处理&处理来自命名管道的数据。
我正在尝试实现服务提供程序以连接硬件设备。 请求我的方法来实现一个强大的系统。
提到的是提出的要求
实施上述系统:
从这里我的实施是直截了当的。
通过文档使用“使用重叠I / O命名管道服务器”我将能够使用单线程解决多个客户端连接请求及其数据处理。 在init系统上将创建一个线程来保存客户端ClntRespSend管道的连接实例。
因为,它需要设备以异步方式告知其连接客户端的故障。 是否建议系统对“WaitForMultipleObjects”进行超时操作 我们可以在n超时后读取文件超时计数吗?我们可以检查健康信息。建议
但是,坚持找到同步我的ClntRespSend&的最佳方法。 ClntcommandRecv(MAPPIN)。 需要获取连接进程的进程ID。由于系统是在MINGW-WIN32下开发的 - 服务器无法通过使用(GetNamedPipeClientProcessId)直接获取进程ID。 需要在获取客户端连接时形成消息结构。
这是我试图扩展的代码:
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
//#include <strsafe.h>
//#include <glib.h>
#define CONNECTING_STATE 0
#define READING_STATE 1
#define WRITING_STATE 2
#define INSTANCES 4
#define PIPE_TIMEOUT 5000
#define BUFSIZE 4096
typedef struct
{
OVERLAPPED oOverlap;
HANDLE hPipeInst;
TCHAR chRequest[BUFSIZE];
DWORD cbRead;
TCHAR chReply[BUFSIZE];
DWORD cbToWrite;
DWORD dwState;
BOOL fPendingIO;
int processId;
} PIPEINST, *LPPIPEINST;
typedef struct
{
char appName[256];
int processId;
}PIPEHANDSHAKE;
VOID DisconnectAndReconnect(DWORD);
BOOL ConnectToNewClient(HANDLE, LPOVERLAPPED);
VOID GetAnswerToRequest(LPPIPEINST);
PIPEINST Pipe[INSTANCES];
HANDLE hEvents[INSTANCES];
HANDLE responsePipeHandle[INSTANCES];
DWORD WINAPI InstanceThread(LPVOID);
HANDLE hPipeHandles[10];
PULONG s;
LPTSTR lpszPipename = TEXT("\\\\.\\pipe\\mynamedpipe");
LPTSTR lpszResponsePipe = TEXT("\\\\.\\pipe\\mynamedpipe1");
//GHashTable* hash;
int responsePipeConnectionHandler(VOID)
{
BOOL fConnected = FALSE;
DWORD dwThreadId = 0;
HANDLE hPipe = INVALID_HANDLE_VALUE, hThread = NULL;
int cbBytesRead;
INT threadCount=0;
//hash = g_hash_table_new(g_str_hash, g_str_equal);
char bufferSize[512];
for (;;)
{
_tprintf( TEXT("\nPipe Server: Main thread awaiting client connection on %s\n"), lpszResponsePipe);
hPipe = CreateNamedPipe(
lpszResponsePipe, // pipe name
PIPE_ACCESS_DUPLEX, // read/write access
PIPE_TYPE_MESSAGE | // message type pipe
PIPE_READMODE_MESSAGE | // message-read mode
PIPE_WAIT, // blocking mode
PIPE_UNLIMITED_INSTANCES, // max. instances
BUFSIZE, // output buffer size
BUFSIZE, // input buffer size
0, // client time-out
NULL); // default security attribute
if (hPipe == INVALID_HANDLE_VALUE)
{
_tprintf(TEXT("CreateNamedPipe failed, GLE=%d.\n"), GetLastError());
return -1;
}
// Wait for the client to connect; if it succeeds,
// the function returns a nonzero value. If the function
// returns zero, GetLastError returns ERROR_PIPE_CONNECTED.
fConnected = ConnectNamedPipe(hPipe, NULL) ?
