我按照here的说明操作。在示例文件夹中,我使用first示例。出于某种原因,控制台说它无法找到外部箱子" gl"。这就是我的Cargo.toml的样子。
[package]
name = "hello_world"
version = "0.0.1"
authors = [ "bob <bobbuilder@gmail.com>" ]
[dependencies.gl]
git = "https://github.com/bjz/gl-rs"
[dependencies.glfw]
git = "https://github.com/bjz/glfw-rs.git"
[build-dependencies]
gl_generator = "*"
[dependencies]
gl_common = "*"
[[bin]]
name = "hello_world"
我的build.rs
extern crate gl_generator; // <-- this is your build dependency
extern crate khronos_api; // included by gl_generator
use std::os;
use std::io::File;
fn main() {
let dest = Path::new(os::getenv("OUT_DIR").unwrap());
let mut file = File::create(&dest.join("gl_bindings.rs")).unwrap();
// This generates bindsings for OpenGL ES v3.1
gl_generator::generate_bindings(gl_generator::GlobalGenerator,
gl_generator::registry::Ns::Gles2,
khronos_api::GL_XML,
vec![],
"3.1", "core", &mut file).unwrap();
}
答案 0 :(得分:0)
您链接的文档说:
在
[package]
部分下,添加build = "build.rs"
但我在Cargo.toml
中没有看到。