我想动态加载C#中的DLL,这样我就可以在执行时卸载它。我发现了一些文章,但没有人真正帮助我。我需要卸载DLL,因为它不提供释放/清理内存的任何功能。实际问题:它是一个硬件驱动程序(CAN-USB),如果硬件断开连接,我需要重启我的应用程序,这非常烦人。如果我可以将它加载到一个程序集(或类似的东西),我可以“卸载”分别“重新加载”它。我需要一个简短的,简约的,但相关的示例如何加载我的DLL以及如何导入和使用DLL函数。我附上了截图,我现在正在使用它们。
我需要总结的内容:
如何动态加载dll(附加类型)以及如何使用其功能的示例。
如何在硬件断开连接时取消/重新加载dll。
我很感激任何建议。
编辑1: 我现在已经像this方法中描述的那样实现了它,但不解决了我的问题。 CAN-USB硬件阻塞,直到我关闭我的应用程序并再次启动它。我做错了什么或有没有人有任何其他建议如何解决我的初始问题?
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace InDiPro
{
public struct canData
{
public uint id;
public uint length;
public byte data0;
public byte data1;
public byte data2;
public byte data3;
public byte data4;
public byte data5;
public byte data6;
public byte data7;
}
public class EsdCanDriver
{
private IntPtr pDll;
private string dllPath;
private IntPtr fptrCanOpen;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanOpen(int net, int mode, int txqueueSize, int rxqueueSize, int txTimeout, int rxTimeout, ref int handle);
private static CanOpen _canOpen;
public int canOpen(int net, int mode, int txqueueSize, int rxqueueSize, int txTimeout, int rxTimeout, ref int handle)
{
return _canOpen(net, mode, txqueueSize, rxqueueSize, txTimeout, rxTimeout, ref handle);
}
private IntPtr fptrCanClose;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanClose(int handle);
private static CanClose _canClose;
public int canClose(int handle)
{
return _canClose(handle);
}
private IntPtr fptrCanSetBaudrate;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanSetBaudrate(int handle, int baudrate);
private static CanSetBaudrate _canSetBaudrate;
public int canSetBaudrate(int handle, int baudrate)
{
return _canSetBaudrate(handle, baudrate);
}
private IntPtr fptrCanGetBaudrate;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanGetBaudrate(int handle, ref int baudrate);
private static CanGetBaudrate _canGetBaudrate;
public int canGetBaudrate(int handle, ref int baudrate)
{
return _canGetBaudrate(handle, ref baudrate);
}
private IntPtr fptrCanIdAdd;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanIdAdd(int handle, int id);
private static CanIdAdd _canIdAdd;
public int canIdAdd(int handle, int id)
{
return _canIdAdd(handle, id);
}
private IntPtr fptrCanIdDelete;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanIdDelete(int handle, int id);
private static CanIdDelete _canIdDelete;
public int canIdDelete(int handle, int id)
{
return _canIdDelete(handle, id);
}
private IntPtr fptrCanSend;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanSend(int handle, ref canData msg, ref int length);
private static CanSend _canSend;
public int canSend(int handle, ref canData msg, ref int length)
{
return _canSend(handle, ref msg, ref length);
}
private IntPtr fptrCanTake;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanTake(int handle, ref canData msg, ref int length);
private static CanTake _canTake;
public int canTake(int handle, ref canData msg, ref int length)
{
return _canTake(handle, ref msg, ref length);
}
private IntPtr fptrCanWrite;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanWrite(int handle, ref canData msg, ref int length, ref int dummy);
private static CanWrite _canWrite;
public int canWrite(int handle, ref canData msg, ref int length, ref int dummy)
{
return _canWrite(handle, ref msg, ref length, ref dummy);
}
private IntPtr fptrCanRead;
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
private delegate int CanRead(int handle, ref canData msg, ref int length, ref int dummy);
private static CanRead _canRead;
public int canRead(int handle, ref canData msg, ref int length, ref int dummy)
