<t extends =“”someclass =“”>没有返回对象作为类型T.无法找到适合我的解决方案</t>

时间:2015-01-25 14:35:46

标签: java generics extends

我有以下课程。我试图让它成为getConfig()将返回指定的类型,但是,它只返回BaseConfig。假设我有扩展BaseConfig的MyConfig,我希望该方法返回MyConfig而不是BaseConfig。非常感谢任何帮助,因为我似乎无法找到适合我的合适解决方案。

public class LoadedMap<T extends BaseConfig> implements GameMap {
    private File world;
    private Class<T> configClass;
    private T config;

    public LoadedMap(File world, Class<T> configClass) {
        this.world = world;
        this.configClass = configClass;
        this.loadConfig();
    }

    @Override
    public File getWorld() {
        return this.world;
    }

    @Override
    public String getMapName() {
        return this.config.getMapName();
    }

    @Override
    public String getMapAuthor() {
        return this.config.getMapAuthor();
    }

    public <T extends BaseConfig> T getConfig() {
        return configClass.cast(config);
    }

    private void loadConfig() {
        this.config = JsonConfig.load(new File(world + File.separator + "map.json"), configClass);
    }
}

构成我正在研究的系统的一些其他类:

public class MapManager<T extends BaseConfig> {
    private Class<T> configClass;
    private List<LoadedMap<T>> maps = new ArrayList<>();
    private LoadedMap<T> current = null;

    public MapManager(Class<T> configClass) {
        this.configClass = configClass;
    }

    public CycleCompleteEvent cycle() throws MapNotFoundException{
        load();
        if (maps.size() == 0) {
            throw new MapNotFoundException();
        }

        LoadedMap previous = current;
        if (maps.contains(current) && maps.indexOf(current) != maps.size() - 1) {
            current = maps.get(maps.indexOf(current) + 1);
        } else {
            current = maps.get(0);
        }

        MapSelectedEvent mapSelectedEvent = new MapSelectedEvent(current);
        Bukkit.getPluginManager().callEvent(mapSelectedEvent);

        if (mapSelectedEvent.getMap() != null) {
            current = mapSelectedEvent.getMap();
        }

        init();
        if (current != null) {
            clean(previous);
        }

        CycleCompleteEvent cycleCompleteEvent = new CycleCompleteEvent(current);
        Bukkit.getPluginManager().callEvent(cycleCompleteEvent);
        return cycleCompleteEvent;
    }

    private void init() {
        prepareWorld();
    }

    private void init(LoadedMap<T> map) {
        if (current != null) {
            clean(current);
        }

        current = map;
        prepareWorld();
    }

    private void prepareWorld() {
        WorldCreator creator = new WorldCreator(current.getWorld().getName());
        Bukkit.getPluginManager().callEvent(new PreMapLoadEvent(current, creator));
        World world = Bukkit.createWorld(creator);
        world.setAutoSave(false);
        Bukkit.getPluginManager().callEvent(new PostMapLoadEvent(current, world));
    }

    private void clean(LoadedMap map) {
        if (Bukkit.getWorlds().contains(map.getWorld().getName())) {
            Bukkit.unloadWorld(map.getWorld().getName(), false);
        }
    }

    public void load() {
        File worldContainer = Bukkit.getWorldContainer();
        for (File file : worldContainer.listFiles()) {
            if (file.isDirectory()) {
                for (File f : file.listFiles()) {
                    if (f.getName().equals("map.json")) {
                        for (LoadedMap loadedMap : maps) {
                            if (loadedMap.getWorld() == file) {
                                continue;
                            }
                        }

                        maps.add(new LoadedMap<>(file, configClass));
                    }
                }
            }
        }
    }

    public Class<T> getConfigClass() {
        return configClass;
    }

    public List<LoadedMap<T>> getMaps() {
        load();
        return maps;
    }

    public LoadedMap<T> getCurrent() {
        return current;
    }
}

另一个:

public abstract class Game<T extends BaseConfig> extends BukkitRunnable {

    private Plugin plugin;
    private boolean cancelled = false;
    private MapManager<T> mapManager;

    public Game(Plugin plugin, Class<T> configClass) {
        this.plugin = plugin;
        this.mapManager = new MapManager(configClass);
        this.runTaskTimer(plugin, 1, 1);
    }

    public abstract void run();

    @Override
    public void cancel() {
        if (this.cancelled) {
            return;
        }

        this.cancelled = true;
        Bukkit.getScheduler().cancelTask(getTaskId());
    }

    public Plugin getPlugin() {
        return plugin;
    }

    public boolean isCancelled() {
        return cancelled;
    }

    public MapManager getMapManager() {
        return mapManager;
    }
}

1 个答案:

答案 0 :(得分:3)

您正在使您的方法具有通用性,但它不应该是:该类已经是通用的。它应该简单地声明为

public T getConfig() {
    return configClass.cast(config);
}

这样,方法返回的类型T是在类级别定义的类型T.你这样做的方式,T是另一种泛型类型,特定于碰巧与类泛型类型同名的方法,但不是相同的。即它相当于

public <U extends BaseConfig> U getConfig() {
    return configClass.cast(config);
}