我到处寻找,我跟随Ryan Bates传奇的360 Facebook身份验证,但我仍然无法弄清楚为什么我会这样做:
The parameter app_id is required.
我无法弄清楚如何设置这些内容:ENV['FACEBOOK_APP_ID']
和ENV['FACEBOOK_SECRET']
设置这些的最简单方法是什么,当我点击服务时,它成功地从它们应该从中读取的任何内容中读取这些变量?我尝试将我从Facebook获得的值粘贴到config.ru
但似乎没有从这里读取值(app id和app secret),我仍然得到同样的错误。
我不知道我错过了什么。
这是我到目前为止所做的:
omniauth.rb
:
OmniAuth.config.logger = Rails.logger
Rails.application.config.middleware.use OmniAuth::Builder do
provider :facebook, ENV['FACEBOOK_APP_ID'], ENV['FACEBOOK_SECRET']
end
config.ru
:
# This file is used by Rack-based servers to start the application.
require ::File.expand_path('../config/environment', __FILE__)
use Rack::Session::Cookie, :secret => '<my secret is here>'
use OmniAuth::Builder do
provider :facebook, ENV['FACEBOOK_APP_ID'], ENV['FACEBOOK_SECRET'], :scope => 'email,read_stream'
end
run Rails.application
application.html.erb
:
<!DOCTYPE html>
<html>
<head>
<title>WebProfiler</title>
<%= stylesheet_link_tag 'application', media: 'all', 'data-turbolinks-track' => true %>
<%= javascript_include_tag 'application', 'data-turbolinks-track' => true %>
<%= csrf_meta_tags %>
</head>
<body>
<div id="fb-root">
<div class="fb-login-button" data-max-rows="1" data-size="medium" data-show-faces="false" data-auto-logout-link="true"></div>
</div>
<script src="../javascripts/facebookMagic.js">
/*
FB.api('/me', function(response) {
console.log(JSON.stringify(response));
});
</script>
<div class="jumbotron">
<div class="container">
<div id="user_nav">
<% if current_user %>
Signed in as <strong><%= current_user.name %></strong>
<%= link to "Sign out", signout_path, id: "sign_out" %>
<% else %>
<%= link_to "Sign in with Facebook", "/auth/facebook", id: "sign_in"%>
<% end %>
</div>
<% flash.each do |name,msg| %>
<%= content_tag :iv, msg, id: "flash_#{name}" %>
<% end %>
<%= render 'components/search' %>
<%= yield %>
</div>
</div>
</body>
</html>
facebookMagic.js
:
// This is called with the results from from FB.getLoginStatus().
function statusChangeCallback(response) {
console.log('statusChangeCallback');
console.log(response);
// The response object is returned with a status field that lets the
// app know the current login status of the person.
// Full docs on the response object can be found in the documentation
// for FB.getLoginStatus().
if (response.status === 'connected') {
// Logged into your app and Facebook.
testAPI();
} else if (response.status === 'not_authorized') {
// The person is logged into Facebook, but not your app.
document.getElementById('status').innerHTML = 'Please log ' +
'into this app.';
} else {
// The person is not logged into Facebook, so we're not sure if
// they are logged into this app or not.
document.getElementById('status').innerHTML = 'Please log ' +
'into Facebook.';
}
}
// This function is called when someone finishes with the Login
// Button. See the onlogin handler attached to it in the sample
// code below.
function checkLoginState() {
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
}
window.fbAsyncInit = function() {
FB.init({
appId : '1415171068775427',
appSecret : 'd597ac96d2042c77ab0cf0e94d9a28fcReset'
cookie : true, // enable cookies to allow the server to access
// the session
xfbml : true, // parse social plugins on this page
version : 'v2.1' // use version 2.1
});
// Now that we've initialized the JavaScript SDK, we call
// FB.getLoginStatus(). This function gets the state of the
// person visiting this page and can return one of three states to
// the callback you provide. They can be:
//
// 1. Logged into your app ('connected')
// 2. Logged into Facebook, but not your app ('not_authorized')
// 3. Not logged into Facebook and can't tell if they are logged into
// your app or not.
//
// These three cases are handled in the callback function.
FB.getLoginStatus(function(response) {
statusChangeCallback(response);
});
};
// Load the SDK asynchronously
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) return;
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/sdk.js";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
// Here we run a very simple test of the Graph API after login is
// successful. See statusChangeCallback() for when this call is made.
function testAPI() {
console.log('Welcome! Fetching your information.... ');
FB.api('/me', function(response) {
console.log('Successful login for: ' + response.name);
document.getElementById('status').innerHTML =
'Thanks for logging in, ' + response.name + '!';
});
}
答案 0 :(得分:1)
您要搜索的是如何在rails中设置环境变量。您可以从这个讨论开始:Setting Environment Variables in Rails 3 (Devise + Omniauth)
您必须在初始化程序中的某个位置或直接在服务器上设置这些变量 - 例如在Heroku上。您还可以为本地服务器设置这些变量(Ruby on Rails environment variable for development environment)。
希望这能让你开始。
答案 1 :(得分:0)
我不记得当我遇到这个错误时我做了什么...已经超过一年......但是你需要在MyApp
标签中的Facebook Developers site.上正确配置你的应用详情在Settings
和应用详情
主要位于Settings
..您需要在Basic
,Advanced
中填写所有必需的详细信息