{
return _canRead(handle, ref msg, ref length, ref dummy);
}
public EsdCanDriver(string dllPath)
{
this.dllPath = dllPath;
}
public bool LoadDriver()
{
pDll = NativeMethods.LoadLibrary(this.dllPath);
if(pDll == IntPtr.Zero)
{
return false;
}
else
{
fptrCanOpen = NativeMethods.GetProcAddress(pDll, "__canOpen@28");
if (fptrCanOpen == IntPtr.Zero) return false;
_canOpen = (CanOpen)Marshal.GetDelegateForFunctionPointer(fptrCanOpen, typeof(CanOpen));
fptrCanClose = NativeMethods.GetProcAddress(pDll, "__canClose@4");
if (fptrCanClose == IntPtr.Zero) return false;
_canClose = (CanClose)Marshal.GetDelegateForFunctionPointer(fptrCanClose, typeof(CanClose));
fptrCanSetBaudrate = NativeMethods.GetProcAddress(pDll, "__canSetBaudrate@8");
if (fptrCanSetBaudrate == IntPtr.Zero) return false;
_canSetBaudrate = (CanSetBaudrate)Marshal.GetDelegateForFunctionPointer(fptrCanSetBaudrate, typeof(CanSetBaudrate));
fptrCanGetBaudrate = NativeMethods.GetProcAddress(pDll, "__canGetBaudrate@8");
if (fptrCanGetBaudrate == IntPtr.Zero) return false;
_canGetBaudrate = (CanGetBaudrate)Marshal.GetDelegateForFunctionPointer(fptrCanGetBaudrate, typeof(CanGetBaudrate));
fptrCanIdAdd = NativeMethods.GetProcAddress(pDll, "__canIdAdd@8");
if (fptrCanIdAdd == IntPtr.Zero) return false;
_canIdAdd = (CanIdAdd)Marshal.GetDelegateForFunctionPointer(fptrCanIdAdd, typeof(CanIdAdd));
fptrCanIdDelete = NativeMethods.GetProcAddress(pDll, "__canIdDelete@8");
if (fptrCanIdDelete == IntPtr.Zero) return false;
_canIdDelete = (CanIdDelete)Marshal.GetDelegateForFunctionPointer(fptrCanIdDelete, typeof(CanIdDelete));
fptrCanSend = NativeMethods.GetProcAddress(pDll, "__canSend@12");
if (fptrCanSend == IntPtr.Zero) return false;
_canSend = (CanSend)Marshal.GetDelegateForFunctionPointer(fptrCanSend, typeof(CanSend));
fptrCanTake = NativeMethods.GetProcAddress(pDll, "__canTake@12");
if (fptrCanTake == IntPtr.Zero) return false;
_canTake = (CanTake)Marshal.GetDelegateForFunctionPointer(fptrCanTake, typeof(CanTake));
fptrCanWrite = NativeMethods.GetProcAddress(pDll, "__canWrite@16");
if (fptrCanWrite == IntPtr.Zero) return false;
_canWrite = (CanWrite)Marshal.GetDelegateForFunctionPointer(fptrCanWrite, typeof(CanWrite));
fptrCanRead = NativeMethods.GetProcAddress(pDll, "__canRead@16");
if (fptrCanRead == IntPtr.Zero) return false;
_canRead = (CanRead)Marshal.GetDelegateForFunctionPointer(fptrCanRead, typeof(CanRead));
return true;
}
}
public bool FreeDriver()
{
return NativeMethods.FreeLibrary(pDll);
}
}
}
答案 0 :(得分:2)
您正在使用DLLImport,因此您要从本机程序集导入函数,因此您需要使用将在本机语言中使用的相同函数:LoadLibrary,GetProcAddress,FreeLibrary。 这些函数执行以下任务:
LoadLibrary:将DLL加载到内存中并返回原始地址 DLL的句柄。如果找不到DLL,则返回IntPtr.Zero。
GetProcAddress:从DLL中按名称加载函数。返回原始 功能的地址。如果找不到该功能,则返回 IntPtr.Zero。
FreeLibrary:释放LoadLibrary加载的DLL 功能
使用LoadLibrary的一个例子可能是:
IntPtr address = win32.GetProcAddress(m_dll, moduleName);
System.Delegate fn_ptr = Marshal.GetDelegateForFunctionPointer(address, typeof(T));
虽然FreeLibrary的一个例子可能是:
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
static extern IntPtr GetModuleHandle(string moduleName);
[DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
static extern bool FreeLibrary(IntPtr hModule);
// Unload the DLL by calling GetModuleHandle and FreeLibrary.
FreeLibrary(GetModuleHandle(moduleName));
答案 1 :(得分:1)
你无法在.NET中真正卸载DLL。访问函数导入的样品瓶DllImport
时,无法装入程序集和本机DLL。
但是,您可以删除应用程序域。因此,卸载DLL的常用方法是将其加载到单独的应用程序域中,然后在不再需要DLL时将其丢弃。
我实际上没有试过这个,但你可以尝试生成一个接口.NET DLL,它将DllImports
作为一个类公开,然后将这个DLL加载到一个单独的应用领域。如果您释放域,理论上也应该卸载本机DLL。
当然,另一种方法可能是使用LoadLibrary
和FreeLibrary
加载/卸载DLL,但我不知道如何访问DLL函数。