有没有办法以编程方式在osx上截取屏幕截图(低级别质量)?
我开发了如下函数:
CGImageRef resizeImage(CGImageRef imageRef) {
CGRect thumRect;
CGPoint point;
point.x = 0;
point.y = 0;
thumRect.origin = point;
thumRect.size.height = 225;
thumRect.size.width = 360;
CGImageAlphaInfo alphaInfo = CGImageGetAlphaInfo(imageRef);
if (aplhaInfo == kCGImageAlphaNone)
alphaInfo = kCGImageAlphaNoneSkipLast;
CGContextRef bitmap = CGBitmapContextCreate(NULL, thumRect.size.width, thumRect.size.height, CGImageGetBitsPerComponent(imageRef), 4 * thumRect.size.width, CGImageGetColorSpace(imageRef), alphaInfo);
CGContextDrawImage(bitmap, thumRect, imageRef);
imageRef = CGBitmapContextCreateImage(bitmap);
CGContextRelease(bitmap);
return imageRef;
}
当我运行此功能时,我拍摄了150KB到600KB的图像。如果我减小thumRect大小,我无法读取图像中的任何字符。但是,我希望尽可能降低这些图像。有任何建议或其他可能的解决方案吗?
感谢。
答案 0 :(得分:0)
我找到了如下解决方案: 首先,在我的问题中使用代码调整图像大小。
然后压缩它:)
//imageRef is CGImageRef
NSImage * image = [[NSImage alloc] initWithCGImage:imageRef size:NSZeroSize];
NSBitmapImageRep *bmpImageRep = [NSBitmapImageRep imageRepWithData [image TIFFRepresentation]];
CGFloat compressionFactor = 1.0 //Read it : (1)
NSDictionary *jpgProperties = [NSDictionary dictionaryWithObjectsAndKeys:
[NSNumber numberWithDouble:compressionFactor], NSImageCompressionFactor, [NSNumber numberWithBool:NO], NSImageProgressive, nil];
NSData *jpgData = [bmpImageRep representationUsingType:NSJPEGFileType properties:jpgProperties];