TRUE : (GetLastError() == ERROR_PIPE_CONNECTED);
if(fConnected){
PIPEHANDSHAKE processData;
fConnected = ReadFile(
hPipe, // handle to pipe
bufferSize, // buffer to receive data
sizeof(PIPEHANDSHAKE), // size of buffer
&cbBytesRead, // number of bytes read
NULL); // not overlapped I/O
memset(&processData,0,sizeof(PIPEHANDSHAKE));
memcpy(&processData,&bufferSize,sizeof(PIPEHANDSHAKE));
printf("APP Process id: %d , app name: %s",processData.processId,processData.appName);
}
/* if (fConnected)
{
printf("Client connected, creating a processing thread.\n");
// Create a thread for this client.
hThread = CreateThread(
NULL, // no security attribute
0, // default stack size
InstanceThread, // thread proc
(LPVOID) hPipe, // thread parameter
0, // not suspended
&dwThreadId); // returns thread ID
if (hThread == NULL)
{
_tprintf(TEXT("CreateThread failed, GLE=%d.\n"), GetLastError());
return -1;
}
else CloseHandle(hThread);
}
else
// The client could not connect, so close the pipe.
CloseHandle(hPipe);*/
}
return 0;
}
int _tmain(VOID)
{
DWORD i, dwWait, cbRet, dwErr,hThread;
BOOL fSuccess;
int dwThreadId;
// The initial loop creates several instances of a named pipe
// along with an event object for each instance. An
// overlapped ConnectNamedPipe operation is started for
// each instance.
// Create response pipe thread
hThread = CreateThread(
NULL, // no security attribute
0, // default stack size
responsePipeConnectionHandler, // thread proc
NULL, // thread parameter
0, // not suspended
&dwThreadId); // returns thread ID
if (hThread == NULL)
{
printf("Response server creation failed with %d.\n", GetLastError());
return 0;
}
for (i = 0; i < INSTANCES; i++)
{
// Create an event object for this instance.
hEvents[i] = CreateEvent(
NULL, // default security attribute
TRUE, // manual-reset event
TRUE, // initial state = signaled
NULL); // unnamed event object
if (hEvents[i] == NULL)
{
printf("CreateEvent failed with %d.\n", GetLastError());
return 0;
}
Pipe[i].oOverlap.hEvent = hEvents[i];
Pipe[i].hPipeInst = CreateNamedPipe(
lpszPipename, // pipe name
PIPE_ACCESS_DUPLEX | // read/write access
FILE_FLAG_OVERLAPPED, // overlapped mode
PIPE_TYPE_MESSAGE | // message-type pipe
PIPE_READMODE_MESSAGE | // message-read mode
PIPE_WAIT, // blocking mode
INSTANCES, // number of instances
BUFSIZE*sizeof(TCHAR), // output buffer size
BUFSIZE*sizeof(TCHAR), // input buffer size
PIPE_TIMEOUT, // client time-out
NULL); // default security attributes
if (Pipe[i].hPipeInst == INVALID_HANDLE_VALUE)
{
printf("CreateNamedPipe failed with %d.\n", GetLastError());
return 0;
}
// Call the subroutine to connect to the new client
Pipe[i].fPendingIO = ConnectToNewClient(
Pipe[i].hPipeInst,
&Pipe[i].oOverlap);
Pipe[i].dwState = Pipe[i].fPendingIO ?
CONNECTING_STATE : // still connecting
READING_STATE; // ready to read
}
while (1)
{
dwWait = WaitForMultipleObjects(
INSTANCES, // number of event objects
hEvents, // array of event objects
FALSE, // does not wait for all
INFINITE); // waits indefinitely
// dwWait shows which pipe completed the operation.
i = dwWait - WAIT_OBJECT_0; // determines which pipe
if (i < 0 || i > (INSTANCES - 1))
{
printf("Index out of range.\n");
return 0;
}
// Get the result if the operation was pending.
if (Pipe[i].fPendingIO)
{
fSuccess = GetOverlappedResult(
Pipe[i].hPipeInst, // handle to pipe
&Pipe[i].oOverlap, // OVERLAPPED structure
&cbRet, // bytes transferred
FALSE); // do not wait
switch (Pipe[i].dwState)
{
// Pending connect operation
case CONNECTING_STATE:
if (! fSuccess)
{
printf("Error %d.\n", GetLastError());
return 0;
}
Pipe[i].dwState = READING_STATE;
break;
// Pending read operation
case READING_STATE:
if (! fSuccess || cbRet == 0)
{
DisconnectAndReconnect(i);
continue;
}
Pipe[i].cbRead = cbRet;
Pipe[i].dwState = WRITING_STATE;
break;
// Pending write operation
case WRITING_STATE:
if (! fSuccess || cbRet != Pipe[i].cbToWrite)
{
DisconnectAndReconnect(i);
continue;
}
Pipe[i].dwState = READING_STATE;
break;
default:
{
printf("Invalid pipe state.\n");
return 0;
}
}
}
// The pipe state determines which operation to do next.
