C#文本文件读取ObjectDisposedException:对象在处理后使用

时间:2015-01-31 23:44:07

标签: c# file stream

我想阅读文本文件的最后一行。我使用的解决方案是:

How to efficiently read only last line of the text file

使用该库,我收到错误消息,说明该流已被丢弃。但是我很困惑,因为我在每一帧中声明了流。

FileStream fileStream = new FileStream("C:\\Users\\LukasRoper\\Desktop\\Test.log", FileMode.Open, FileAccess.Read, FileShare.ReadWrite);


ReverseLineReader reverseLineReader = new ReverseLineReader(() => fileStream, Encoding.UTF8);

List<string> stringParts = new List<string>();
do
{
    IEnumerable<string> line = reverseLineReader.Take(1);
    string data = line.First();

    stringParts = data.Split(',').ToList();
} while (stringParts.Count != 9);

我应该解释一下,我试图从另一个程序同时写入的文件中读取,我不能将该程序修改为第三方软件。任何人都能解释为什么我的FileStream会被处理掉吗?

反向文件阅读器在这里:

using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Text;

namespace MiscUtil.IO
{
/// <summary>
/// Takes an encoding (defaulting to UTF-8) and a function which produces a seekable stream
/// (or a filename for convenience) and yields lines from the end of the stream backwards.
/// Only single byte encodings, and UTF-8 and Unicode, are supported. The stream
/// returned by the function must be seekable.
/// </summary>
public sealed class ReverseLineReader : IEnumerable<string>
{
    /// <summary>
    /// Buffer size to use by default. Classes with internal access can specify
    /// a different buffer size - this is useful for testing.
    /// </summary>
    private const int DefaultBufferSize = 4096;

    /// <summary>
    /// Means of creating a Stream to read from.
    /// </summary>
    private readonly Func<Stream> streamSource;

    /// <summary>
    /// Encoding to use when converting bytes to text
    /// </summary>
    private readonly Encoding encoding;

    /// <summary>
    /// Size of buffer (in bytes) to read each time we read from the
    /// stream. This must be at least as big as the maximum number of
    /// bytes for a single character.
    /// </summary>
    private readonly int bufferSize;

    /// <summary>
    /// Function which, when given a position within a file and a byte, states whether
    /// or not the byte represents the start of a character.
    /// </summary>
    private Func<long,byte,bool> characterStartDetector;

    /// <summary>
    /// Creates a LineReader from a stream source. The delegate is only
    /// called when the enumerator is fetched. UTF-8 is used to decode
    /// the stream into text.
    /// </summary>
    /// <param name="streamSource">Data source</param>
    public ReverseLineReader(Func<Stream> streamSource)
        : this(streamSource, Encoding.UTF8)
    {
    }

    /// <summary>
    /// Creates a LineReader from a filename. The file is only opened
    /// (or even checked for existence) when the enumerator is fetched.
    /// UTF8 is used to decode the file into text.
    /// </summary>
    /// <param name="filename">File to read from</param>
    public ReverseLineReader(string filename)
        : this(filename, Encoding.UTF8)
    {
    }

    /// <summary>
    /// Creates a LineReader from a filename. The file is only opened
    /// (or even checked for existence) when the enumerator is fetched.
    /// </summary>
    /// <param name="filename">File to read from</param>
    /// <param name="encoding">Encoding to use to decode the file into text</param>
    public ReverseLineReader(string filename, Encoding encoding)
        : this(() => File.OpenRead(filename), encoding)
    {
    }

        /// <summary>
    /// Creates a LineReader from a stream source. The delegate is only
    /// called when the enumerator is fetched.
    /// </summary>
    /// <param name="streamSource">Data source</param>
    /// <param name="encoding">Encoding to use to decode the stream into text</param>
    public ReverseLineReader(Func<Stream> streamSource, Encoding encoding)
        : this(streamSource, encoding, DefaultBufferSize)
    {
    }

    internal ReverseLineReader(Func<Stream> streamSource, Encoding encoding, int bufferSize)
    {
        this.streamSource = streamSource;
        this.encoding = encoding;
        this.bufferSize = bufferSize;
        if (encoding.IsSingleByte)
        {
            // For a single byte encoding, every byte is the start (and end) of a character
            characterStartDetector = (pos, data) => true;
        }
        else if (encoding is UnicodeEncoding)
        {
            // For UTF-16, even-numbered positions are the start of a character
            characterStartDetector = (pos, data) => (pos & 1) == 0;
        }
        else if (encoding is UTF8Encoding)
        {
            // For UTF-8, bytes with the top bit clear or the second bit set are the start of a character
            // See http://www.cl.cam.ac.uk/~mgk25/unicode.html
            characterStartDetector = (pos, data) => (data & 0x80) == 0 || (data & 0x40) != 0;
        }
        else
        {
            throw new ArgumentException("Only single byte, UTF-8 and Unicode encodings are permitted");
        }
    }

