_road_width(double width)
{
roadWidth = width;
}
void Road::set_road_length(double length)
{
roadLength = length;
}
void Road::set_road_depth(double depth)
{
roadDepth = depth;
}
double Road::asphalt_required()
{
double widthIntoYards = 0.0, lengthIntoYards = 0.0, depthIntoYards = 0.0, yardConversionFactor = 0.333;
widthIntoYards = ((roadWidth * 5280.00) * yardConversionFactor);
lengthIntoYards = ((roadLength * 5280.00) * yardConversionFactor);
depthIntoYards = ((roadDepth / 12.00) * yardConversionFactor);
roadAsphalt = (widthIntoYards * lengthIntoYards * depthIntoYards);
return(roadAsphalt);
}
输出始终为0.00。我认为它与asphalt_required()函数或行cout&lt;&lt;有关。 “需要沥青:”&lt;&lt; output.asphalt_required()&lt;&lt; “立方码”&lt;&lt; ENDL;现在我只是写作,因为Stack Overflow说我需要添加更多的上下文,或许是为了平衡代码。
答案 0 :(得分:3)
问题似乎在这里:
Road width, length, depth, asphalt, output;
/// Some code
width.set_road_width(inputWidth);
length.set_road_length(inputLength);
depth.set_road_depth(inputDepth);
asphalt.asphalt_required();
以及如何
Road output;
/// Some code
output.set_road_width(inputWidth);
output.set_road_length(inputLength);
output.set_road_depth(inputDepth);
output.asphalt_required();
那会对你有帮助。
这是因为您创建了一个类的实例,您已经拥有了计算所需的所有内容。在这种情况下,在构造函数中拥有所需的一切可能会更好,例如:
class Road
{
public:
Road(double width, double length, double depth)
double asphalt_required();
private:
double roadDepth;
double roadWidth;
double roadLength;
double roadAsphalt;
};
Road::Road(double width, double length, double depth)
: roadDepth(depth)
, roadWidth(width)
, roadLength(length) {
}
/// Other code...
这样更好,因为它还可以防止您出现此类错误。您需要做的一切就是做一些修改
double inputWidth = 0.0, inputLength = 0.0, inputDepth = 0.0;
/// Here we got all needed values...
Road output(inputWidth, inputLength, inputDepth);
output.asphalt_required();
/// And then output...
答案 1 :(得分:1)
除了构建output
之外,你永远不会做任何事情并打印asphalt_required()
。这就是为什么它打印为零:你从来没有以任何方式实际修改output
!
除此之外,您可能想要考虑为什么要构造这么多Road
个实例。好像应该只有一个。就目前而言,你有五个Road
s:三个是一维的,两个是零维的。
答案 2 :(得分:1)
您只需要一个road
:
int main()
{
Road road;
double inputWidth = 0.0, inputLength = 0.0, inputDepth = 0.0;
cout << "Enter the width of the road in miles: ";
cin >> inputWidth;
cout << endl;
cout << "Enter the length of the road in miles: ";
cin >> inputLength;
cout << endl;
cout << "Enter the depth of the road in inches: ";
cin >> inputDepth;
cout << endl;
road.set_road_width(inputWidth);
road.set_road_length(inputLength);
road.set_road_depth(inputDepth);
road.asphalt_required();
cout.setf(ios::fixed);
cout.setf(ios::showpoint);
cout.precision(2);
cout << "The width of the road is: " << inputWidth << " mile(s)" << endl;
cout << "The length of the road is: " << inputLength << " mile(s)" << endl;
cout << "The depth of the road is: " << inputDepth << " inch(es)" << endl;
cout << "Asphalt required: " << road.asphalt_required() << " cubic yard(s)" << endl;
return 0;
}