避免在谷歌地图叠加层重叠

时间:2015-01-23 14:01:13

标签: javascript google-maps overlay overlapping

我创建了fiddle example here,任何人都可以查看我的问题。

这个问题是,当两个叠加(用svg元素构建并且内部有path)太靠近时,即并排,并且两个形状都有不规则的限制,那么最后一个渲染的形状与第一个重叠。

在视觉上你无法欣赏它,但是如果你向path dom元素添加一个点击事件来显示它们的名字,那么最后一个渲染的形状可以在其区域中点击,但是第一个不是完全可点击的。下图中标记的区域对于底部图片不可点击,但应该是:

Region where the bottom overlay is not clickable

当光标超过css时,有一个path规则可以更改光标。您还可以看到在指定区域中光标不会更改。

如何避免这种重叠?我想要的是完全可点击的底部形状。

1 个答案:

答案 0 :(得分:2)

最后,我尝试找到另一种解决方案,例如将所有元素置于鼠标位置,并确定当时指针下的path,并对其执行操作。我一直在寻找一种方法来实现这个解决方案,我找到了post: solution!!,这就是我需要的东西。

我认为这是解决我的问题的最好和更优雅的方式(至少比我想象的要好)。基本上,它会将css规则pointer-events: none;添加到阻止其他svg元素的顶部path元素。对于我添加path的{​​{1}}个对象。所以css样式应如下所示:

pointer-events: all;

整个解决方案(您也可以在jsfiddler example中看到它):



svg.overlay {
   pointer-events: none;
}

svg.overlay > path {
   pointer-events: all;
}    

 function initialize() {
   var myLatLng = new google.maps.LatLng(42, -111.02783203125);
   var mapOptions = {
     zoom: 6,
     center: myLatLng,
     mapTypeId: google.maps.MapTypeId.ROADMAP
   };

   var map = new google.maps.Map(document.getElementById('map-canvas'), mapOptions);

   //polygon coords for Utah
   var path = [
     new google.maps.LatLng(41.983994270935625, -111.02783203125),
     new google.maps.LatLng(42.00032514831621, -114.01611328125),
     new google.maps.LatLng(36.96744946416931, -114.01611328125),
     new google.maps.LatLng(37.00255267215955, -109.0283203125),
     new google.maps.LatLng(40.97989806962013, -109.0283203125),
     new google.maps.LatLng(41.0130657870063, -111.02783203125)
   ];

   // custom overlay created
   var overlay = new BW.PolyLineFill(path, map, 'red', '#000', 'original');

   // polygon coords for conflict shape
   var pathConflict = [
     new google.maps.LatLng(42.00032514831621, -114.01611328125),
     new google.maps.LatLng(41.983994270935625, -111.02783203125),
     new google.maps.LatLng(41.0130657870063, -111.02783203125),
     new google.maps.LatLng(40.97989806962013, -109.0283203125),
     new google.maps.LatLng(47.00255267215955, -109.0283203125),
     new google.maps.LatLng(46.96744946416931, -114.01611328125)
   ];


   var overlayConflict = new BW.PolyLineFill(pathConflict, map, 'white', '#000', 'conflict');

 }

 ///Start custom poly fill code
 PolyLineFill.prototype = new google.maps.OverlayView();

 function PolyLineFill(poly, map, fill, stroke, name) {
   var bounds = new google.maps.LatLngBounds();
   for (var i = 0; i < poly.length; i++) {
     bounds.extend(poly[i]);
   }

   //initialize all properties.
   this.bounds_ = bounds;
   this.map_ = map;
   this.$dom = null;
   this.poly_ = poly;
   this.polysvg_ = null;
   this.fill_ = fill;
   this.stroke_ = stroke;

   this.name_ = name;

   // Explicitly call setMap on this overlay
   this.setMap(map);
 }

 PolyLineFill.prototype.onAdd = function() {

   //createthe svg element
   var svgns = "http://www.w3.org/2000/svg";
   var svg = document.createElementNS(svgns, "svg");
   svg.setAttributeNS(null, "preserveAspectRatio", "xMidYMid meet");

   var def = document.createElementNS(svgns, "defs");

