我正在尝试使用java中的边界填充算法实现一个简单的应用程序,每次我收到stackoverflow错误,我不知道为什么。
从我看到的帖子,我相信这是因为机器人。
这是代码
import java.awt.AWTException;
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Cursor;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.RenderingHints;
import java.awt.Robot;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
import javax.swing.ButtonGroup;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JRadioButton;
@SuppressWarnings("serial")
public class drawfill extends JPanel implements MouseListener,MouseMotionListener {
public static JFrame shell;
public static Dimension shellSize = new Dimension(500, 500);
public Graphics2D G;
public Color boundaryColor = Color.black;
public Color fillColor = Color.yellow;
public int xInit;
public int yInit;
public int xFinal;
public int yFinal;
public boolean fill = false;
public Robot rb;
BufferedImage img;
Graphics2D gimg;
public static void main(String[] args) throws AWTException {
shell = new JFrame("Draw");
shell.addWindowListener(new WindowAdapter(){
public void windowClosing(WindowEvent we){
System.exit(0);
}
});
shell.setLayout(new BorderLayout());
shell.setMinimumSize(shellSize);
shell.setResizable(false);
drawfill dpanel = new drawfill();
RadioPanelClass radio = dpanel.new RadioPanelClass();
shell.add(radio,BorderLayout.NORTH);
shell.add(dpanel,BorderLayout.CENTER);
shell.setVisible(true);
shell.setLocationRelativeTo(null);
}
public drawfill() throws AWTException{
rb = new Robot();
super.setBackground(Color.white);
changeCursor(true);
super.addMouseMotionListener(this);
super.addMouseListener(this);
}
public void paint(Graphics g){
G = (Graphics2D)g;
super.paint(G);
G.setColor(boundaryColor);
G.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON);
G.drawRect(xInit, yInit, xFinal - xInit, yFinal - yInit);
}
public void changeCursor(boolean b){
//true for draw
//flase for fill
if (b)
super.setCursor(Cursor.getPredefinedCursor (Cursor.CROSSHAIR_CURSOR));
else
super.setCursor(Cursor.getPredefinedCursor (Cursor.HAND_CURSOR));
}
public Color getPixel(int x,int y){
return rb.getPixelColor(x,y);
}
public void setPixel(int x,int y,Color color){
G.setColor(color);
G.fillOval(x, y, 1, 1);
}
public void boundaryFill(int x, int y, Color fill,Color boundary) {
Color interior = getPixel(x,y);
//System.out.println(interior.toString());
if (interior != boundary && interior != fill){
setPixel(x,y,fill);
boundaryFill(x+1,y,fill,boundary);
boundaryFill(x-1,y,fill,boundary);
boundaryFill(x,y+1,fill,boundary);
boundaryFill(x,y-1,fill,boundary);
}
}
@Override
public void mouseClicked(MouseEvent e) {
if (fill){
int x = e.getX();
int y = e.getY();
boundaryFill(x,y,fillColor,boundaryColor);
}
}
@Override
public void mouseEntered(MouseEvent e) {}
@Override
public void mouseExited(MouseEvent e) {}
@Override
public void mousePressed(MouseEvent e) {
if (!fill){
xInit = e.getX();
yInit = e.getY();
}
}
@Override
public void mouseReleased(MouseEvent e) {}
@Override
public void mouseDragged(MouseEvent e) {
if (!fill){
xFinal = e.getX();
yFinal = e.getY();
repaint();
}
}
@Override
public void mouseMoved(MouseEvent e) {}
class RadioPanelClass extends JPanel implements ActionListener {
RadioPanelClass(){
JRadioButton draw = new JRadioButton("draw");
draw.setActionCommand("draw");
draw.setSelected(true);
JRadioButton fill = new JRadioButton("fill");
fill.setActionCommand("fill");
super.add(draw);
super.add(fill);
ButtonGroup TypeRadio = new ButtonGroup();
TypeRadio.add(draw);
TypeRadio.add(fill);
// Register a listener for the radio buttons.