    /// <summary>
    /// Returns the enumerator reading strings backwards. If this method discovers that
    /// the returned stream is either unreadable or unseekable, a NotSupportedException is thrown.
    /// </summary>
    public IEnumerator<string> GetEnumerator()
    {
        Stream stream = streamSource();
        if (!stream.CanSeek)
        {
            stream.Dispose();
            throw new NotSupportedException("Unable to seek within stream");
        }
        if (!stream.CanRead)
        {
            stream.Dispose();
            throw new NotSupportedException("Unable to read within stream");
        }
        return GetEnumeratorImpl(stream);
    }

    private IEnumerator<string> GetEnumeratorImpl(Stream stream)
    {
        try
        {
            long position = stream.Length;

            if (encoding is UnicodeEncoding && (position & 1) != 0)
            {
                throw new InvalidDataException("UTF-16 encoding provided, but stream has odd length.");
            }

            // Allow up to two bytes for data from the start of the previous
            // read which didn't quite make it as full characters
            byte[] buffer = new byte[bufferSize + 2];
            char[] charBuffer = new char[encoding.GetMaxCharCount(buffer.Length)];
            int leftOverData = 0;
            String previousEnd = null;
            // TextReader doesn't return an empty string if there's line break at the end
            // of the data. Therefore we don't return an empty string if it's our *first*
            // return.
            bool firstYield = true;

            // A line-feed at the start of the previous buffer means we need to swallow
            // the carriage-return at the end of this buffer - hence this needs declaring
            // way up here!
            bool swallowCarriageReturn = false;

            while (position > 0)
            {
                int bytesToRead = Math.Min(position > int.MaxValue ? bufferSize : (int)position, bufferSize);

                position -= bytesToRead;
                stream.Position = position;
                StreamUtil.ReadExactly(stream, buffer, bytesToRead);
                // If we haven't read a full buffer, but we had bytes left
                // over from before, copy them to the end of the buffer
                if (leftOverData > 0 && bytesToRead != bufferSize)
                {
                    // Buffer.BlockCopy doesn't document its behaviour with respect
                    // to overlapping data: we *might* just have read 7 bytes instead of
                    // 8, and have two bytes to copy...
                    Array.Copy(buffer, bufferSize, buffer, bytesToRead, leftOverData);
                }
                // We've now *effectively* read this much data.
                bytesToRead += leftOverData;

                int firstCharPosition = 0;
                while (!characterStartDetector(position + firstCharPosition, buffer[firstCharPosition]))
                {
                    firstCharPosition++;
                    // Bad UTF-8 sequences could trigger this. For UTF-8 we should always
                    // see a valid character start in every 3 bytes, and if this is the start of the file
                    // so we've done a short read, we should have the character start
                    // somewhere in the usable buffer.
                    if (firstCharPosition == 3 || firstCharPosition == bytesToRead)
                    {
                        throw new InvalidDataException("Invalid UTF-8 data");
                    }
                }
                leftOverData = firstCharPosition;

                int charsRead = encoding.GetChars(buffer, firstCharPosition, bytesToRead - firstCharPosition, charBuffer, 0);
                int endExclusive = charsRead;

                for (int i = charsRead - 1; i >= 0; i--)
                {
                    char lookingAt = charBuffer[i];
                    if (swallowCarriageReturn)
                    {
                        swallowCarriageReturn = false;
                        if (lookingAt == '\r')
                        {
                            endExclusive--;
                            continue;
                        }
                    }
                    // Anything non-line-breaking, just keep looking backwards
                    if (lookingAt != '\n' && lookingAt != '\r')
                    {
                        continue;
                    }
                    // End of CRLF? Swallow the preceding CR
                    if (lookingAt == '\n')
                    {
                        swallowCarriageReturn = true;
                    }
                    int start = i + 1;
                    string bufferContents = new string(charBuffer, start, endExclusive - start);
                    endExclusive = i;
                    string stringToYield = previousEnd == null ? bufferContents : bufferContents + previousEnd;
                    if (!firstYield || stringToYield.Length != 0)
                    {
                        yield return stringToYield;
                    }
                    firstYield = false;
                    previousEnd = null;
                }

                previousEnd = endExclusive == 0 ? null : (new string(charBuffer, 0, endExclusive) + previousEnd);

                // If we didn't decode the start of the array, put it at the end for next time
                if (leftOverData != 0)
                {
                    Buffer.BlockCopy(buffer, 0, buffer, bufferSize, leftOverData);
                }
            }
            if (leftOverData != 0)
            {
                // At the start of the final buffer, we had the end of another character.
                throw new InvalidDataException("Invalid UTF-8 data at start of stream");
            }
            if (firstYield && string.IsNullOrEmpty(previousEnd))
            {
                yield break;
            }
            yield return previousEnd ?? "";
        }
        finally
        {
            stream.Dispose();
        }
    }

    IEnumerator IEnumerable.GetEnumerator()
    {
        return GetEnumerator();
    }
}

}

我确实看到在流上调用了dispose,但是没有重新声明它修复了吗?该课程是从这里复制的:How to read a text file reversely with iterator in C#

谢谢,

1 个答案:

答案 0 :(得分:0)

finally中的private IEnumerator<string> GetEnumeratorImpl(Stream stream)条款在您阅读之后处理您的信息流。通常,您应该将对象放置在您创建它的同一范围或类中。

在这种情况下,删除ReverseLineReader中的所有处置并将原始代码包装在使用中:

using (FileStream fileStream = new FileStream(...))
{
   ...
   do
   {
       ...
   } while(...);
}