   //create the pattern fill 
   var pattern = document.createElementNS(svgns, "pattern");
   pattern.setAttributeNS(null, "id", "lineFill-" + this.name_);
   pattern.setAttributeNS(null, "patternUnits", "userSpaceOnUse");
   pattern.setAttributeNS(null, "patternTransform", "rotate(-45)");
   pattern.setAttributeNS(null, "height", "7");
   pattern.setAttributeNS(null, "width", "7");
   def.appendChild(pattern);

   var rect = document.createElementNS(svgns, "rect");
   rect.setAttributeNS(null, "id", "rectFill");
   rect.setAttributeNS(null, "fill", this.fill_ || "red");
   rect.setAttributeNS(null, "fill-opacity", "0.3");
   rect.setAttributeNS(null, "stroke", this.stroke_ || "#000");
   rect.setAttributeNS(null, "stroke-dasharray", "7,7");
   rect.setAttributeNS(null, "height", "7");
   rect.setAttributeNS(null, "width", "7");
   pattern.appendChild(rect);

   svg.appendChild(def);

   //add path to the div
   var path = document.createElementNS(svgns, 'path');
   path.setAttributeNS(null, 'fill', 'url(#lineFill-' + this.name_ + ')');
   path.setAttributeNS(null, 'stroke', '#000');
   path.setAttributeNS(null, 'stroke-width', '1');
   path.setAttributeNS(null, 'pointer-events', 'all');
   this.path_ = path;

   svg.appendChild(this.path_);

   svg.style.borderStyle = 'none';
   svg.style.borderWidth = '0px';
   svg.style.position = 'absolute';
   svg.style.pointerEvents = 'none';
   svg.setAttribute('class', 'polygon');

   this.$dom = svg;

   // We add an overlay to a map via one of the map's panes.
   // We'll add this overlay to the overlayLayer pane.
   var panes = this.getPanes();
   panes.overlayMouseTarget.appendChild(this.$dom);

   var dragging = false;

   google.maps.event.addDomListener(this.path_, 'mousedown', function(evt) {
     dragging = false;
   });

   google.maps.event.addDomListener(this.path_, 'mousemove', function(evt) {
     dragging = true;
   });

   var _self = this;
   // onclick listener
   google.maps.event.addDomListener(this.path_, 'click', function(evt) {
     if (dragging) {
       return false;
     }
     alert('clicked on ' + _self.name_);
   });
 }

 PolyLineFill.prototype.AdjustPoints = function() {
   //adjust the polygon points based on the projection.
   var proj = this.getProjection();
   var sw = proj.fromLatLngToDivPixel(this.bounds_.getSouthWest());
   var ne = proj.fromLatLngToDivPixel(this.bounds_.getNorthEast());

   var points = "";
   for (var i = 0; i < this.poly_.length; i++) {
     var point = proj.fromLatLngToDivPixel(this.poly_[i]);
     if (i == 0) {
       points += (point.x - sw.x) + ", " + (point.y - ne.y);
     } else {
       points += " " + (point.x - sw.x) + ", " + (point.y - ne.y);
     }
   }
   return points;
 }

 PolyLineFill.prototype.draw = function() {
   // Size and position the overlay. We use a southwest and northeast
   // position of the overlay to peg it to the correct position and size.
   // We need to retrieve the projection from this overlay to do this.
   var overlayProjection = this.getProjection();

   // Retrieve the southwest and northeast coordinates of this overlay
   // in latlngs and convert them to pixels coordinates.
   // We'll use these coordinates to resize the DIV.
   var sw = overlayProjection.fromLatLngToDivPixel(this.bounds_.getSouthWest());
   var ne = overlayProjection.fromLatLngToDivPixel(this.bounds_.getNorthEast());

   // Resize the image's DIV to fit the indicated dimensions.
   var div = this.$dom;
   div.style.left = sw.x + 'px';
   div.style.top = ne.y + 'px';
   div.style.width = (ne.x - sw.x) + 'px';
   div.style.height = (sw.y - ne.y) + 'px';

   this.path_.setAttributeNS(null, "d", 'M' + this.AdjustPoints() + 'z');
 }

 PolyLineFill.prototype.onRemove = function() {
   this.div_.parentNode.removeChild(this.div_);
   this.div_ = null;
 }
 window.BW = {};
 window.BW.PolyLineFill = PolyLineFill;
 ///end poly fill code


 google.maps.event.addDomListener(window, 'load', initialize);
&#13;
 html,
 body {
   height: 100%;
   margin: 0;
   padding: 0;
 }
 .polygon: {
   pointer-events: none;
 }
 .polygon > path {
   cursor: pointer;
   pointer-events: all;
 }
 .polygon > path:active {
   cursor: -webkit-grabbing;
 }
 #map-canvas,
 #map_canvas {
   height: 100%;
 }
 @media print {
   html,
   body {
     height: auto;
   }
   #map_canvas {
     height: 650px;
   }
 }
&#13;
&#13;
&#13;