draw.addActionListener(this);
fill.addActionListener(this);
}
@Override
public void actionPerformed(ActionEvent e) {
String actionCommand = e.getActionCommand();
if (actionCommand == "draw") {
changeCursor(true);
}
else if (actionCommand == "fill"){
changeCursor(false);
fill = true;
}
}
}
}
错误:
Exception in thread "AWT-EventQueue-0" java.lang.StackOverflowError
at sun.nio.cs.SingleByte.withResult(Unknown Source)
at sun.nio.cs.SingleByte.access$000(Unknown Source)
at sun.nio.cs.SingleByte$Encoder.encodeArrayLoop(Unknown Source)
at sun.nio.cs.SingleByte$Encoder.encodeLoop(Unknown Source)
at java.nio.charset.CharsetEncoder.encode(Unknown Source)
at sun.nio.cs.StreamEncoder.implWrite(Unknown Source)
at sun.nio.cs.StreamEncoder.write(Unknown Source)
at java.io.OutputStreamWriter.write(Unknown Source)
at java.io.BufferedWriter.flushBuffer(Unknown Source)
at java.io.PrintStream.write(Unknown Source)
at java.io.PrintStream.print(Unknown Source)
at java.io.PrintStream.println(Unknown Source)
at test.drawfill.boundaryFill(drawfill.java:99)
at test.drawfill.boundaryFill(drawfill.java:102)
at test.drawfill.boundaryFill(drawfill.java:102)
更新:
我尝试更改代码并使用BufferedImage
代替,但我仍然得到相同的stackOverFlow
错误,这是更新后的代码:
public void paintComponent(Graphics g){
G = (Graphics2D)g;
super.paintComponent(G);
super.setBackground(Color.white);
bi = new BufferedImage(super.getWidth(),super.getHeight(),BufferedImage.TYPE_INT_RGB);
gbi = bi.createGraphics();
gbi.setBackground(Color.WHITE);
gbi.clearRect(0,0,super.getWidth(),super.getHeight());
gbi.setColor(boundaryColor);
gbi.drawRect(xInit, yInit, xFinal - xInit, yFinal - yInit);
G.drawImage(bi, 0,0,null);
gbi.dispose();
}
public Color getPixel(int x,int y){
return new Color(bi.getRGB(x, y));
}
public void setPixel(int x,int y,Color color){
bi.setRGB(x, y, color.getRGB());
repaint();
}
public void boundaryFill(int x, int y, Color fill,Color boundary) {
if ( (x>= xInit && x<= xFinal) && (y>= yInit && y<=yFinal) ){
Color interior = getPixel(x,y);
//System.out.println(interior.toString());
if (interior != boundary && interior != fill){
setPixel(x,y,fill);
boundaryFill(x+1,y,fill,boundary);
boundaryFill(x-1,y,fill,boundary);
boundaryFill(x,y+1,fill,boundary);
boundaryFill(x,y-1,fill,boundary);
}
else
return;
}
else
return;
}
答案 0 :(得分:0)
您正在使用rb
来确定给定像素的颜色,该像素应该控制boundaryFill
的递归。但是当你设置一个像素时,你会操纵G
,并且不清楚rb
被告知这些像素变化(更不用说如何);如果rb
永远不会改变,那么就没有任何东西可以阻止boundaryFill
的递归。
答案 1 :(得分:0)
这里有几个问题正在结合:
正如Scott Hunter的回答所示,java.awt.Robot
对屏幕上的实际像素颜色进行操作,而不是Graphics2D
中的颜色。这意味着Robot.getPixelColor(screenX, screenY)
返回的颜色不会更新,直到Graphics2D
实际绘制到屏幕上 - 这不会发生在boundaryFill()
的中间调用
此外,Robot
在屏幕坐标中运行,而Graphics2D
在({在这种情况下)您的JPanel
坐标空间中运行 - 这意味着即使您重新绘制, Robot.getPixelColor
的参数需要与G.fillOval
的参数不同。
接下来,你没有对传递给boundaryFill()
的坐标进行边界检查 - 这意味着如果你的递归到达区域的边缘,你将继续递归,直到x为{{ 1}}或你的堆栈溢出。
作为额外的奖励,我必须仔细检查,但我非常确定保留传递给Integer.MAX_VALUE
的{{1}}不是可能是乖巧的。执行您尝试操作的传统方法是创建Graphics2D
屏幕外,渲染到屏幕外,然后在Component.paint()
覆盖中调用BufferedImage
。 (由于您正在扩展Graphics2D.drawImage()
并因此使用Swing,因此无论如何都应该覆盖paintComponent()
而不是JPanel
。这样做也可以避免使用paintComponent
,因为您可以使用paint
来确定像素颜色。
答案 2 :(得分:0)
我已经回答了这个: https://stackoverflow.com/a/67253198/8196026
您提供的图形尺寸比它可以处理的尺寸更大,这就是为什么重复调用和递归堆栈内存不足的原因,例如在您的情况下为 500。我建议尝试减少这个维度,它应该可以正常工作。