switch (Pipe[i].dwState)
{
case READING_STATE:
fSuccess = ReadFile(
Pipe[i].hPipeInst,
Pipe[i].chRequest,
BUFSIZE*sizeof(TCHAR),
&Pipe[i].cbRead,
&Pipe[i].oOverlap);
if (fSuccess && Pipe[i].cbRead != 0)
{
Pipe[i].fPendingIO = FALSE;
Pipe[i].dwState = WRITING_STATE;
continue;
}
dwErr = GetLastError();
if (! fSuccess && (dwErr == ERROR_IO_PENDING))
{
Pipe[i].fPendingIO = TRUE;
continue;
}
DisconnectAndReconnect(i);
break;
case WRITING_STATE:
GetAnswerToRequest(&Pipe[i]);
fSuccess = WriteFile(
Pipe[i].hPipeInst,
Pipe[i].chReply,
Pipe[i].cbToWrite,
&cbRet,
&Pipe[i].oOverlap);
if (fSuccess && cbRet == Pipe[i].cbToWrite)
{
Pipe[i].fPendingIO = FALSE;
Pipe[i].dwState = READING_STATE;
continue;
}
dwErr = GetLastError();
if (! fSuccess && (dwErr == ERROR_IO_PENDING))
{
Pipe[i].fPendingIO = TRUE;
continue;
}
DisconnectAndReconnect(i);
break;
default:
{
printf("Invalid pipe state.\n");
return 0;
}
}
}
return 0;
}
VOID DisconnectAndReconnect(DWORD i)
{
if (! DisconnectNamedPipe(Pipe[i].hPipeInst) )
{
printf("DisconnectNamedPipe failed with %d.\n", GetLastError());
}
Pipe[i].fPendingIO = ConnectToNewClient(
Pipe[i].hPipeInst,
&Pipe[i].oOverlap);
Pipe[i].dwState = Pipe[i].fPendingIO ?
CONNECTING_STATE : // still connecting
READING_STATE; // ready to read
}
BOOL ConnectToNewClient(HANDLE hPipe, LPOVERLAPPED lpo)
{
BOOL fConnected, fPendingIO = FALSE;
fConnected = ConnectNamedPipe(hPipe, lpo);
if (fConnected)
{
printf("ConnectNamedPipe failed with %d.\n", GetLastError());
return 0;
}
switch (GetLastError())
{
// The overlapped connection in progress.
case ERROR_IO_PENDING:
fPendingIO = TRUE;
break;
case ERROR_PIPE_CONNECTED:
if (SetEvent(lpo->hEvent))
break;
default:
{
printf("ConnectNamedPipe failed with %d.\n", GetLastError());
return 0;
}
}
return fPendingIO;
}
int rxProccesIdMsg(HANDLE pipe)
{
PIPEHANDSHAKE pipeInfo;
CHAR bufferSize[512] = {'\0'};
INT cbBytesRead;
BOOL fSuccess;
PIPEHANDSHAKE processData;
fSuccess = ReadFile(
pipe, // handle to pipe
bufferSize, // buffer to receive data
sizeof(PIPEHANDSHAKE), // size of buffer
&cbBytesRead, // number of bytes read
NULL); // not overlapped I/O
memset(&processData,0,sizeof(PIPEHANDSHAKE));
memcpy(&processData,&bufferSize,sizeof(PIPEHANDSHAKE));
if ( (!fSuccess))
{
printf("Client: READ Server Pipe Failed(%d)\n",GetLastError());
CloseHandle(pipe);
return -1;
}
else
{
printf("Client: READ Server Pipe Success(%d)\n",GetLastError());
printf("APP Process id: %d , app name: %s",processData.processId,processData.appName);
//Sleep(3*100);
}
return processData.processId;
}
VOID GetAnswerToRequest(LPPIPEINST pipe)
{
_tprintf( TEXT("[%d] %s\n"), pipe->hPipeInst, pipe->chRequest);
// StringCchCopy( pipe->chReply, BUFSIZE, TEXT("Default answer from server") );
strncpy(pipe->chReply, "Default answer from server",BUFSIZE);
pipe->cbToWrite = (lstrlen(pipe->chReply)+1)*sizeof(TCHAR);
}